To make Guns of Boom updates more polished, we’ve added a Public Test Server, where all the new features and mechanics get tested before being released for the main game. For general info on PTS and how it works - check out this link.

This changelog has the info on all the changes we want you to test in the current version of PTS, so make sure to check it out before heading into the test grounds, so you know what to keep an eye on. 

Join the PTS, test the new stuff, and head over to our Discord to discuss all your experiences! 

Version 26.1.54(Android)/26.1.49(iOS) – October 8

On October 8-12 we’ll hold the fifth PTS and here’s the stuff we want to test:

  • Tournament arsenal. Below you’ll find a list of new items added to the competitive arsenal. All these goodies can be used in tournaments, so make full use of their advantages to dominate the Challengermode competitions!

    • Assault rifles

      • Bastion, grade 1

      • WASP, grade 0

      • Survivor, grade 0

    • Shotguns:

      • Reaper, special grade

      • Joker, special grade

      • Bear Trap, special grade

      • Exorcist, grade 2

    • Sniper rifles:

      • Last Breath, grade 0

      • Stormbringer, grade 1

    • Machine guns:

      • Hero, grade 0

      • Zeus, grade 0

    • Vests:

      • Antidote, grade 11

    • Helmets:

      • Paracelsus, grade 3

      • Scorpion, grade 3

      • Bulwark, grade 3

      • Colossus, grade 3

    • Pants:

      • Reanimator, grade 3

      • Wombat, grade 3

  • Pro Play arsenal. Now, the game mode for pros offers all the items available in tournaments. That way you can practice your competitive tactics at any time. E-Z!

  • Scorpion fix: the Adrenaline perk now slowly loses effectiveness after each elimination.

Version 26.1 Battle Royale – September 24 

  • Battle Royale. This new game mode features a huge new map, where several teams of 2 players compete against one another until only one team (or person) is left standing.

    1. Fights take place on a map, which at first is free to roam. With time, an ever-shrinking zone will appear, driving players to fight inside it.

    2. Being outside of the zone will cause players to rapidly lose health.

    3. You can go into battle solo (that way, the game will find a teammate for you among other solo players) or in a 2-person party with your friend. Groups containing more than 2 players will not be allowed to play this mode. 

    4. Items you can find on the map include weapons of 3 different types (Assault Rifles, Sniper Rifles, and Shotguns), consumables, and boosters.

    5. There are 3 boosters in this game mode: Red ones increase your damage by 10% each (up to 50% max), Yellow ones restore armor and can even temporarily exceed your armor cap, and Green ones increase your health point capacity (up to 40% max).

    6. Enemy players are not highlighted - only your teammate is.

    7. Players can use ziplines to travel around the map - those are special cableways which you can activate by standing next to them.

    8. Teams start the map in random locations with pistols only, no armor or consumables.

    9. Players can pick up up to 3 primary weapons (one of each type), one type of offensive consumables, and one type of defensive consumables.

    10. Each player has only one life - no respawns.

    11. Players can be Knocked Down. Knocked-down gunslingers are marked with a purple cocoon. They cannot move, shoot, use consumables, or be healed. Yet they can be revived by their teammate to full potential.

    12. To revive a teammate, walk up to them, and press the Revive button. 

    13. Knocked-down players receive less damage from all weapon types, except knives, and they stop being auto-aim targets.

    14. Knocked-down players slowly lose health points until they are finally eliminated, so teammates should hurry to revive them.

    15. If a knocked-down player loses all health and is eliminated, they can no longer be revived.

    16. Eliminated players drop a purple booster, which restores 20% of health, armor, and max ammo to any player.

    17. Eliminated players also drop one of the primary weapons they had on them.

    18. The team (or the player) standing last wins.

  • PTS is finally released on iOS. We invite all gunslingers using iPhones and iPads to join the testing and help us make the game better!

Version 26.1.0 – September 15 

  • Voiceover options. Choose a style you like in the settings and enjoy the announcer’s comments like it’s 2018 or 2020 – either option is available. We’ve also removed a few lines from the old voiceover to make it friendlier. 

  • New mode: Counter Assault. This one’s sure to peak your interest: capture all 5 control points on the map by advancing from the first one at your base to the last one at the enemy base. All 5 points are in a straight line, so you always move from one point to the other (1 -> 2 -> 3 -> 4 ->  5) and not randomly between them. If no team can capture all 5 points, the victory goes to the team which scores the most points during the allotted map time.  

  • Undying: we’ve reworked this helmet to make it more balanced. From now on, players using its active ability will not become invincible - instead, the helmet will reduce all incoming damage for 2 seconds, with the exception of knife damage.

Version 25.1.41 – July 29  

Balance changes


  • Damage boost from HP decreased to 50%

  • Base damage decreased by 21%

  • Increased recoil


  • Headshot damage decreased to 10% and does not increase through leveling up the helmet

  • Wearer is visible to enemies for 3 seconds after activating the helmet’s ability


  • Base damage increased by 5%

  • Headshot damage multiplier decreased by 30%


  • New visual effects


  • Added a delay for the flashbang

  • Added needed visual effects

More changes

  • The weapon switch button can now be placed anywhere you like on the screen - convenience is key when it comes to fast-paced battles.
  • Further polishing of character animations, including fixing the right shoulder peeking issue.
  • All gunslingers on PTS now have level 36, 10 000 Gunbucks, and 100 Gold. Also, the set of basic cosmetics now includes emotes.
  • Made some UI improvements.

Version 25.0.38 – June 23  

  • Updated all male and female character animations
  • The differences in positioning of male and female characters have been reduced – now they behave exactly the same in the identical situations, including hiding behind cover. Shoulder peeking now works the same for all characters

  • Characters now hold guns differently depending on weapon type
  • Fixed the color logic of consumables and battle effects. For instance, health regenerating items are now all colored green

During testing, you may encounter different issues and bugs, not just the ones related to the current version. Don’t hesitate to report them – the more problems we detect and solve on PTS, the better the game experience will be for millions of Guns of Boom players. Don’t know how to report bugs properly? We’ve got a whole guide about it!

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