<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/">
    <channel>
        <title>Guns of Boom</title>
        <link>https://gunsofboom.com</link>
        <description>Guns of Boom</description>
        <language>en-us</language>
        <lastBuildDate>2026-04-23T19:21:31+00:00</lastBuildDate>
                    <item>
                <title><![CDATA[PTS is LIVE]]></title>
                <link>https://gunsofboom.com/news/pts-is-live</link>
                <guid>362</guid>
                <pubDate>2022-06-10T09:00:00+00:00</pubDate>
                <description><![CDATA[If you want to take part in testing, check out this article]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/pts-is-live">
    <title>PTS is LIVE</title>
</head>
<body>
<article>
    <header>
        <h1>PTS is LIVE</h1>
        <time class="op-published" dateTime="2022-06-10T09:00:00+00:00">Jun 10 2022, 09:00 am</time>
        <time class="op-modified" dateTime="2022-06-10T11:57:06+00:00">Jun 10 2022, 11:57 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1420/61b85d71b5ca6_gob-banner-heder-dlya-statyi-pts-is-live_header_en.jpg" alt="61b85d71b5ca6_gob-banner-heder-dlya-statyi-pts-is-live_header_en">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Download Guns of Boom PTS: <a href="https://testflight.apple.com/join/vmSiHEQ2">iOS</a> / <a href="https://play.google.com/store/apps/details?id=com.gameinsight.gobandrpts">Android </a></p><p>Gunslingers, the PTS is once again <strong>LIVE</strong>! Jump into the action to experience the features we plan to release and help us find the bugs that spoil the fun. It’s time to TEST!<br><br>
What we’re testing this time:</p><ul><li style="text-align:justify">Balance patch for following weapons: Porcupine, Reaper, Joker, Orion, Avalanche, Traitor, Wasp, Odin, Drifter's Crossbow, Iceberg, Jack Frost</li>
</ul><p><br>
If you wish to learn more about PTS, how to join it, and leave constructive feedback, check out the links below:<br>
1) <a href="https://gunsofboom.com/news/public-test-server-help-us-develop?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts">What is PTS and how it works</a><br>
2) <a href="https://gunsofboom.com/news/pts-changelog?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts">Patch notes on what is being tested in the current version of PTS</a><br>
3) <a href="https://gunsofboom.com/news/pts-how-to-report-bugs?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts">How to test the game and report bugs</a> <br>
4) <a href="http://discord.gg/eGcN3PWp4A">PTS Discord</a><br>
 </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[PTS: Changelog]]></title>
                <link>https://gunsofboom.com/news/pts-changelog</link>
                <guid>328</guid>
                <pubDate>2022-06-10T08:30:00+00:00</pubDate>
                <description><![CDATA[What’s new on the test grounds]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/pts-changelog">
    <title>PTS: Changelog</title>
</head>
<body>
<article>
    <header>
        <h1>PTS: Changelog</h1>
        <time class="op-published" dateTime="2022-06-10T08:30:00+00:00">Jun 10 2022, 08:30 am</time>
        <time class="op-modified" dateTime="2022-06-10T12:10:03+00:00">Jun 10 2022, 12:10 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1332/60ca34fa70463_pts-article-header-changelog_en.jpg" alt="60ca34fa70463_pts-article-header-changelog_en">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>To make Guns of Boom updates more polished, we’ve added a Public Test Server, where all the new features and mechanics get tested before being released for the main game. For general info on PTS and how it works - check out<a href="http://gunsofboom.com/news/public-test-server-help-us-develop?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts"> this link.</a></p><p>This changelog has the info on all the changes we want you to test in the current version of PTS, so make sure to check it out before heading into the test grounds, so you know what to keep an eye on. </p><p>Test the new stuff, and head over to<a href="http://discord.gg/eGcN3PWp4A"> our Discord </a>to discuss all your experiences! </p><h1 style="text-align:justify">PTS 30.1 – BALANCE PATCH – JUNE 10TH 2022</h1><p>Welcome to the new launch of PTS! This time, we’ll test plenty of balance changes for a whole range of guns.</p><h2 style="text-align:justify">WEAPON PERKS</h2><ul><li style="text-align:justify">Slowing Shot - the slowdown effects from freezing have increased from 20% to 30%. This affected Odin, Iceberg, Jack Frost, and Traitor. We also added this perk to Avalanche..</li>
	<li style="text-align:justify">The duration of freezing from the Slowing Shot was different for each of these guns. Now, it's 2 seconds for all weapons.</li>
	<li style="text-align:justify">The Freeze perk of Orion is now changed for Slowing Shot.</li>
	<li style="text-align:justify">The Cold Welcome perk of Avalanche has changed: now it deals 10% additional damage to enemies under the effect of the Slowing Shot.</li>
</ul><p>Developer Commentary: Weapons that had freezing effects worked differently, and on most of them, the freezing wasn’t all that effective. These changes allow us to make two improvements: unifying the freezing effects for all weapons and making freezing more effective.</p><h2 style="text-align:justify">SHOTGUNS</h2><p><strong>Porcupine</strong></p><ul><li style="text-align:justify">Rate of fire decreased from 100 to 90 rounds per minute.</li>
	<li style="text-align:justify">Base damage decreased from 2120 to 2100.</li>
	<li style="text-align:justify">Now the maximum bullet spread happens on the second shot in a row (it used to be the third shot in a row).</li>
	<li style="text-align:justify">Recoil increased.</li>
</ul><p><strong><em>Developer Commentary:</em></strong> Right now the Porcupine is overpowered. To balance it, yet keep the weapon effective, we’ve only slightly adjusted the stats.</p><p><strong>Reaper</strong></p><ul><li>
	<p style="text-align:justify">Base damage* increased from 1890 to 1980.</p>
	</li>
</ul><p><strong><em>Developer Commentary:</em></strong> Reaper is a great shotgun with interesting mechanics, yet it needed some more damage to be competitive.</p><p><u><em>* Here and after, the changes in base damage are given for the maximum upgrade level. The changes proportionally apply to all previous upgrade levels.</em></u></p><p><strong>Joker </strong></p><ul><li>
	<p style="text-align:justify">Changed the mechanics of the Super Shells perk:</p>

	<ul><li style="text-align:justify">Each shot uses from 0 to 3 charges with equal probability, but not more than the number of charges remaining.</li>
		<li style="text-align:justify">The bonus damage from each charge is decreased to 10%.</li>
		<li style="text-align:justify">The number of available charges restores fully after a weapon is reloaded.</li>
		<li style="text-align:justify">Now charged shots can deal additional damage due to specialization perks.<br>
		 </li>
	</ul></li>
	<li style="text-align:justify">Base damage reduced from 2200 to 2000.</li>
</ul><p><em><strong>Developer Commentary:</strong></em> Joker’s charge mechanics were unpredictable. We changed it up to increase the chance of charges firing and make them more predictable. Not to make it OP, we’ve reduced base damage and the increased damage from charges.<br><br><strong>Orion </strong></p><ul><li style="text-align:justify">The Freeze perk is now changed to the Slowing Shot perk.</li>
	<li style="text-align:justify">The description of the Long Reach perk has been changed to better describe the mechanics of the perk.</li>
</ul><p><strong><em>Developer Commentary:</em></strong> Due to changes in freeze effects, the slowdown effect is now 30% (the Freeze perk used to give 20% slowdown after the first hit, and 40% after the second hit).</p><p><strong>Avalanche</strong></p><ul><li style="text-align:justify">The Cold Welcome perk has been changed: now it allows you to deal an additional 10% damage to frozen enemies.</li>
	<li style="text-align:justify">The Slowing Shot has been added to this gun.</li>
	<li style="text-align:justify">Fixed the error with the display of damage in the arsenal: from 2000 to 1998</li>
</ul><p><strong><em>Developer Commentary: </em></strong>The Avalanche had a very situational perk that wasn’t very useful most of the time. That’s why we completely overhauled it and added the Slowing Shot perk.</p><p><strong>Traitor</strong></p><ul><li>
	<p style="text-align:justify">Increased the slowdown effect from freezing: from 20% to 30%.</p>
	</li>
</ul><p><strong><em>Developer Commentary:</em></strong> This change is due to the general buff of the Slowing Shot perk. </p><h2 style="text-align:justify">ASSAULT RIFLES</h2><p><strong>Wasp</strong></p><ul><li style="text-align:justify">Base damage decreased from 360 to 290</li>
	<li style="text-align:justify">Reduced bullet spread in aimed mode</li>
	<li style="text-align:justify">Recoil increased</li>
</ul><p><strong><em>Developer Commentary:</em></strong> Wasp gives a ton of advantages. It’s great at short range, has a great rate of fire, and increases movement speed. The sum of these features made Wasp overpowered. That’s why we reduced the base damage and increased recoil.</p><p><strong>Odin </strong></p><ul><li style="text-align:justify">Base damage increased from 414 to 420 </li>
	<li style="text-align:justify">Rate of fire increased from 420 to 440 rounds per minute.</li>
	<li style="text-align:justify">The slowdown effect from freezing increased from 20% to 30%, and the duration of freezing also increased from 1.5 to 2 seconds. That is due to the unification of the Slowing Shot perk.</li>
</ul><p><strong><em>Developer Commentary:</em></strong> Odin is a favorite gun among many players. Yet it lacked the damage to properly compete with other ARs. </p><h2 style="text-align:justify">SNIPER RIFLES</h2><p><strong>Drifter’s Crossbow</strong></p><ul><li style="text-align:justify">Base damage decreased from 2500 to 1500, and the multiplier for critical damage increased from 1.6 to 2.5</li>
	<li style="text-align:justify">Maximum firing distance decreased from 42 to 37 meters.</li>
	<li style="text-align:justify">Charge building time is now unified: it increased from 0.6 to 0.7 seconds in aimed mode and decreased from 1.2 to 0.7 seconds in hip-fire mode</li>
	<li style="text-align:justify">The rate of fire shown in the Arsenal is now different due to the abovementioned changes.</li>
	<li style="text-align:justify">Upgrade levels received some changes: instead of upgrading the crossbow at levels 1/1/10/22/28/34, you can now upgrade at levels 1/10/16/22/28/34. Upgrade prices stay the same. </li>
</ul><p><strong><em>Developer Commentary:</em></strong> Right now, Drifter’s Crossbow is one of the most powerful weapons in the game. A single body shot from a maxed-out crossbow does 2500 points of damage - that is the level of the most powerful shotguns in the game. However, Drifter’s Crossbow can deal that damage from almost any distance. We’ve changed its basic behavior, reduced the maximum range, and cut down the damage to the body(base damage) while buffing the damage to the head (critical damage). That'll make Drifter’s Crossbow a more skill-based weapon, while its headshots will still hurt like hell. </p><p><strong>Iceberg</strong></p><ul><li style="text-align:justify">Base damage increased from 1546 to 1600</li>
	<li style="text-align:justify">Charge building time is now unified: it decreased from 0.8 to 0.67 seconds in aimed mode and from 1 to 0.67 in hip-fire mode.</li>
	<li style="text-align:justify">The slowdown effect from freezing increased from 20% to 30%, and the duration of freezing decreased from 3 to 2 seconds. That is due to the unification of the Slowing Shot perk.</li>
</ul><p><em><strong>Developer Commentary:</strong></em> We fine-tuned Iceberg’s rate of fire, slightly increased its damage, and tweaked the freezing effects in line with the overhaul of Slowing Shot. </p><h2 style="text-align:justify"> MACHINE GUNS</h2><p><strong>Jack Frost</strong></p><ul><li style="text-align:justify">Base damage increased from 363 to 370.</li>
	<li style="text-align:justify">Rate of fire increased from 420 to 480 rounds per minute.</li>
	<li style="text-align:justify">The chance of causing freezing effects increased from 9% to 100%, the slowdown effect from freezing increased from 20% to 30%, and the duration of freezing decreased from 5 to 2 seconds. That is due to the unification of the Slowing Shot perk.</li>
	<li style="text-align:justify">The machine gun is now available at level 22 and can be upgraded at levels 28 and 34.</li>
</ul><p><strong><em>Developer Commentary:</em></strong> We believe that Jack Frost wasn’t effective enough, so we buffed it. Also, the Slowing Shot perk now works on it the same way it does on other guns. </p><p>That’s it for today. Make sure to share your feedback! </p><h1 style="text-align:justify">PTS 29.0 – ARCHETYPES AND CONSUMABLE CRAFTING – MARCH 4TH 2022</h1><h2 style="text-align:justify">REWORKED ARCHETYPES</h2><p>In this version, we have continued to work on the weapon classes. This time, changes have been made to shotguns and sniper rifles. Here's what's included in version 29.0:</p><ul><li style="text-align:justify">The damage dealt no longer depends on the distance, same as for the other types of weapons</li>
	<li style="text-align:justify">The overall spread for shotguns has increased, so heavy damage at long range while shooting from the hip is no longer possible</li>
	<li style="text-align:justify">All shotguns will now have an aiming mode; this will help to diminish the spread </li>
	<li style="text-align:justify">Movement dynamics when using a rifle was reduced, and the ability to inflict critical damage when firing from the hip was removed</li>
</ul><h2 style="text-align:justify">BALANCE CHANGES</h2><p>Due to an imbalance caused by the reintroduced weapon readiness time parameter, we had to tweak the stats for the following shotguns:</p><ul><li style="text-align:justify">Bear Trap, Ranger: single-shot damage will decrease, but the fire rate will increase. Weapon readiness time will be reduced from 0.7s to the standard 0.3s.</li>
	<li style="text-align:justify">Onslaught and Battering Ram: the readiness time will also be brought to the standard 0.3s.</li>
</ul><h2 style="text-align:justify">REWORKED PISTOLS</h2><p>We have changed the mechanics of interaction with the pistol. Now, in the settings, you can choose one of the modes – manual or automatic. In manual mode, the pistol works by tapping the button on the screen. In automatic mode, things work as usual. Also, now you can disable the pistol altogether.</p><p> Bear in mind that the following actions will interrupt the activation of the pistol when it’s in manual mode:</p><ul><li style="text-align:justify">Attack with a knife</li>
	<li style="text-align:justify">Throwing offensive consumable</li>
	<li style="text-align:justify">Weapon change</li>
</ul><h2 style="text-align:justify">GEAR CRAFTING (PTS only)</h2><p>You will find the Workshop section in the game, where you can create or upgrade offensive and defensive consumables for a fee.</p><h2 style="text-align:justify">VISUAL CHANGES</h2><p>In this update, the visuals of a large number of weapons were significantly improved.</p><ul><li style="text-align:justify">All shotguns now have the aiming mode (except for Orion, he already had it)</li>
</ul><div class="ckeditor-html5-video" style="text-align:center">
<video controls="controls" loop="loop" poster="https://gunsofboom.com/files/photos/shares/PTS/Screen%20Shot%202022-03-04%20at%2016_51_58.png" width="700"><source src="https://gunsofboom.com/files/photos/shares/PTS/GOB_02-2022_EN.mp4" type="video/mp4"></source></video></div><ul><li style="text-align:justify">Position from the hip in the frame was changed: Destroyer, Cyclops, Odin, Dragonfire, Warmonger, Firefly, Slicer, Scattershot, Remedy, Traitor, Ranger, Porcupine, Cerberus, Thunder, Avalanche, Dolores, Desperado, Berserker, Brawler, Thanatos, Iceberg, Scout, Prometheus, Liquidator, Barracuda, Quicksilver, Lizard, Armageddon, Pain, Persuader, Fortune, Matador</li>
</ul><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/before-after_en.gif" width="700"><ul><li style="text-align:justify">The shape of the sight and the position of the weapon in aiming mode was changed: Hans, Buffalo, Anubis, Hurricane, Matador, Hero</li>
	<li style="text-align:justify">Improved hip-firing animation: Thunder, Cerberus, Remedy, Brawler, Avalanche, Traitor, Porcupine, Berserker, Desperado</li>
	<li style="text-align:justify">Improved shooting animation in aiming mode: Orion, Traitor, Porcupine, Berserker, Desperado</li>
</ul><div class="ckeditor-html5-video" style="text-align:center">
<video controls="controls" loop="loop" poster="https://gunsofboom.com/files/photos/shares/PTS/Screen%20Shot%202022-03-04%20at%2016_56_14.png" width="700"><source src="https://gunsofboom.com/files/photos/shares/PTS/%D0%B1%D1%8B%D0%BB%D0%BE%20%D1%81%D1%82%D0%B0%D0%BB%D0%BE%20%D1%84%D0%B5%D0%B2%D1%80%D0%B0%D0%BB%D1%8C%20EN%20fix.mp4" type="video/mp4"></source></video></div><p>When you finish exploring all the new stuff on PTS, be sure to take our survey (you can open it directly from the game) and share your opinion with us! It helps us a lot in further development.</p><h1><strong>PTS — Frenzy – February 8, 2022</strong></h1><p>Welcome to the new launch of PTS! This launch features an experimental game mode called Frenzy which significantly alters classic Guns of Boom gameplay. We’re also introducing an updated reward claiming window.</p><h2 style="text-align:justify">NEW MODE: FRENZY (PTS only)</h2><p>A whirlwind of high-speed old-school action, classic FPS versions of guns, and boosters to keep you on your toes – this is what Frenzy is! The new mode features new weapon types, significantly increased movement speed, and an experimental map created just for this test. Fights in the new mode happen in Free For All format, and there can be from 2 to 5 people in a single battle. The player who reaches 21 eliminations first or scores the most points during the 6-minute time limit becomes the winner!<br><br>
Every gunslinger starts with 2000 Health Points, 18000 Armor Points, and the following loadout:</p><ul><li style="text-align:justify"><strong>Desperado Shotgun</strong> — increased rate of fire, so you can eliminate even while moving at increased speed</li>
	<li style="text-align:justify"><strong>Titan Helmet</strong> — if your health drops below 20%, it slowly starts regenerating up to 20%</li>
	<li style="text-align:justify"><strong>Kevlar Vest</strong></li>
	<li style="text-align:justify"><strong>Cowboy Pants</strong> — you start regenerating armor when not receiving damage for some time</li>
	<li style="text-align:justify"><strong>Oppressor Pistol</strong></li>
	<li style="text-align:justify"><strong>Damascus Knife</strong></li>
	<li style="text-align:justify"><strong>Gunslinger Perk</strong> — increased headshot damage from pistols</li>
</ul><p>There are no offensive or defensive consumables in Frenzy mode.<br><br><strong>Weapons on the map:</strong></p><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/_frenzy-guns-banner_en%20(1).jpg" width="700"><ul><li><strong>Minigun</strong> — one of the most anticipated guns since the release of Guns of Boom! The gunslinger from our iconic artwork has spent years polishing it for a reason… Spin up the barrels and see how fast this minigun spews out all the 200 bullets from its magazine!</li>
	<li><strong>Automatic Rocket Launcher</strong> — a new weapon type straight from classic FPS games. Shoots mini-rockets that instill fear and terror among groups of enemies.</li>
	<li><strong>Plasma gun</strong> — right now it looks and feels just like everyone’s favorite Sunburst AR, but with cool new effects. Successfully hitting an enemy also damages nearby opponents</li>
	<li><strong>Gauss Rifle</strong> — a new long-range rifle with devastating headshot damage, adapted for intense and dynamic gameplay</li>
</ul><p><strong>Available Boosters: </strong></p><ul><li>Ammo restored by 25% — bullet clip icon</li>
	<li>Health restored by 25% (+15% over time) — green sphere</li>
	<li>Armor restored by 25% + shield that absorbs 30% damage — yellow sphere</li>
	<li>Armor restored by 7% — yellow pyramid</li>
</ul><p><strong>IMPORTANT:</strong> picking up armor boosters can increase your armor cap by 50% - up to 2700.</p><h2>UPDATED REWARD WINDOW</h2><p>Claiming your well-deserved loot after a tough fight is something we all like. We’ve improved the animations and graphics in the reward window so you can thoroughly enjoy the process of unboxing your goodies.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/IMG_0701.png" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/IMG_0700.png" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/IMG_0702.png" width="700"><p>Once you’re done playing on PTS, please take a survey, which can be accessed right in the game. Leave your feedback - it’s a great help for further development of Guns of Boom.</p><h1><strong>Version 28.1.51 (iOS)/28.1.62 (Android) – January 24, 2022</strong></h1><p>In this version, we’re fine-tuning the feel of Assault Rifles, and there are two key changes you’ll notice:</p><ul><li style="text-align:justify">You run faster with an AR when you’re firing from the hip, and you move slower when you are aiming down. Makes sense – it’s harder to move around when you’re focused on aligning your shot.</li>
	<li style="text-align:justify">Damage of Assault Rifles no longer depends on the distance to your target. If you hit your enemy – you do the damage listed in the Arsenal, period.</li>
</ul><p>However, we’ve also made other changes, not related to Assault Rifles:</p><ul><li style="text-align:justify">Movement speed when strafing or backpedaling is now higher. The speed of running forward stays the same.</li>
	<li style="text-align:justify">Bullet scattering became more realistic.</li>
</ul><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/bullet-spreading-changes_en.jpg" width="700"><ul><li style="text-align:justify">Accuracy has been increased. Now, bullets tend to hit the center of your crosshair more often. These changes apply to all weapons, but they are noticeable mostly in the hip-fire mode of fast-firing guns like ARs and Machine Guns.</li>
</ul><p>We’ve also made a few strictly visual improvements:</p><ul><li style="text-align:justify">Improved aiming animations, polished visuals for turning and moving with most Machine Guns.</li>
	<li style="text-align:justify">Fixed firing animations in aimed mode for some Assault Rifles – the weapons no longer dive down from recoil like they used to. The change affected the following guns: Scattershot, Destroyer, Cyclops, Odin, Warmonger, and Dragonfire.</li>
</ul><h1 style="text-align:justify">Version <strong>28.0.54(iOS)/28.0.61 (Android) - December 27</strong></h1><p>Weapon archetypes. We’re trying to make weapons more intuitive and predictable depending on their type, thus making some adjustments to all 4 primary gun types. From now on, distance does not affect damage, while recoil and bullet spread play a more important role in landing shots and thus dealing damage - this applies to all weapons. However, there are specific changes that happened to certain weapon types.<br>
 </p><ul><li>
	<p><strong>Machine guns.</strong> From now on, they don’t need time to focus, but the crosshair expands as you fire. The crosshair is now a diagonal cross instead of a classic one. You can now run with machine guns and use aimed fire mode.<br>
	 </p>
	</li>
</ul><p><em>Developer commentary:</em> Machine guns don’t get a lot of action these days, so these changes are aimed at making them the deadly long-range support weapons they should be. Make sure to check them out - they feel completely different!<br>
 </p><ul><li>
	<p><strong>Shotguns.</strong> The crosshair is now a circle instead of a cross, the spread has been increased, damage from each pellet has been reduced, the number of pellets has been increased. All shotguns now have the aimed fire mode.<br>
	 </p>
	</li>
</ul><p><em>Developer commentary: </em>Shotgun damage will vary depending on how many pellets hit the target, and the closer you are to the enemy, the more chance you have to land them all for maximum efficiency. New crosshair and aiming features should help predict the pellet spread in battle.</p><ul><li>
	<p><strong>Assault rifles.</strong> We’ve added the aimed fire mode for four guns that did not have it: Guillotine, Mamba, Vampire, and Lifestealer.</p>
	</li>
</ul><p><br><em>Developer commentary:</em> Almost all ARs had the aimed fire mode except these 4, so we decided to give all ARs this feature. We’ll leave the hip-fire-only mode for something like a cannon.<br>
 </p><ul><li>
	<p><strong>Sniper rifles.</strong> From now on, they don’t do critical damage in hip-fire mode (unscoped).</p>
	</li>
</ul><p><em>Developer commentary:</em> Sniper rifles are long-range weapons, and they truly shine in scoped mode only. It’s not often that snipers use hip-fire mode, but we still decided to limit critical damage in this fire mode.</p><ul><li>We’ve added <strong>14 universal perks</strong> for all specs which we already tested on PTS some time ago. Thanks to your extensive feedback, the Trophy Hunter has been nerfed - now you can finish off people with the knife only from the back.</li>
	<li><strong>Flashbangs. </strong>You can now avoid getting blinded by looking away from the flashbang when it goes off.</li>
	<li><strong>Arsenal specs.</strong> We’re making the specifications of weapons more straightforward and easy-to-read: Power is now called Damage, and it shows the amount of HP the enemy will lose from a single hit, while Accuracy gets replaced with Rounds Per Minute that shows the weapon’s rate of fire. </li>
</ul><p><strong>IMPORTANT:</strong> Some weapons like the Fortuna machine gun have special abilities that increase their base damage, so their stats in the arsenal should be considered as basic values, not final ones. </p><h1><strong>Version 28.0.53(iOS)/28.0.58 (Android) - December 13</strong></h1><p><strong>Duels. </strong>A new game mode, perfect for duking it out with another gunslinger and finally seeing who’s got the skills, and who needs to practice some more. It features a bunch of special compact maps where you’ll simply need to go head-to-head. The game continues until one of the gunslingers scores 5 eliminations or the 5-minute timer runs out.<br>
 </p><h1><strong>Version 27.1.52(iOS)/27.1.57 (Android) - November 24</strong></h1><ul><li>We’re adding Drifter’s Crossbow to PTS – its stats are identical to Daryl’s Crossbow from The Walking Dead season. The differences are strictly cosmetic.<br>
	 </li>
	<li>During the test, Drifter’s Crossbow will be available to all PTS players.<br>
	 </li>
	<li>Once the test is over, Drifter’s Crossbow will be added to Guns of Boom, where it’ll replace Daryl’s Crossbow in the Arsenal.<br>
	 </li>
	<li>Daryl’s Crossbow will become an exotic weapon skin.<br>
	 </li>
	<li>If you had previously assembled Daryl’s Crossbow, you’ll get both the Drifter’s Crossbow and the exotic Daryl’s skin for it.<br>
	 </li>
	<li>We will post more info on how to get the new crossbow and upgrade it closer to its official release in the main game.<br>
	 </li>
</ul><p>Some changes also happened in the limitations of loadouts/specializations.</p><ul><li>You can now use any equipment with any loadout in any specialization. </li>
	<li>Start looking for the perfect loadout combo right now, and have the upper hand when this feature comes to the main game in update 27.1</li>
</ul><h1><strong>Version 27.0.51(iOS)/27.0.56 (Android) - November 1</strong></h1><ul><li style="text-align:justify"><strong>Classic voiceover.</strong> Bring the sound of classic Guns of Boom back at a flip of a switch - check the voiceover option in the settings. Choose your favorite one and make it your primary, or switch between the options to get the best of two worlds!</li>
	<li style="text-align:justify"><strong>Group codes.</strong> Now, you can simply send a special invite code to any gunslinger in the world, and in seconds, they’ll be able to join your group. You can send your code via any messenger, in a text message, or even post it on social media and wait for your group to fill up.  </li>
	<li style="text-align:justify"><strong>Aim-assist.</strong> We’ve improved the aiming mechanic and target selection mechanism for the aim-assist feature. From now on, you should start damaging the right opponents, when there are several available targets in the vicinity. </li>
</ul><h1><strong>Version 26.1.50 (iOS) / 27.0.55 (Android) – October 23</strong></h1><ul><li><strong>Increased firing distance: </strong>for sniper rifles by 10%, for assault rifles and machine guns by 25%. Wasp and Survivor are the only exceptions – their maximum firing range did not change.</li>
	<li><strong>Damage fall-off based on the distance to the target.</strong> The farther you are, the less “ouch” you cause your enemies.</li>
</ul><ul style="margin-left:40px"><li>Assault rifles start doing less damage at 75% of the maximum range</li>
	<li>Sniper rifles start doing less damage at 75% of the maximum range</li>
	<li>Shotguns and SMGs (Wasp and Survivor) start doing less damage at 25-33% of the maximum range</li>
	<li>Machine guns start doing less damage at 66% of the maximum range</li>
</ul><ul><li><strong>Shotgun changes.</strong> As you know, each shotgun shell contains many heavy pellets, which fly all over the place when you pull the trigger. We’ve increased the number of pellets in each shell, and also increased scattering. Damage from each pellet has been decreased.</li>
	<li><strong>Alternate fire.</strong> Machine guns and shotguns now have alternate fire modes. To activate them, press the “aim” button.</li>
	<li><strong>Easy-to-carry machine guns.</strong> Now, you can run with machine guns! Not as fast as you would with an AR or a shotgun, but still fast. Thanks to that, machine guns feel less clunky and more versatile in battles. Like beefed-up assault rifles!</li>
	<li><strong>Base damage for shotguns and machine guns increased.</strong> Now, you have more viable battle options when it comes to choosing your loadout.</li>
	<li><strong>The accuracy of non-scoped shots from sniper rifles is greatly decreased. </strong>Sniper rifles are designed to be used with a scope, not as deadly hip-fire rail guns.</li>
	<li>We’ve reworked a total of<strong> 16 guns</strong> so far. Test them out on PTS and get ready for more additions in the future!</li>
	<li><strong>New perks.</strong> Perks used to be specialization-specific, but that is a thing of the past! Now, you have access to a total of 14 universal perks which you can use with any spec. This is not the final version of our perk overhaul - we’ll be adding new ones in the future!</li>
	<li><strong>Equipment limitations.</strong> We’ve removed any equipment restrictions in loadouts. So, you can use all your favorite items regardless of your specialization.</li>
</ul><h1><strong>Version 26.1.54 </strong>(Android) / 26.1.49 (iOS)<strong> – October 8</strong></h1><p>On October 8-12 we’ll hold the fifth PTS and here’s the stuff we want to test:</p><ul><li>
	<p style="text-align:justify"><strong>Tournament arsenal.</strong> Below you’ll find a list of new items added to the competitive arsenal. All these goodies can be used in tournaments, so make full use of their advantages to dominate the Challengermode competitions!</p>

	<ul><li>
		<h2 style="text-align:justify"><strong>Assault rifles</strong>: </h2>

		<ul><li>
			<p style="text-align:justify">Bastion, grade 1</p>
			</li>
			<li>
			<p style="text-align:justify">WASP, grade 0</p>
			</li>
			<li>
			<p style="text-align:justify">Survivor, grade 0</p>
			</li>
		</ul></li>
		<li>
		<h2 style="text-align:justify"><strong>Shotguns</strong>:</h2>

		<ul><li>
			<p style="text-align:justify">Reaper, special grade</p>
			</li>
			<li>
			<p style="text-align:justify">Joker, special grade</p>
			</li>
			<li>
			<p style="text-align:justify">Bear Trap, special grade</p>
			</li>
			<li>
			<p style="text-align:justify">Exorcist, grade 2</p>
			</li>
		</ul></li>
		<li>
		<h2 style="text-align:justify"><strong>Sniper rifles</strong>:</h2>

		<ul><li>
			<p style="text-align:justify">Last Breath, grade 0</p>
			</li>
			<li>
			<p style="text-align:justify">Stormbringer, grade 1</p>
			</li>
		</ul></li>
		<li>
		<h2 style="text-align:justify"><strong>Machine guns</strong>:</h2>

		<ul><li>
			<p style="text-align:justify">Hero, grade 0</p>
			</li>
			<li>
			<p style="text-align:justify">Zeus, grade 0</p>
			</li>
		</ul></li>
		<li>
		<h2 style="text-align:justify"><strong>Vests</strong>:</h2>

		<ul><li>
			<p style="text-align:justify">Antidote, grade 11</p>
			</li>
		</ul></li>
		<li>
		<h2 style="text-align:justify"><strong>Helmets:</strong></h2>

		<ul><li>
			<p style="text-align:justify">Paracelsus, grade 3</p>
			</li>
			<li>
			<p style="text-align:justify">Scorpion, grade 3</p>
			</li>
			<li>
			<p style="text-align:justify">Bulwark, grade 3</p>
			</li>
			<li>
			<p style="text-align:justify">Colossus, grade 3</p>
			</li>
		</ul></li>
		<li>
		<h2 style="text-align:justify"><strong>Pants:</strong></h2>

		<ul><li>
			<p style="text-align:justify">Reanimator, grade 3</p>
			</li>
			<li>
			<p style="text-align:justify">Wombat, grade 3</p>
			</li>
		</ul></li>
	</ul></li>
</ul><ul><li>
	<p style="text-align:justify"><strong>Pro Play arsenal.</strong> Now, the game mode for pros offers all the items available in tournaments. That way you can practice your competitive tactics at any time. E-Z!</p>
	</li>
	<li>
	<p style="text-align:justify"><strong>Scorpion fix</strong>: the Adrenaline perk now slowly loses effectiveness after each elimination.</p>
	</li>
</ul><h1><strong>Version 26.1 Battle Royale – September 24 </strong></h1><ul><li>
	<p><strong>Battle Royale.</strong> This new game mode features a huge new map, where several teams of 2 players compete against one another until only one team (or person) is left standing.</p>

	<ol><li>
		<p>Fights take place on a map, which at first is free to roam. With time, an ever-shrinking zone will appear, driving players to fight inside it.</p>
		</li>
		<li>
		<p>Being outside of the zone will cause players to rapidly lose health.</p>
		</li>
		<li>
		<p>You can go into battle solo (that way, the game will find a teammate for you among other solo players) or in a 2-person party with your friend. Groups containing more than 2 players will not be allowed to play this mode. </p>
		</li>
		<li>
		<p>Items you can find on the map include weapons of 3 different types (Assault Rifles, Sniper Rifles, and Shotguns), consumables, and boosters.</p>
		</li>
		<li>
		<p>There are 3 boosters in this game mode: Red ones increase your damage by 10% each (up to 50% max), Yellow ones restore armor and can even temporarily exceed your armor cap, and Green ones increase your health point capacity (up to 40% max).</p>

		<div class="ckeditor-html5-video" style="text-align:center">
		<video controls="controls" height="500" src="https://gunsofboom.com/files/photos/shares/A2S6/%D0%B1%D0%B0%D1%82%D1%82%D0%BB%20%D1%80%D0%BE%D1%8F%D0%BB%D1%8C%20%D0%B1%D1%83%D1%81%D1%82%D0%B5%D1%80.mp4"></video></div>

		
		</li>
		<li>
		<p>Enemy players are not highlighted - only your teammate is.</p>
		</li>
		<li>
		<p>Players can use ziplines to travel around the map - those are special cableways which you can activate by standing next to them.</p>

		<div class="ckeditor-html5-video" style="text-align:center">
		<video controls="controls" height="500" src="https://gunsofboom.com/files/photos/shares/A2S6/%D0%B1%D0%B0%D1%82%D1%82%D0%BB%20%D1%80%D0%BE%D1%8F%D0%BB%D1%8C%20%D0%B7%D0%B8%D0%BF%D0%BB%D0%B5%D0%B9%D0%BD%D1%8B.mp4"></video></div>

		
		</li>
		<li>
		<p>Teams start the map in random locations with pistols only, no armor or consumables.</p>
		</li>
		<li>
		<p>Players can pick up up to 3 primary weapons (one of each type), one type of offensive consumables, and one type of defensive consumables.</p>
		</li>
		<li>
		<p>Each player has only one life - no respawns.</p>
		</li>
		<li>
		<p>Players can be Knocked Down. Knocked-down gunslingers are marked with a purple cocoon. They cannot move, shoot, use consumables, or be healed. Yet they can be revived by their teammate to full potential.</p>
		</li>
		<li>
		<p>To revive a teammate, walk up to them, and press the Revive button. </p>

		<div class="ckeditor-html5-video" style="text-align:center">
		<video controls="controls" height="500" src="https://gunsofboom.com/files/photos/shares/A2S6/%D0%B1%D0%B0%D1%82%D1%82%D0%BB%20%D1%80%D0%BE%D1%8F%D0%BB%D1%8C%20%D1%80%D0%B5%D0%B2%D0%B0%D0%B9%D0%B2.mp4"></video></div>

		
		</li>
		<li>
		<p>Knocked-down players receive less damage from all weapon types, except knives, and they stop being auto-aim targets.</p>
		</li>
		<li>
		<p>Knocked-down players slowly lose health points until they are finally eliminated, so teammates should hurry to revive them.</p>

		<div class="ckeditor-html5-video" style="text-align:center">
		<video controls="controls" height="500" src="https://gunsofboom.com/files/photos/shares/A2S6/%D0%B1%D0%B0%D1%82%D1%82%D0%BB%20%D1%80%D0%BE%D1%8F%D0%BB%D1%8C%20%D0%BA%D0%BE%D0%BA%D0%BE%D0%BD%20%2B%20%D1%81%D1%84%D0%B5%D1%80%D0%B0%20%D0%BF%D0%BE%D1%81%D0%BB%D0%B5%20%D1%83%D0%B1%D0%B8%D0%B9%D1%81%D1%82%D0%B2%D0%B0.mp4"></video></div>

		
		</li>
		<li>
		<p>If a knocked-down player loses all health and is eliminated, they can no longer be revived.</p>
		</li>
		<li>
		<p>Eliminated players drop a purple booster, which restores 20% of health, armor, and max ammo to any player.</p>
		</li>
		<li>
		<p>Eliminated players also drop one of the primary weapons they had on them.</p>
		</li>
		<li>
		<p>The team (or the player) standing last wins.</p>
		</li>
	</ol></li>
	<li>
	<p><strong>PTS is finally released on iOS.</strong> We invite all gunslingers using iPhones and iPads to join the testing and help us make the game better!</p>
	</li>
</ul><h1><strong>Version 26.1.0 – September 15 </strong></h1><ul><li>
	<p style="text-align:justify">Voiceover options. Choose a style you like in the settings and enjoy the announcer’s comments like it’s 2018 or 2020 – either option is available. We’ve also removed a few lines from the old voiceover to make it friendlier. </p>
	</li>
	<li>
	<p style="text-align:justify">New mode: Counter Assault. This one’s sure to peak your interest: capture all 5 control points on the map by advancing from the first one at your base to the last one at the enemy base. All 5 points are in a straight line, so you always move from one point to the other (1 -&gt; 2 -&gt; 3 -&gt; 4 -&gt;  5) and not randomly between them. If no team can capture all 5 points, the victory goes to the team which scores the most points during the allotted map time.  </p>
	</li>
	<li>
	<p style="text-align:justify">Undying: we’ve reworked this helmet to make it more balanced. From now on, players using its active ability will not become invincible - instead, the helmet will reduce all incoming damage for 2 seconds, with the exception of knife damage.</p>
	</li>
</ul><h1>Version 25.1.41 <strong>– July 29 </strong> </h1><h2><strong>Balance changes</strong></h2><p><strong>Berserker:</strong></p><ul><li>
	<p>Damage boost from HP decreased to 50%</p>
	</li>
	<li>
	<p>Base damage decreased by 21%</p>
	</li>
	<li>
	<p>Increased recoil</p>
	</li>
</ul><p><strong>E.Y.E:</strong></p><ul><li>
	<p>Headshot damage decreased to 10% and does not increase through leveling up the helmet</p>
	</li>
	<li>
	<p>Wearer is visible to enemies for 3 seconds after activating the helmet’s ability<br>
	 </p>
	</li>
</ul><p><strong>Icebreaker:</strong></p><ul><li>
	<p>Base damage increased by 5%</p>
	</li>
	<li>
	<p>Headshot damage multiplier decreased by 30%<br>
	 </p>
	</li>
</ul><p><strong>Undying:</strong></p><ul><li>
	<p>New visual effects<br>
	 </p>
	</li>
</ul><p><strong>Gecko:</strong></p><ul><li>
	<p>Added a delay for the flashbang</p>
	</li>
	<li>
	<p>Added needed visual effects</p>
	</li>
</ul><p><strong>More changes</strong></p><ul><li>The weapon switch button can now be placed anywhere you like on the screen - convenience is key when it comes to fast-paced battles.</li>
	<li>Further polishing of character animations, including fixing the right shoulder peeking issue.</li>
	<li>All gunslingers on PTS now have level 36, 10 000 Gunbucks, and 100 Gold. Also, the set of basic cosmetics now includes emotes.</li>
	<li>Made some UI improvements.</li>
</ul><h1>Version 25.0.38 <strong>– June 23 </strong> </h1><ul><li>Updated all male and female character animations</li>
	<li>The differences in positioning of male and female characters have been reduced – now they behave exactly the same in the identical situations, including hiding behind cover. Shoulder peeking now works the same for all characters</li>
</ul><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/slides_fem_ENG.gif" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/slides_man_ENG.gif" width="700"><ul><li>Characters now hold guns differently depending on weapon type</li>
	<li>Fixed the color logic of consumables and battle effects. For instance, health regenerating items are now all colored green</li>
</ul><p>During testing, you may encounter different issues and bugs, not just the ones related to the current version. Don’t hesitate to report them – the more problems we detect and solve on PTS, the better the game experience will be for millions of Guns of Boom players. Don’t know how to report bugs properly?<a href="https://gunsofboom.com/news/pts-how-to-report-bugs"> We’ve got a whole guide about it!</a></p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Guns of Boom 5th Birthday – Event Guide]]></title>
                <link>https://gunsofboom.com/news/guns-of-boom-5th-birthday-event-guide</link>
                <guid>385</guid>
                <pubDate>2022-05-23T11:00:27+00:00</pubDate>
                <description><![CDATA[Celebrate the anniversary and win tons of rewards!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/guns-of-boom-5th-birthday-event-guide">
    <title>Guns of Boom 5th Birthday – Event Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Guns of Boom 5th Birthday – Event Guide</h1>
        <time class="op-published" dateTime="2022-05-23T11:00:27+00:00">May 23 2022, 11:00 am</time>
        <time class="op-modified" dateTime="2022-05-23T10:51:47+00:00">May 23 2022, 10:51 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1482/628b66264b8a1_event-5years-guide-article_header.jpg" alt="628b66264b8a1_event-5years-guide-article_header">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>This month, Guns of Boom is turning 5 years old! Can you imagine? That’s the first big anniversary of the game, and we’re very glad to have reached this milestone together with our beloved community. Our thanks go out to all you gunslingers, regardless of when you joined the ranks, for being proactive, having fun, and filling the Guns of Boom universe with your pure and unique energies. You’re the best! </p><p>Now, let’s take a closer look at how we’ll be celebrating in the game.</p><p>First of all: the event will last for a total of two weeks, starting on May 23 2022. </p><h2 style="text-align:justify">Rewards &amp; Ratings</h2><p>Playing in the event will bring you rating points, as well as straight-up rewards for completing challenges. This year, we’ve prepared a stylish female costume for all you gunslingers – keep fighting in Classic Battles, and soon you’ll complete the 8 challenges required to get some fragments of the Green Reed. </p><img alt="" src="https://gunsofboom.com/files/photos/shares/5th%20Bday/event-5years-guide-article_banner_char.jpg" width="700"><p>As usual, there will be two separate ratings during the birthday party: one general event rating, and one daily rating. Finishing at the top of a daily rating will yield rewards like cases full of cosmetics and useful consumables.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/5th%20Bday/event-5years-guide-article_banner_masks.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/5th%20Bday/event-5years-guide-article_banner_insignias.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/5th%20Bday/event-5years-guide-article_banner_skins.jpg" width="700"><p>Climbing to the top of the even rating, however, will bring on some other rewards finishing among the top 1% will bring you a unique insignia (golden, silver, or bronze, depending on your place) as well as a ton of elite consumables. Really something to look forward to if you know you’ve got what it takes! </p><img alt="" src="https://gunsofboom.com/files/photos/shares/5th%20Bday/event-5years-guide-article_banner_emblems.jpg" width="700"><h2 style="text-align:justify">Party Brawls</h2><p>In light of the occasion, we want to spice up the brawls, so your weekend activities are even more fun and engaging, That's why we're adding the Gatling Gun to the Big Guns brawl, and the Gauss Rifle to Lock'n'Load. Get a feel of the all-new weapons with zero repercussions - brawls do not affect your stats and they let you have all the fun you want! </p><h2 style="text-align:justify">Event Fair</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/5th%20Bday/event-5years-guide-article_banner_gatling%20gun.jpg" width="700"><p>It would be cruel to give you a taste of the all-mighty Gatling Gun only in the brawls. That’s why throughout the birthday event, there will be a special fair where can spend your Event Tokens to get various goodies, including fragments of the Gatling Gun. That’s right – this baby is not just a brawl toy, but a fully functional Arsenal weapon. </p><p>So don’t think twice – jump into the action, start gaining those tokens, and make good use of them at the event fair, while completing challenges and contracts to reap all the birthday rewards!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gunsopedia: Gatling Gun]]></title>
                <link>https://gunsofboom.com/news/gunsopedia-gatling-gun</link>
                <guid>386</guid>
                <pubDate>2022-05-23T11:00:17+00:00</pubDate>
                <description><![CDATA[A special event calls for a special weapon!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gunsopedia-gatling-gun">
    <title>Gunsopedia: Gatling Gun</title>
</head>
<body>
<article>
    <header>
        <h1>Gunsopedia: Gatling Gun</h1>
        <time class="op-published" dateTime="2022-05-23T11:00:17+00:00">May 23 2022, 11:00 am</time>
        <time class="op-modified" dateTime="2022-05-24T11:23:25+00:00">May 24 2022, 11:23 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1485/628cbfb06bf3b_minigun-infographics_header.jpg" alt="628cbfb06bf3b_minigun-infographics_header">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>You've seen this machine gun many times in Guns of Boom artwork. Finally, you can make it a part of your loadout! Gatling Gun, one of the most anticipated guns, finally made it to the game. Just spin up the barrels and start spewing bullets, but be careful — you'll need to tame its significant spread. This gun can be upgraded on levels 22, 28, and 34 for 1000, 500, and 1000 fragments. See other stats below:</p><img alt="" src="https://gunsofboom.com/files/photos/shares/5th%20Bday/minigun-infographics_1080x1350.jpg" width="700"><p>This gun is the Guns of Boom Birthday Event special. If you're curious what other cool stuff is featured in the event, <a href="https://gunsofboom.com/news/guns-of-boom-5th-birthday-event-guide?utm_source=website&amp;utm_medium=link&amp;utm_campaign=5thbirthday">check out the guide</a>!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[New Brawl – Frenzy]]></title>
                <link>https://gunsofboom.com/news/new-brawl-frenzy</link>
                <guid>384</guid>
                <pubDate>2022-05-19T15:50:02+00:00</pubDate>
                <description><![CDATA[Get hyped, speed up, and boost yourself with various power-ups in this new fast-paced classic FPS brawl called FRENZY!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/new-brawl-frenzy">
    <title>New Brawl – Frenzy</title>
</head>
<body>
<article>
    <header>
        <h1>New Brawl – Frenzy</h1>
        <time class="op-published" dateTime="2022-05-19T15:50:02+00:00">May 19 2022, 03:50 pm</time>
        <time class="op-modified" dateTime="2022-05-19T16:26:02+00:00">May 19 2022, 04:26 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1481/628652d000906_frenzy-brawl-art_banner_1920x960_article.jpg" alt="628652d000906_frenzy-brawl-art_banner_1920x960_article">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Frenzy is a whirlwind of high-speed action, classic FPS versions of guns, and boosters to keep you on your toes throughout the brawl! The mode features unique weapon types, significantly increased movement speed, and a unique map created just for this mode.</p><div data-oembed-url="https://www.youtube.com/watch?v=ystxZsZn1W8&amp;ab_channel=GunsofBoom">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/ystxZsZn1W8?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><h2 style="text-align:justify">BRAWL RULES</h2><ul><li style="text-align:justify">Fights in the new mode happen in Free For All format</li>
	<li style="text-align:justify">3 to 5 people in a single battle</li>
	<li style="text-align:justify">The player who reaches 21 eliminations first or scores the most points during the 6 minute time limit becomes the winner</li>
	<li style="text-align:justify">Every gunslinger starts with 2000 Health Points, 1800 Armor Points, and the following loadout:
	<ul><li style="text-align:justify">DESPERADO SHOTGUN</li>
		<li style="text-align:justify">TITAN HELMET</li>
		<li style="text-align:justify">KEVLAR VEST</li>
		<li style="text-align:justify">COWBOY PANTS</li>
		<li style="text-align:justify">OPPRESSOR PISTOL</li>
		<li style="text-align:justify">DAMASCUS KNIFE</li>
		<li style="text-align:justify">GUNSLINGER PERK</li>
	</ul></li>
	<li>
	<p style="text-align:justify">There are no offensive or defensive consumables in Frenzy mode. </p>
	</li>
</ul><h2 style="text-align:justify">WEAPONS ON THE MAP</h2><ul><li style="text-align:justify"><strong>DESPERADO SHOTGUN</strong> — a tactical gun that will need your cunning and wits to truly shine,  its damage temporarily increases with each opponent you eliminate.</li>
	<li style="text-align:justify"><strong>GATLING GUN</strong> — one of the most anticipated weapons finally made it to the game! Spin up the barrels and see how fast this machine gun spews out all the 200 bullets from its magazine!</li>
	<li style="text-align:justify"><strong>ROCKET LAUNCHER</strong> — a weapon straight from classic FPS games. Shoots mini-rockets that instill fear and terror among groups of enemies.</li>
	<li style="text-align:justify"><strong>PLASMA GUN</strong> — looks and feels just like everyone’s favorite Sunburst AR, but with cooler effects. Successfully hitting an enemy also damages nearby opponents.</li>
	<li style="text-align:justify"><strong>GAUSS RIFLE</strong> — a long-range rifle with devastating headshot damage, adapted for intense and dynamic gameplay.</li>
</ul><h2 style="text-align:justify">AVAILABLE BOOSTERS </h2><ul><li style="text-align:justify">Ammo restored by 25% — bullet clip icon</li>
	<li style="text-align:justify">Health restored by 25% (+15% over time) — green cross</li>
	<li style="text-align:justify">Armor restored by 25% + shield that absorbs 30% damage — big yellow shield</li>
	<li style="text-align:justify">Armor restored by 7% — small yellow shield</li>
</ul><p><strong>IMPORTANT:</strong> picking up armor boosters can increase your armor cap by 50% — up to 2700.</p><h2 style="text-align:justify">TIPS</h2><ul><li style="text-align:justify">Get to know the map — learn where all the good guns, and boosters can be found. It’s worth checking every corner of the map to find the best options.</li>
	<li style="text-align:justify">The game can be fast and frantic and the map is not huge, so you better be constantly on the move to avoid making yourself an easy target as well as finding and eliminating enemies effectively.</li>
</ul>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Complete Guide to Battle Fairs]]></title>
                <link>https://gunsofboom.com/news/meet-the-battle-fair</link>
                <guid>221</guid>
                <pubDate>2022-05-19T12:00:00+00:00</pubDate>
                <description><![CDATA[Get ready for a new way to spend Battle Coins!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/meet-the-battle-fair">
    <title>Complete Guide to Battle Fairs</title>
</head>
<body>
<article>
    <header>
        <h1>Complete Guide to Battle Fairs</h1>
        <time class="op-published" dateTime="2022-05-19T12:00:00+00:00">May 19 2022, 12:00 pm</time>
        <time class="op-modified" dateTime="2022-06-09T11:40:24+00:00">Jun 09 2022, 11:40 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1480/6286377f8fc5e_act2-season10-fair_1920x960.jpg" alt="6286377f8fc5e_act2-season10-fair_1920x960">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p><u><strong>NOTE: any unspent Battle Coins will be automatically transferred into the next season, so you don’t have to worry about spending them all – you can save up for a specific item or just stack up until something cool pops up.</strong></u><br><br>
You may be familiar with our Battle Fairs by now! Battle Fairs are a mechanic that allows you to earn any of the 24 items that are available at the Fairs during a season. The assortment of Fairs includes not only popular guns, but also top-tier equipment.</p><p>In this article, you'll learn how Battle Fairs work and how to participate in them.</p><h2 style="text-align:justify">What you get at fair </h2><p>The items for Act 2 Season 10 second fair are: </p><img alt="" src="https://gunsofboom.com/files/photos/shares/Battle%20Fair/act2-season10-fair_1080x1350_stage_2.jpg" width="700"><h2 style="text-align:justify">How it works</h2><p>Battle Fair is a new mechanic available to players <strong>level 5+</strong>. There will be <strong>three Battle Fairs in any given season.</strong><br><br>
Each Battle Fair features <strong>8 different items</strong> to spin for, <strong>including weapons and equipment</strong>. You can choose the fair you wish to spend your coins on once <strong>every 24 hours</strong>.<br><br>
You spend Battle Coins for <strong>each spin of the fair</strong>, where you can win weapon and equipment fragments along with other cool stuff like consumables, specialization cases, and bonus Battle Coins (see below).<br><br>
When the fairs change, you’ll have a different set of 8 items to choose from.</p><h2 style="text-align:justify">Battle Coins</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/battle%20fair%20new/act2-season4-fair_banner.jpg" width="700"><p>There are various ways to get Battle Coins:</p><ul><li style="text-align:justify">By <strong>fighting in Classic Battles, Feature Mode, and Brawls</strong> – the better you perform, the more coins you receive</li>
	<li style="text-align:justify">By <strong>completing challenges</strong></li>
	<li style="text-align:justify">By <strong>ranking up in Battle Career</strong></li>
	<li style="text-align:justify">By <strong>using your currency drone</strong></li>
	<li style="text-align:justify">By <strong>purchasing them at the bank</strong></li>
</ul><p><br>
You can spend them on spinning one of the fairs or for getting access to a fair of your choice.<br><br>
You can get <strong>additional Battle Coins</strong> by using <strong>special bonus boosts</strong>. They work like this: you get all the Battle Coins that you gained in battle plus <strong>twice as many of your bonus coins on top</strong> (if you have enough bonus coins that is). For example, if your reward for the battle is 10 Battle Coins, and you have 30 bonus coins stashed away, you’ll receive your 10+20 (10x2), and you’ll have 10 bonus coins left. Don't worry if you don’t use up all your bonus coins at once — you'll get them in the following matches <strong>until the boost depletes completely</strong>.</p><p><u><strong>IMPORTANT: At the end of the season all bonus boosts will disappear, so make sure you use them up completely.</strong></u></p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[It’s Showtime - Season Guide]]></title>
                <link>https://gunsofboom.com/news/it-s-showtime-season-guide</link>
                <guid>383</guid>
                <pubDate>2022-05-18T13:00:06+00:00</pubDate>
                <description><![CDATA[Rock the stage and make music history!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/it-s-showtime-season-guide">
    <title>It’s Showtime - Season Guide</title>
</head>
<body>
<article>
    <header>
        <h1>It’s Showtime - Season Guide</h1>
        <time class="op-published" dateTime="2022-05-18T13:00:06+00:00">May 18 2022, 01:00 pm</time>
        <time class="op-modified" dateTime="2022-05-18T13:17:36+00:00">May 18 2022, 01:17 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1474/6284e6dbe51d3_act2-season10-guide-article_header_1920x960.jpg" alt="6284e6dbe51d3_act2-season10-guide-article_header_1920x960">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Music is the universal language understood anywhere in the world. It’s a language of the heart and soul. In Act 2 Season 10, you’re invited to one of the most epic tours of world-renowned musicians: a tour that’ll change the music scene forever!</p><h2 style="text-align:justify">Off-Key Rebels</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/%D0%A42%D0%AB10/act2-season10-guide-article_banner_characters.jpg" width="700"><p>The music career has been nothing but successful for this season’s heroes, Soloist &amp; Rockerboy, they’re young, extremely popular, and rich. But while it can seem like a recipe for happiness, it’s definitely not: partnering up with big corporations deprived these musicians of creative freedom, turning them into profit-making tools who cannot have an opinion of their own, let alone a right to make music as they see fit.<br>
The initial thrill of fame and money has passed, and our protagonists are slowly starting to understand what they got themselves into. There’s only one way to get out of this deal - retaliate! The two musicians are going on a tour around the globe to show the world what real music feels like, and what it means to speak your mind without being bound by contracts. Bass and Melody are set out to start a real revolution in the music industry, dare to join them?</p><h2 style="text-align:justify">Headliner Gear</h2><p>Sure, music is all about sounds and frequencies, but you still need to look stunning if you want the crowds eating out of your hand. That’s why we have a full wardrobe of stylish show costumes - check it out!<br>
Soloist - a distinguishable flashy golden look that instantly tells the world you’re not just any star, but THE STAR. Reflects light from any angle and looks stunning on any stage. An essential piece of clothing for anyone looking to top the charts across the globe.<br>
Rockerboy - the classic mix of styles and epochs that highlights your rebel spirit and ferocity. Probably not the best thing to wear if you’re planning to meet your crush’s parents, but perfect for both a huge stadium concert as well as a gig at a local club.<br>
To complete your stage looks, we’ve prepared the Turquoise and Glam Rock masks for the ladies and gentlemen respectively. Want to make your guns look more appealing? Take a look at the thematic weapon skins, and don’t miss the exclusive golden Aztec skin for Scout.<br>
Finally, check out the insignias for your profile and the amazing DJ emote that’ll turn any spawn room into a hot dance floor!</p><img alt="" src="https://gunsofboom.com/files/photos/shares/%D0%A42%D0%AB10/act2-season10-guide-article_banner_masks.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/%D0%A42%D0%AB10/act2-season10-guide-article_banner_skins.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/%D0%A42%D0%AB10/act2-season10-guide-article_banner_insignias.jpg" width="700"><h2 style="text-align:justify">Tuned Fairs</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/%D0%A42%D0%AB10/act2-season10-fair_1080x1350.jpg" width="700"><p>During the 61 days of the season, you’ll get a chance to take part in the three Battle Fairs - each of them featuring eight awesome items. Keep an eye on the fairs and make sure to visit the game every day to claim the most goodies!<br>
For more details about these activities, read <a href="https://gunsofboom.com/news/meet-the-battle-fair?utm_source=website&amp;utm_medium=link&amp;utm_campaign=a2s10">the Battle Fair article</a>.</p><h2 style="text-align:justify">Groovy Brawls</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/%D0%A42%D0%AB10/act2-season10-guide-article_banner_brawls.jpg" width="700"><p>Like always, we’ve got a whole nine weekend brawls prepared for all you music-lovers, and the first one will be a completely new one! However, that’s not the only surprise - we’ve also made some fun adjustments to the existing modes. You can find more info on the brawls <a href="https://gunsofboom.com/news/the-complete-brawler-s-guide?utm_source=website&amp;utm_medium=link&amp;utm_campaign=brawlsguide">in this article</a>, but our advice would be to simply play every weekend and experience all nine activities for yourself.<br><br><strong>Important:</strong> Brawls give you level experience, so you will gain levels even if you don’t play any Classic Battles.</p><p>That’s it! Tune your instruments to E major, check the sound levels, and start rocking. Break a leg, Gunslingers! </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Patch Notes 30.0]]></title>
                <link>https://gunsofboom.com/news/patch-notes-30-0</link>
                <guid>382</guid>
                <pubDate>2022-05-18T08:00:00+00:00</pubDate>
                <description><![CDATA[Important fixes and new features in update 30.0]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/patch-notes-30-0">
    <title>Patch Notes 30.0</title>
</head>
<body>
<article>
    <header>
        <h1>Patch Notes 30.0</h1>
        <time class="op-published" dateTime="2022-05-18T08:00:00+00:00">May 18 2022, 08:00 am</time>
        <time class="op-modified" dateTime="2022-05-18T08:57:21+00:00">May 18 2022, 08:57 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1472/6284b4d21899c_act2-season10-guide-article_header-2_30.0.jpg" alt="6284b4d21899c_act2-season10-guide-article_header-2_30.0">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h1 style="text-align:justify">30.0 – May 18, 2022<br>
 </h1><h2 style="text-align:justify">ACT 2 SEASON 10: ROCK STARS</h2><p>True idols, they got tired of endless talk-shows and corporate propaganda. Now they will make the biggest and most explosive world tour ever. A tour so wild, that it’ll shatter all the lies that the corporations and governments are using to control the music business.</p><h2 style="text-align:justify">IMPROVED COLLECTION WINDOW</h2><p>The new window added in the previous update is now more user-friendly and informative.</p><h2 style="text-align:justify">FIXES</h2><ul><li style="text-align:justify">The level required to unlock a certain gun/equipment item is now displayed in the Collections window</li>
	<li style="text-align:justify">Fully scrolling through the offers in the main lobby no longer results in empty offer slots being shown</li>
	<li style="text-align:justify">Fixed the issues with the animation of the Laser Rays weapon skin</li>
</ul>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gear Recon – May 2022 – Event Guide]]></title>
                <link>https://gunsofboom.com/news/gear-recon-may-2022-event-guide</link>
                <guid>381</guid>
                <pubDate>2022-05-06T11:00:22+00:00</pubDate>
                <description><![CDATA[Get 5 costumes in 5 days!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gear-recon-may-2022-event-guide">
    <title>Gear Recon – May 2022 – Event Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Gear Recon – May 2022 – Event Guide</h1>
        <time class="op-published" dateTime="2022-05-06T11:00:22+00:00">May 06 2022, 11:00 am</time>
        <time class="op-modified" dateTime="2022-05-06T10:55:43+00:00">May 06 2022, 10:55 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1470/6274fea0b9859_event-gearrecon-may-guide-article_1920x960.jpg" alt="6274fea0b9859_event-gearrecon-may-guide-article_1920x960">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Welcome back to Gear Recon, a one-week mini-event that will help you revamp your wardrobe with themed cosmetics! Get 5 masks and 5 costumes free just by playing the game and completing challenges. </p><p>This time, we’re offering a bunch of rugged yet trustworthy items that’ll serve equally well in the scorched desert sands and the snow-covered mountain peaks. So join the party and start expanding your stock of stylish outfits!</p><h2>Challenges</h2><p>During the Gear Recon event, every day you will get a free mask, and 4 challenges to complete. Some challenges are simpler and can be completed single-handedly, some are more difficult and will require working as a team.</p><h2>Cosmetics</h2><p>At the start of every day, you get a mask that’s yours to keep, but if you complete all 4 daily event challenges, you get a full-body costume to match that mask. Here’s the list of all the masks + costumes you can get at the event:</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Challengermode/Gear%20Recon/event-gearrecon-may-guide-article_1920x1080.jpg" width="700"><p><strong>NOTE:</strong> If you win fragments of an item you already own, they will be converted to scraps. You can use scraps to purchase rare items or upgrade some of your costumes.</p><h2 style="text-align:justify">Rewards</h2><p>Completing all 4 daily challenges gives you a costume; however, you get rewards even if you complete only some of the missions. After completing an event challenge, you will get a case with 10 fragments of a random weapon. So make sure to take part in the event even if you don’t plan on getting all the cosmetics – you’ll boost your Arsenal along the way! </p><p>That’s the gist of it. For more info, simply launch the game and open the event tab – all the details will be there. So play every day, and don’t miss out on a chance to enhance your cosmetic collection!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Patch Notes 29.1]]></title>
                <link>https://gunsofboom.com/news/patch-notes-29-1</link>
                <guid>380</guid>
                <pubDate>2022-05-05T13:30:53+00:00</pubDate>
                <description><![CDATA[Important fixes and new features in update 29.1]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/patch-notes-29-1">
    <title>Patch Notes 29.1</title>
</head>
<body>
<article>
    <header>
        <h1>Patch Notes 29.1</h1>
        <time class="op-published" dateTime="2022-05-05T13:30:53+00:00">May 05 2022, 01:30 pm</time>
        <time class="op-modified" dateTime="2022-05-06T10:58:11+00:00">May 06 2022, 10:58 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1468/6273c48ac9805_act2-season9-guide-article_header_29.1.jpg" alt="6273c48ac9805_act2-season9-guide-article_header_29.1">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h1>29.1 – MAY 5, 2022</h1><p>A completely new feature is waiting for you in update 29.1 - say hello to Collection! This is a new approach to managing all your content, be it weapons or cosmetics. It also allows you to add items to your personal wishlist on the fly, as well as buy the fragments you lack without having to wait for Battle Fairs or special offers!</p><ul><li style="text-align:justify">Explore the rich Guns of Boom content with the Collection window!</li>
</ul><img alt="" src="https://gunsofboom.com/files/photos/shares/Collection%2029.1/guns-of-boom-collection-gif.gif" width="700"><ul><li style="text-align:justify">Add the items you like to your Wishlist on the go!</li>
</ul><img alt="" src="https://gunsofboom.com/files/photos/shares/Collection%2029.1/killcam.gif" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/Collection%2029.1/mvp.gif" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/Collection%2029.1/image%20(7).png" width="700"><ul><li>Send weapons and cosmetics as gifts for friends!</li>
</ul><img alt="" src="https://gunsofboom.com/files/photos/shares/Collection%2029.1/gifts.gif" width="700"><h2 style="text-align:justify">We’re just getting started! </h2><p>This is the first version of the Collection feature, and we plan to develop it further in future updates. First of all, we plan to introduce skins, insignias, and emotes, as well as expand filter and catalog functionality. If you have any suggestions and feedback on how to improve Collections, don’t hold back and let us know in the comments on any social network where Guns of Boom is present! </p><p>

More about Collection</p><h2 style="text-align:justify"><strong>What’s a Collection? </strong></h2><p style="text-align:justify">The Collection is a catalog of all weapons and customization items in Guns of Boom. It helps you keep track of the things you already own, as well as the ones you only want to get your hands on. You get Gunbucks rewards for expanding your Collection: so get new items and complete special Collection quests to increase your rewards! Collection quests can be found on the Daily Quests tab. </p><h2 style="text-align:justify">Wishlist</h2><p style="text-align:justify">If in battle you see a gun or a costume you really like, you can add them to your Wishlist. The list holds information about the items you currently don’t have, but have seen on other players and want to get in the future. You can add an item to your Wishlist during battle, at the end of a match, or on the MVP screen by tapping the player who has it. </p><p style="text-align:justify">Keep in mind that not all items can be added to your Wishlist. Exclusive items, like the Volcano grenade launcher from the Big Guns brawl or the content from Trejo Tournament/The Walking Dead events, cannot be added to your list, because they are not part of the main classical mode. </p><h2 style="text-align:justify">New way to buy and upgrade guns</h2><p style="text-align:justify">From now on, you don’t have to wait for a Battle Fair to come around with the gun you’ve been waiting for. Some of the Collection content, including weapon fragments, will be available at a special fair that unlocks for all players level 5+. The first three spins are free, then you can continue by spending gold. Please keep in mind that not all Collection content is available instantly: some weapons only unlock once a player reaches a certain level. The game will notify you about such limitations, but you can still upgrade your weapons so that once you do reach the needed level, you can instantly use them in your loadouts. </p><p style="text-align:justify">Currently, the Collection fairs feature the following weapons; Warmonger, Cyclops, Thunder, Barracuda, Drifter’s Crossbow, Orochi, Icebreaker, and Kingslayer. The list will be expanded in future updates.</p><h2 style="text-align:justify">Gifts for other gunslingers</h2><p style="text-align:justify">Great news for everyone who wanted to treat their gunslinger friends in the game - now you can send gifts from other players’ wishlists! Just visit your friend’s profile, and select the item you wish to gift from their wishlist. Gifts are purchased with gold. Please note: You can send gifts to other players only as long as you are VIP (have an active booster that increases the amount of Battle Career experience and Gunbucks you get). Once you stop being VIP,  your ability to send gifts will disappear.</p><h1><strong>Fixes</strong></h1><ul><li style="text-align:justify">List scrolling has been improved for various in-game windows</li>
	<li style="text-align:justify">Fixed the incorrect display of the DEFEAT text in the Recent Games window</li>
	<li style="text-align:justify">Fully scrolling through the offers in the main lobby no longer results in empty offer slots being shown by mistake</li>
	<li style="text-align:justify">When female characters are eliminated in brawls, they no longer playback male character voice lines</li>
	<li style="text-align:justify">The season background for the player name no longer gets clipped in the Two Fronts mode</li>
	<li style="text-align:justify">The Reset button now becomes grayed out once you reset the Battle Fair</li>
</ul>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gear Recon – April 2022 — Event Guide]]></title>
                <link>https://gunsofboom.com/news/gear-recon-april-2022-event-guide</link>
                <guid>379</guid>
                <pubDate>2022-04-22T11:00:34+00:00</pubDate>
                <description><![CDATA[Get 5 costumes in 5 days!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gear-recon-april-2022-event-guide">
    <title>Gear Recon – April 2022 — Event Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Gear Recon – April 2022 — Event Guide</h1>
        <time class="op-published" dateTime="2022-04-22T11:00:34+00:00">Apr 22 2022, 11:00 am</time>
        <time class="op-modified" dateTime="2022-04-21T15:27:30+00:00">Apr 21 2022, 03:27 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1466/626177d8bff79_event-gearrecon-guide-article_header_1920x960.jpg" alt="626177d8bff79_event-gearrecon-guide-article_header_1920x960">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Welcome back to Gear Recon, a one-week mini-event that will help you revamp your wardrobe with themed cosmetics! Get 5 masks and 5 costumes free just by playing the game and completing challenges. </p><p>This time, we’re offering a bunch of rugged yet trustworthy items that’ll serve equally well in the scorched desert sands and the snow-covered mountain peaks. So join the party and start expanding your stock of stylish outfits!</p><h2 style="text-align:justify">Challenges</h2><p>During the Gear Recon event, every day you will get a free mask, and 4 challenges to complete. Some challenges are simpler and can be completed single-handedly, some are more difficult and will require working as a team.</p><h2 style="text-align:justify"> Cosmetics</h2><p>At the start of every day, you get a mask that’s yours to keep, but if you complete all 4 daily event challenges, you get a full-body costume to match that mask. Here’s the list of all the masks + costumes you can get at the event:</p><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/A2S9/event-gearrecon-guide-article_banner_1920x1080.jpg" width="700"><p><strong>NOTE:</strong> If you win fragments of an item you already own, they will be converted to scraps. You can use scraps to purchase rare items or upgrade some of your costumes.</p><h2 style="text-align:justify">Rewards</h2><p>Completing all 4 daily challenges gives you a costume; however, you get rewards even if you complete only some of the missions. After completing an event challenge, you will get a case with 10 fragments of a random weapon. So make sure to take part in the event even if you don’t plan on getting all the cosmetics – you’ll boost your Arsenal along the way! </p><p>That’s the gist of it. For more info, simply launch the game and open the event tab – all the details will be there. So play every day, and don’t miss out on a chance to enhance your cosmetic collection!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gunsopedia: Mongoose]]></title>
                <link>https://gunsofboom.com/news/gunsopedia-mongoose</link>
                <guid>377</guid>
                <pubDate>2022-04-01T11:00:06+00:00</pubDate>
                <description><![CDATA[Melee weapon made for a fast retreat]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gunsopedia-mongoose">
    <title>Gunsopedia: Mongoose</title>
</head>
<body>
<article>
    <header>
        <h1>Gunsopedia: Mongoose</h1>
        <time class="op-published" dateTime="2022-04-01T11:00:06+00:00">Apr 01 2022, 11:00 am</time>
        <time class="op-modified" dateTime="2022-04-01T14:42:00+00:00">Apr 01 2022, 02:42 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1463/62470f10226f2_event-wangshu-gunsopedia_mongoose_header.jpg" alt="62470f10226f2_event-wangshu-gunsopedia_mongoose_header">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Mongoose is our new knife that rewards finishing blows with a boost to the movement speed. This means that if you eliminate an enemy with Mongoose, you get an increase in speed for a short period — just enough to flee the crime scene! See the detailed stats below.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Wang%20Shu's%20Arsenal/event-wangshu-gunsopedia_mongoose_1080x1080.jpg" width="700"><p>You can get the new knife at <a href="https://gunsofboom.com/news/event-guide-wang-shu-s-arsenal?utm_source=website&amp;utm_medium=link&amp;utm_campaign=wangshusarsenal">the event fair</a>, so it's time to farm those event tokens! </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gunsopedia: Spark]]></title>
                <link>https://gunsofboom.com/news/gunsopedia-spark</link>
                <guid>378</guid>
                <pubDate>2022-03-31T11:00:08+00:00</pubDate>
                <description><![CDATA[The pistol and machine gun&#039;s cutest lovechild]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gunsopedia-spark">
    <title>Gunsopedia: Spark</title>
</head>
<body>
<article>
    <header>
        <h1>Gunsopedia: Spark</h1>
        <time class="op-published" dateTime="2022-03-31T11:00:08+00:00">Mar 31 2022, 11:00 am</time>
        <time class="op-modified" dateTime="2022-04-01T14:57:40+00:00">Apr 01 2022, 02:57 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1464/624712466aa77_event-wangshu-gunsopedia_Spark_header.jpg" alt="624712466aa77_event-wangshu-gunsopedia_Spark_header">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Spark is a fast-firing automatic pistol that can help you finish off enemies when you're running out of options. Although it doesn't do much damage with a single shot, it has an insanely high fire rate and beautiful sleek design, if that's up your alley. Here are the detailed stats of the pistol:</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Wang%20Shu's%20Arsenal/event-wangshu-gunsopedia_Spark%20_1080x1350.jpg" width="700"><p>The new pistol is available at <a href="https://gunsofboom.com/news/event-guide-wang-shu-s-arsenal?utm_source=website&amp;utm_medium=link&amp;utm_campaign=wangshusarsenal">the event fair</a>. Go have a look! </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Event Guide - Wang Shu&#039;s Arsenal]]></title>
                <link>https://gunsofboom.com/news/event-guide-wang-shu-s-arsenal</link>
                <guid>376</guid>
                <pubDate>2022-03-30T11:00:54+00:00</pubDate>
                <description><![CDATA[The ins and outs of the latest gear-rich event!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/event-guide-wang-shu-s-arsenal">
    <title>Event Guide - Wang Shu&#039;s Arsenal</title>
</head>
<body>
<article>
    <header>
        <h1>Event Guide - Wang Shu&#039;s Arsenal</h1>
        <time class="op-published" dateTime="2022-03-30T11:00:54+00:00">Mar 30 2022, 11:00 am</time>
        <time class="op-modified" dateTime="2022-04-13T11:00:52+00:00">Apr 13 2022, 11:00 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1460/62442ecf4468d_event-carnivalmayhem-guide-article_header.jpg" alt="62442ecf4468d_event-carnivalmayhem-guide-article_header">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>There’s no better time to expand your arsenal and boost your battlefield efficiency – jump into the new event and claim all the deadly goodies while you can! </p><p><strong><em>Wang Shu's Arsenal will last for 15 days: from March 30 to April 13.</em></strong></p><h2 style="text-align:justify">The Arsenal</h2><p>What do most people imagine when they hear the term ‘arsenal’? Probably, a big room full of different weapons, dangerous gadgets, and equipment, suited for all possible situations. Not Wang Shu though! This guy knows that it’s not the weapon that deals damage — it’s the person handling the weapon. That’s why his arsenal isn’t a place or a collection of guns – it is a number of people who are exceptional problem solvers of sorts. They are people who will stop at nothing in their attempts to complete their missions. Deadly assassins, nasty bruisers, elusive ninjas, and silver-tongued diplomats – all of them are the best at what they do. Are you ready to meet them and maybe even become the jewel of Wang Shu’s Arsenal yourself?</p><h2 style="text-align:justify">The Characters</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Wang%20Shu's%20Arsenal/event-wangshu-guide-article_banner_character.jpg" width="700"><p>Let’s get acquainted with the two main characters of this event: White Tiger and Black Fox. </p><p>White Tiger was embedded in the criminal lifestyle ever since he was a kid in Mexico. Despite all the violence he saw emerging between the cartels and the police, he grew up to be a real negotiator, who always prefers a productive dialogue to a violent shoot-out. He’s the go-to negotiator for Wang Shu, yet he can stand his ground as a gunslinger if diplomacy reaches a dead-end.</p><p>All her life, Black Fox had to fight for her family’s well-being – the debts of her parents ended up being her own debts, so she had to run some errands for the crime lords of her hometown. These errands were shady, to say the least, and she quickly learned how to hide in the shadows, leave no trails and make no sounds. Wang Shu noticed the girl’s exceptional sneaking skills and offered her a place in his Arsenal in exchange for removing all her family debts. She took the offer and is now one of the most dangerous women on Wang Shu’s team. </p><h2 style="text-align:justify">The Weapons</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Wang%20Shu's%20Arsenal/event-wangshu-guide-article_banner_guns.jpg" width="700"><p>Now, we get to the juicy part – the new weapons you can get at the event fairs. </p><p>The Mongoose knife is something you definitely want to check out – it’s a close-combat weapon that rewards finishing blows with a boost to your movement speed. Basically, if you eliminate an enemy with the Mongoose, you get an increase in speed for a short period of time – you can use it to disengage and hide, or you can use it offensively to keep pressing the enemy frontline. Try it out to get a feel of the weapon – you’ll love it!</p><p><em><strong>You can get the new knife at the first event fair: March 30 – April 13.</strong></em></p><p>The Spark is a fast-firing automatic pistol that can help you mow down damaged enemies at the end of a heated fight. It doesn’t do too much harm with a single shot, but what it lacks in damage, it makes up in speed. So just squeeze the trigger and try to keep the enemy in your crosshair – the Spark will do the rest. </p><p><em><strong>You can get the new pistol at the second event fair: April 6 – April 13.</strong></em></p><h2 style="text-align:justify">The Cosmetics</h2><p>Apart from the White Tiger and Black Fox costumes which you can get by completing event challenges and opening event cases, there are other stylish cosmetics to check out at the event. First, make sure to take a look at the new weapon skins, and especially at the Laser Ray one – it’s an animated beauty that’ll make your favorite gun really stand out. Second, take a pick from the all-new event insignias which range from pixel-art weapons to vicious scorpions, to cold-blooded ducks with knives, and even Wang Shu’s own logo. </p><img alt="" src="https://gunsofboom.com/files/photos/shares/Wang%20Shu's%20Arsenal/event-wangshu-guide-article_banner_skins.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/Wang%20Shu's%20Arsenal/event-wangshu-guide-article_banner_insignias.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/Wang%20Shu's%20Arsenal/event-wangshu-guide-article_banner_emblems.jpg" width="700"><p>That’s all you need to know before starting your event journey. Play hard, complete challenges, get tons of Event Tokens, use them at fairs to get weapons and Event Cases, and get your hands on Wang Shu’s entire Arsenal. </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[To The Stars - Season Guide]]></title>
                <link>https://gunsofboom.com/news/to-the-stars-season-guide</link>
                <guid>375</guid>
                <pubDate>2022-03-16T12:30:37+00:00</pubDate>
                <description><![CDATA[Reach the final frontier and get a ton of rewards!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/to-the-stars-season-guide">
    <title>To The Stars - Season Guide</title>
</head>
<body>
<article>
    <header>
        <h1>To The Stars - Season Guide</h1>
        <time class="op-published" dateTime="2022-03-16T12:30:37+00:00">Mar 16 2022, 12:30 pm</time>
        <time class="op-modified" dateTime="2022-05-18T13:17:36+00:00">May 18 2022, 01:17 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1453/6231c7a6773b7_act2-season9-guide-article_header.jpg" alt="6231c7a6773b7_act2-season9-guide-article_header">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>The stars are a part of our most ancient history. Some people believed that we came from the stars, others saw them as symbols of higher powers. For very long, the shimmering lights in the skies were nothing but magical to the human mind, however, now the technology allows us to take a closer look…</p><h2 style="text-align:justify">Race to Space</h2><p>Starlight has been gazing in the night sky for as long as she can remember herself - the dream of seeing what’s out there has been almost palpable. Time passed, and as the little wide-eyed girl got older, she realized that nothing in this world was impossible. All it took was effort and determination, and those she had in abundance. Now, after meeting a wise and experienced mentor, her goal of reaching the stars is as close as ever!</p><h2 style="text-align:justify">Anti-Gravity Attire</h2><p>The clothes make the man, or so they say. That’s not too far from the truth when we’re talking about outer space. The clothes at least MAKE you stay alive, which is definitely a welcome feature. This season, we’ve prepared some amazing space cosmetics that’ll help you stay alive and on top of your game - take a look.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/A2S9/act2-season9-guide-article_banner_chars.jpg" width="700"><p>Starlight - stylish, tight costume that gives you the freedom of movement in space without being limiting and bulky. Feels like a pajama, protects like hi-tech armor. Space Engineer - a brutal and practical costume for the gentlemen who know that outer space is no playground for careless boys. Safe, sturdy, and ready to take on as many Gs as needed.</p><p>Both the female and the male costumes have accompanying masks - To The Stars! and Earth and Mars respectively.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/A2S9/act2-season9-guide-article_banner_masks.jpg" width="700"><p>Finally, we’ve prepared some awesome weapon skins and insignias (including an animated one) to make your profile out-of-this-world. And last but not least, there’s the Lord of the Planets emote that’ll allow you to easily navigate the endless star systems out there.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/A2S9/act2-season9-guide-article_banner_skins.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/A2S9/act2-season9-guide-article_banner_insignias.jpg" width="700"><h2 style="text-align:justify">Space Fairs</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Battle%20Fair/act2-season9-fair_1080x1350.jpg" width="700"><p>Once again, our season will feature three different Battle Fairs, each one with 8 items to choose from. So if it’s not just your wardrobe that you’re looking to boost, but also your arsenal, make sure to check out all three fairs! For more details about these activities, read <a href="https://gunsofboom.com/news/meet-the-battle-fair?utm_source=website&amp;utm_medium=link&amp;utm_campaign=a2s9">the Battle Fair article</a>.</p><p><em><strong>IMPORTANT: </strong></em>This season will feature weapons that haven’t appeared on Battle Fairs ever before!</p><h2 style="text-align:justify">Cosmic Brawls</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/A2S9/_act2-season9-guide-article_banner_brawls_2.jpg" width="700"><p>Weekends are special for a number of reasons, but having fun brawls to unwind in is definitely one of the major ones! Don’t sweat it too much: brawls do not affect your stats, so you can try and practice all you want without damaging your hard-earned statistics. More info in <a href="https://gunsofboom.com/news/the-complete-brawler-s-guide?utm_source=website&amp;utm_medium=link&amp;utm_campaign=a2s9">our special Brawler’s Guide</a>.</p><p><em><strong>IMPORTANT:</strong></em> Brawls now give you level experience, so you will gain levels even if you don’t play any Classic Battles. </p><p>You’re all set for the flight, gunslinger! Buckle up and start the countdown to Act 2 Season 9. 5… 4… 3… 2… 1… BLAST OFF!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Patch Notes 29.0]]></title>
                <link>https://gunsofboom.com/news/patch-notes-29-0</link>
                <guid>374</guid>
                <pubDate>2022-03-15T10:09:33+00:00</pubDate>
                <description><![CDATA[Important fixes and new features in update 29.0]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/patch-notes-29-0">
    <title>Patch Notes 29.0</title>
</head>
<body>
<article>
    <header>
        <h1>Patch Notes 29.0</h1>
        <time class="op-published" dateTime="2022-03-15T10:09:33+00:00">Mar 15 2022, 10:09 am</time>
        <time class="op-modified" dateTime="2022-03-29T15:35:10+00:00">Mar 29 2022, 03:35 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1451/62307209028a9_act2-season9-guide-article_header_29.0.jpg" alt="62307209028a9_act2-season9-guide-article_header_29.0">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h1>29.0 – March 15, 2022</h1><h2 style="text-align:justify">ACT 2 SEASON 9 — TO THE STARS!  </h2><p>Guns of Boom is taking on the final frontier — this season is all about cosmic adventures and space exploration! Strap yourself in and get ready for 61 day of out-of-this-world activities. Needless to say that the space-themed season calls for space-themed cosmetics! We’ve prepared fantastic masks, costumes, and emotes that will take you to another dimension.</p><h2 style="text-align:justify">REWORKED ARCHETYPES</h2><p>We've finished reworking weapon archetypes. Changes made to shotguns and sniper rifles were tested on PTS 29.0 and are now available in the game:</p><ul><li style="text-align:justify">The damage dealt no longer depends on the distance, same as for the other types of weapons</li>
	<li style="text-align:justify">The overall spread for shotguns has increased, so heavy damage at long range while shooting from the hip is no longer possible</li>
	<li style="text-align:justify">All shotguns will now have an aiming mode; this will help to diminish the spread </li>
	<li style="text-align:justify">Movement dynamics when using a rifle was reduced, and the ability to inflict critical damage when firing from the hip was removed </li>
</ul><h2 style="text-align:justify">BALANCE CHANGES</h2><p>After we reintroduced the weapon readiness time parameter, we received countless requests from our community to tweak the stats for some shotguns, so we did:</p><ul><li style="text-align:justify"> Bear Trap, Ranger: single-shot damage decreased, but the fire rate increased. Weapon readiness time reduced from 0.7s to the standard 0.3s.</li>
	<li style="text-align:justify">Onslaught and Battering Ram: the readiness time also brought to the standard 0.3s.</li>
</ul><h2 style="text-align:justify">REWORKED PISTOLS</h2><p>We have changed the mechanics of interaction with the pistol. Now, in the settings, you can choose one of the modes – manual or automatic. In manual mode, the pistol works by tapping the button on the screen. In automatic mode, things work as usual. Also, now you can disable the pistol altogether.</p><p>Bear in mind that the following actions will interrupt the activation of the pistol when it’s in manual mode:</p><ul><li style="text-align:justify">Attack with a knife</li>
	<li style="text-align:justify">Throwing an offensive consumable</li>
	<li style="text-align:justify">Weapon change</li>
</ul><h2 style="text-align:justify">VISUAL CHANGES</h2><p>In this update, the visuals of a large number of weapons were significantly improved.</p><ul><li style="text-align:justify">All shotguns now have the aiming mode (except for Orion, this weapon already had it)</li>
	<li style="text-align:justify">Position from the hip in the frame was changed: Destroyer, Cyclops, Odin, Dragonfire, Warmonger, Firefly, Slicer, Scattershot, Remedy, Traitor, Ranger, Porcupine, Cerberus, Thunder, Avalanche, Dolores, Desperado, Berserker, Brawler, Thanatos, Iceberg, Scout, Prometheus, Liquidator, Barracuda, Quicksilver, Lizard, Armageddon, Pain, Persuader, Fortune, Matador</li>
	<li style="text-align:justify">The shape of the sight and the position of the weapon in aiming mode was changed: Hans, Buffalo, Anubis, Hurricane, Matador, Hero</li>
	<li style="text-align:justify">Improved hip-firing animation: Thunder, Cerberus, Remedy, Brawler, Avalanche, Traitor, Porcupine, Berserker, Desperado</li>
	<li style="text-align:justify">Improved shooting animation in aiming mode: Orion, Traitor, Porcupine, Berserker, Desperado</li>
	<li style="text-align:justify">Improved exterior: Scattershot, Slicer, Fortuna, Persuader, Brawler, Berserker, Lizard, Quicksilver, Damascus, Iguana, Bulldog, Executioner</li>
</ul><h2><strong>ASIA: DRAGON CITY MAP CHANGES</strong></h2><p>Two camping spots on the map are no longer available. This should make the overall gaming experience in this location more dynamic.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/A2S9/respawn-screenshots_01_en.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/A2S9/respawn-screenshots_02_en.jpg" width="700"><h2 style="text-align:justify">BUTTONS WON'T BE DOWNSIZED</h2><p>After the testing, we looked through your feedback and decided not to make control buttons on smartphones smaller. In this version, controls are back to their original size, except for the aim and knife buttons. We have resized them so that all control buttons on the screen are the same size.</p><h2 style="text-align:justify">FIXES</h2><ul><li style="text-align:justify">We fixed the bug that caused the game to crash on launch on some Android devices.</li>
	<li style="text-align:justify">Spamming the "Claim" button in the Battle Career window no longer results in an error.</li>
	<li style="text-align:justify">We fixed the UI layering problem in the drone control window on iPhone X.</li>
	<li style="text-align:justify">After leaving the clan, the clan icon is no longer displayed in the lobby.</li>
</ul><h1><strong>HOTFIX — MARCH 29</strong></h1><h2><strong>FIXES</strong></h2><ul><li>
	<p style="text-align:justify">Made changes to the weapon select menu. Now, pressing the weapon switch button will open a list of available guns on top of the button itself. The list will disappear once you choose the desired gun and take your finger off the screen. This will make weapon selection easier and faster.</p>
	</li>
</ul>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Carnival Mayhem – Event Guide]]></title>
                <link>https://gunsofboom.com/news/carnival-mayhem-event-guide</link>
                <guid>373</guid>
                <pubDate>2022-02-24T10:30:38+00:00</pubDate>
                <description><![CDATA[Music, dancing, and a lot of colorful looks!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/carnival-mayhem-event-guide">
    <title>Carnival Mayhem – Event Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Carnival Mayhem – Event Guide</h1>
        <time class="op-published" dateTime="2022-02-24T10:30:38+00:00">Feb 24 2022, 10:30 am</time>
        <time class="op-modified" dateTime="2022-03-10T15:20:59+00:00">Mar 10 2022, 03:20 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1449/6217566182669_event-carnivalmayhem-guide-article_header_en.jpg" alt="6217566182669_event-carnivalmayhem-guide-article_header_en">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>The Brazilian carnival is a spectacle like no other that features all sorts of song and dance, attracting countless people from around the globe. Yet a party this big and massive can also be a magnet for various shady types trying to take advantage of everyone’s festive mood. Become a hero in disguise protecting everyone’s safety, or take on a villain role and make your sinister contribution to the Carnival Mayhem!<br><br>
The event will take place from February 24 to March 10 and is available to all gunslingers level 5+.</p><h2 style="text-align:justify">Event Progression</h2><p>Carnival Mayhem will last for 2 whole weeks, during which you will receive Event Tokens for taking part in both classic battles and brawls, and for completing event challenges. You’ll be able to spend these tokens at the event fair, which features cases full of various tasty cosmetics anyone would love to have in their wardrobe. So the mission is simple - play a lot of matches to get a lot of tokens, and get all the goodies at the fair!<br>
At the end of each day, as well as at the end of the event, the best players with the most points will receive special rewards. So, play, compete, have fun, and claim all the rewards of the event!</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Carnival%20Mayhem/event-carnivalmayhem-guide-article_insignias_1920x1080_en.jpg" width="700"><h2 style="text-align:justify">Carnival Attire</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Carnival%20Mayhem/event-carnivalmayhem-guide-article_costumes_1920x1080_en.jpg" width="700"><p>It wouldn’t be a carnival without flashy beautiful costumes, masks, and other cosmetics. This time, we’ve prepared a bunch of amazing ones. Here’s a quick rundown of them.<br>
The Samba Dancer is a son of a policeman who decided to dedicate his life to keeping the public safe. However, regular police work just wasn’t enough, so joined the special unit that works undercover to keep the crowds of tourists safe during the festivities.<br>
The Firebird was born in the favelas and had to fight for survival all her life - stealing was the most innocent of her childhood crimes. Now she’s all grown up, has her own gang, and is respected by all local criminal bosses. However, she despises the carnival and all the rich tourists coming to blow tons of money on a flashy party. This year, she has the perfect costume to blend in with the crowd and teach these careless holiday-goers a lesson! You can complete the carnival look for the male and female costumes with Feather Crown and Carnival Queen masks respectively.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Carnival%20Mayhem/event-carnivalmayhem-guide-article_insignias_masks_1920x1080_en.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/Carnival%20Mayhem/event-carnivalmayhem-guide-article_skins_1920x1080_en.jpg" width="700"><p>Finally, you can make your favorite guns more festive with weapons skins, and give your profile a cheery feel with some vivid and colorful insignias!</p><h2 style="text-align:justify">Festive Fair</h2><p>Throughout the event, a fair will be active, where you can spend your Event Tokens, which you receive for taking part in battles and completing event challenges. The rewards of the fair include Epic Cases with brand-new cosmetics, Festive Cases with exceptional items from previous events, as well as Bonus Tokens and consumables for all your gunslinger needs. </p><p><strong>Gift Marathon</strong></p><p>Get fantastic masks, skins, insignias, and emotes daily for two weeks straight. Play the game every day to claim all the gifts!</p><p>That’s the gist of it. Take part in battles, score Event Tokens, use them at the fair, and get new cosmetics along with other useful items to make your gameplay experience more fun and colorful! </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Patch Notes 28.1]]></title>
                <link>https://gunsofboom.com/news/patch-notes-28-1</link>
                <guid>372</guid>
                <pubDate>2022-02-02T11:00:43+00:00</pubDate>
                <description><![CDATA[Important fixes and new features in update 28.1]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/patch-notes-28-1">
    <title>Patch Notes 28.1</title>
</head>
<body>
<article>
    <header>
        <h1>Patch Notes 28.1</h1>
        <time class="op-published" dateTime="2022-02-02T11:00:43+00:00">Feb 02 2022, 11:00 am</time>
        <time class="op-modified" dateTime="2022-02-03T11:17:04+00:00">Feb 03 2022, 11:17 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1447/61fa63c67d9e0_act2-season8-guide-article_patchnote_1920х960_28.1_1.jpg" alt="61fa63c67d9e0_act2-season8-guide-article_patchnote_1920х960_28.1_1">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h1 style="text-align:justify">28.1 —February 2, 2022</h1><h2 style="text-align:justify">CARNIVAL MAYHEM EVENT</h2><p>We are setting up for a colorful and rowdy Brazilian carnival! Lively dances, exquisite costumes, and exciting challenges await you.</p><h2 style="text-align:justify">VALENTINE'S DAY</h2><p>The most romantic holiday of the year is just around the corner! This time, we have prepared offers for you with the cutest cosmetics so that you can look irresistible on this special day. Do not miss them!</p><h2 style="text-align:justify">ASSAULT RIFLE CHANGES</h2><p><strong>General changes</strong></p><p>In this version, we introduce the long-planned changes to assault rifles which we’ve recently tested on PTS. Here they are:</p><ul><li style="text-align:justify">Movement speed with all Assault Rifles has been slightly increased both in aimed and non-aimed mode. The 5 fastest-firing assault rifles received an additional increase in movement speed - these are the Wasp, Survivor, Brawler, the Dragonfire, and Scattershot.</li>
	<li style="text-align:justify">Assault Rifles now deal the same amount of damage at any range. The arsenal no longer displays assault rifle perks that changed damage depending on the distance.</li>
</ul><p><em><strong>Developer comment:</strong></em> <em>For many assault rifles, competition with other weapon types was tough. At medium range, which they are designed for, some ARs began to lose effectiveness, while others were no better than a pistol at close range. The difference between assault rifles and machine guns will be not only in a shorter combat distance but also in higher mobility and convenience - for example, ARs reload noticeably faster than machine guns.</em></p><p><strong>Balance changes based on PTS results</strong></p><p><strong>Wasp:</strong> Increased bullet spreading<br><br><em><strong>Developer comment:</strong></em> <em>On PTS, many players noticed that Wasp became too effective. Therefore, we slightly nerfed the version that was used during the test. However, you will still feel the changes. We will continue to monitor this gun and make additional changes as needed.</em></p><h2 style="text-align:justify">VISUAL IMPROVEMENTS </h2><ul><li style="text-align: justify;">Improved aiming animations, polished visuals for turning and moving with most Machine Guns.</li>
	<li style="text-align: justify;">Fixed firing animations in aimed mode for some Assault Rifles – the weapons no longer dive down from recoil like they used to. The change affected the following guns: Scattershot, Destroyer, Cyclops, Odin, Warmonger, and Dragonfire</li>
	<li style="text-align: justify;">Improved aiming animations for Guillotine, Mamba, Vampire, Firefly, Lifestealer</li>
</ul><div class="ckeditor-html5-video" style="text-align:center">
<video controls="controls" loop="loop" poster="https://gunsofboom.com/files/photos/shares/test/Screen%20Shot%202022-02-02%20at%2014_12_45.png" width="700"><source src="https://gunsofboom.com/files/photos/shares/test/gob_2022_1920x1080_EN.mp4" type="video/mp4"></source></video></div><h2 style="text-align:justify">INCREASED CHARACTER MOBILITY</h2><p>The overall speed of movement from side to side, backwards and when shooting from the hip has become higher. The running speed remained the same (but due to changes in assault rifles, the speed of running with them will be higher than before)<br><br><em><strong>Developer comment:</strong></em> <em>One of the most important characteristics in the game is the speed of movement. In fact, the speed of movement from side to side, backwards, and when shooting from the hip is the same character movement stat. By raising it, we are also raising the pace of combat.</em></p><h2 style="text-align:justify">INCREASED FIRE ACCURACY FOR ALL WEAPONS</h2><p>Now, the bullets tend to hit the center of the sight, and their dispersion depends more on the recoil of the gun than on its accuracy.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/bullet-spreading-changes_en.jpg" width="700"><p><em><strong>Developer comment:</strong> This is true for weapons that have a significant spread, in particular when firing from the hip. Previously, the distribution of fire was uniform, and the chance of a shot hitting the edge of the aiming circle was equal to the chances of hitting the center. Now the shot will fly to the center of the sight more often.</em></p><h2 style="text-align:justify">BUTTONS CHANGES</h2><p>We've unified the look of all the buttons in the game to maintain the integrity and consistency of the Guns of Boom interface.</p><h2 style="text-align:justify">FIXES AND IMPROVEMENTS</h2><ul><li style="text-align:justify">Now you can preview any masks or costumes in the Battle Career window</li>
	<li style="text-align:justify">Fixed an issue that caused the aim button to stop working after changing a loadout in some situations</li>
	<li style="text-align:justify">Some grades of the Cyborg costume showed the cybernetic arm painted in the base color of the costume in first-person mode. Now each grade has its own color corresponding to the third person view</li>
	<li style="text-align:justify">The loadout change menu no longer gets clipped on iPhone X and XS devices</li>
	<li style="text-align:justify">Fixed an issue that caused ProPlay esports loadouts to look uncompleted</li>
	<li style="text-align:justify">Players will no longer fall through textures on the US: Bogville map</li>
	<li style="text-align:justify">Fixed an issue with incorrect rotation of the character model in the profile window</li>
	<li style="text-align:justify">Fixed a bug that made it impossible to cancel Facebook authorization in the Account menu</li>
</ul>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gear Recon — Event Guide]]></title>
                <link>https://gunsofboom.com/news/gear-recon-event-guide-1</link>
                <guid>371</guid>
                <pubDate>2022-01-26T16:00:00+00:00</pubDate>
                <description><![CDATA[Get 7 costumes in 7 days!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gear-recon-event-guide-1">
    <title>Gear Recon — Event Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Gear Recon — Event Guide</h1>
        <time class="op-published" dateTime="2022-01-26T16:00:00+00:00">Jan 26 2022, 04:00 pm</time>
        <time class="op-modified" dateTime="2022-02-02T12:51:26+00:00">Feb 02 2022, 12:51 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1445/61efe3bea31ee_event-gearrecon-guide-article_1920x960.jpg" alt="61efe3bea31ee_event-gearrecon-guide-article_1920x960">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>What is Gear Recon? It’s a one-week mini-event that will help you revamp your wardrobe with themed cosmetics! Get 7 masks and 7 costumes absolutely free just by playing the game and completing challenges.<br><br>
This time, all the items are from Lunar Festivals - so join the party and start expanding your stock of stylish outfits!</p><h2 style="text-align:justify">Challenges</h2><p>During the Gear Recon event, every day you will get a free mask, and 4 challenges to complete. These challenges of each day will be thematic and knitted together around a certain playstyle.</p><h2 style="text-align:justify">Cosmetics</h2><p>At the start of every day, you get a mask that’s yours to keep, but if you complete all 4 daily event challenges, you get a full-body costume to match that mask. Here’s the list of all the masks + costumes you can get at the event:</p><img alt="" src="https://gunsofboom.com/files/photos/shares/test/event-gearrecon-guide-article_1920x1080_en.jpg" width="700"><h2>Rewards</h2><p>Completing all 4 daily challenges gives you a costume, however, you get rewards even if you complete only some of the challenges. After completing an event challenge, you will get a case (or several) full of weapon fragments, so it’s profitable to take part in the event even if you don’t plan on getting all the cosmetics.</p><p>That’s the gist of it. For more info, simply launch the game and open the event tab – all the details will be there. So play every day, and don’t miss out on a chance to enhance your cosmetic collection!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Patch Notes 28.0]]></title>
                <link>https://gunsofboom.com/news/patch-notes-28-0</link>
                <guid>370</guid>
                <pubDate>2022-01-12T10:00:00+00:00</pubDate>
                <description><![CDATA[Important fixes and new features in update 28.0]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/patch-notes-28-0">
    <title>Patch Notes 28.0</title>
</head>
<body>
<article>
    <header>
        <h1>Patch Notes 28.0</h1>
        <time class="op-published" dateTime="2022-01-12T10:00:00+00:00">Jan 12 2022, 10:00 am</time>
        <time class="op-modified" dateTime="2022-01-12T10:54:38+00:00">Jan 12 2022, 10:54 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1437/61deac0953340_act2-season8-guide-article_patchnote_1920х1080_28.0_1.jpg" alt="61deac0953340_act2-season8-guide-article_patchnote_1920х1080_28.0_1">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h1 style="text-align:justify">ACT 2 SEASON 8</h1><p>Travel to incredible Asia and celebrate the Lunar New Year in style! Get ready for amazing activities, unusual stylish customization, fun-charged brawls, and offers fit for real tigers. Stay tuned for more info: soon we’ll share the details in the Schedule and on our official pages!</p><div data-oembed-url="https://youtu.be/xlFIjZoziAc">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/xlFIjZoziAc?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><h1 style="text-align:justify">WEAPON &amp; EQUIPMENT BALANCE</h1><h2 style="text-align:justify">Machine Gun Overhaul</h2><p>We’ve done a ton of work on Machine Guns and their behavior to bring these guns back into the game’s meta.</p><ul><li style="text-align:justify">Machine Guns now don’t need time to fully aim, but their crosshair starts to expand as you continue firing.</li>
	<li style="text-align:justify">The crosshair changed from a straight cross to a diagonal one.</li>
	<li style="text-align:justify">All models now have aimed fire mode.</li>
	<li style="text-align:justify">You can run with all Machine Guns.</li>
</ul><p><em><strong>Developer commentary: </strong></em>Right now, Machine Guns don’t get all the attention they actually deserve, but these changes should help them become the support weapons they were designed to be. Make sure to check them out – they feel completely brand-new!</p><h2 style="text-align:justify">Flashbangs &amp; Gecko Pants</h2><p>We’ve improved the mechanics of Flashbangs and Gecko pants — from now on, you can avoid getting blinded just by turning away from the grenade blast.</p><p><em><strong>Developer commentary:</strong></em> We decided to make the Flashbangs more intuitive. Instinctively, we all try to look away from extremely intense flashes of light, but in our game, it worked wrong: instead of giving you an advantage, it disoriented you even more.</p><h2 style="text-align:justify">Weapon Preparation Times</h2><p>Whenever you switch a weapon, there’s a certain period of time that needs to pass before you can fire the newly equipped gun. By default, it was 0.3 seconds for all weapons, but due to a bug, it was reduced to 0 seconds. We’ve returned the standard delay for all weapons and tweaked this parameter on some Shotguns.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S8/shotguns-preptime-art_en.jpg" width="700"><p><em><strong>Developer commentary:</strong></em> We noticed that some weapons increased their win rates. For example, the Bear Trap had a win rate of 60%, which is much higher than other similar weapons. The gun’s fire rate is 50 rounds per minute and the delay between shots is 1.2 seconds, while the knife animation takes only 0.5 seconds. That allowed gunslingers to reduce the time between shots more than twice simply by tapping the knife button. Adding the nominal weapon preparation time will prevent players from increasing the fire rate by quickly switching weapons. We will keep an eye on this stat in future balance patches.</p><h2 style="text-align:justify">SPEC CHANGES IN THE ARSENAL</h2><p>To make gun information clearer and easier to read, we’ve replaced the Might specification with Damage, which shows how much health an enemy will lose when hit by a weapon. We’ve also changed Accuracy for Rounds per Minute – the new attribute will clearly show the weapon’s rate of fire.</p><p><strong>IMPORTANT:</strong> Some guns like Fortuna have special abilities that increase base damage. So, the Damage values in the Arsenal should be considered as base damage, not final damage values.</p><h1 style="text-align:justify">ENDLESS BATTLE CAREER</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S8/act2-season8-guide-article_banner_Endless%20battale%20career_en.jpg" width="700"><p>Now, you’ll never run out of rewards in Battle Career! Upon reaching rank 60, you continue receiving regular and elite rewards for gaining experience. Play more, and get more rewards!</p><h1 style="text-align:justify">FIXES</h1><ul><li style="text-align:justify">Fixed the display of currencies in the clan creation window.</li>
	<li style="text-align:justify">Fixed the animation glitch with weapon switching in third-person view mode.</li>
	<li style="text-align:justify">The Schedule tab now works correctly on Android devices.</li>
	<li style="text-align:justify">The settings menu for the layout of the in-battle buttons has been reworked.</li>
</ul>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Lunar – Season Guide]]></title>
                <link>https://gunsofboom.com/news/lunar-season-guide</link>
                <guid>369</guid>
                <pubDate>2022-01-11T15:30:18+00:00</pubDate>
                <description><![CDATA[Explore incredible Asia and celebrate with a blast!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/lunar-season-guide">
    <title>Lunar – Season Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Lunar – Season Guide</h1>
        <time class="op-published" dateTime="2022-01-11T15:30:18+00:00">Jan 11 2022, 03:30 pm</time>
        <time class="op-modified" dateTime="2022-03-03T12:58:16+00:00">Mar 03 2022, 12:58 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1436/61dda32bd15f7_act2-season8-guide-article_1920х1080.jpg" alt="61dda32bd15f7_act2-season8-guide-article_1920х1080">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>The Year of the Tiger is approaching fast, and it’s high time to take a trip to Asia for the colorful celebrations! Enjoy some amazing activities and a ton of new items in the new season, take part in the brawls and events, and make sure to check out all three Battle Fairs to celebrate the Lunar Festival in style!</p><div data-oembed-url="https://youtu.be/xlFIjZoziAc">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/xlFIjZoziAc?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><h1>Lunar Festival</h1><p>There are many ways to celebrate the coming of a new year, yet the festivities in the East are by far the most colorful and bombastic: fireworks going off all around, crowds of people in the streets, and the parties that go on for days on end. Join the fun, take part in holiday activities, and enjoy the brand-new exquisite cosmetics!</p><p>Act 2 Season 8 will last for 61 days: from January 12 to March 14</p><h1>Asian Style</h1><p>The most radical and forward-looking design in clothing comes from the East. The future of fashion is already on display in the windows of the most progressive Asian boutiques. This season is your chance to find some unique threads that’ll put you ahead of time and let you ride the trend wave! If you’re looking for a modern twist on authentic battle attire, check out the Golden Tiger costume for the gentlemen, and the Pink Poison costume for the ladies — both of them look exceptional yet offer all the movement freedom you need in a fight. The headgear is also here: Thinker will be an unusual and rad addition to any male look, while the female Neko Cap will make the cute-o-meters of all your enemies overload and fry. Last but not least, we’ve got some lush weapon skins (including the exotic Golden Law skin for Arbitrator), as well as the Zen emote for everyone who wants to find their inner peace. </p><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S8/act2-season8-guide-article_banner_masks_insignias_en.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S8/act2-season8-guide-article_banner_skins_en.jpg" width="700"><h1>Endless Battle Career</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S8/act2-season8-guide-article_banner_Endless%20battale%20career_en.jpg" width="700"><p>We found out that many of our players are extremely effective in Battle Career, and they often reach the top well before the season ends. To make things more interesting for everyone, we’re making Battle Career rewards truly endless! Once you reach rank 60, you stop receiving new ranks, yet you continue receiving rewards for gaining experience – both common and elite! So if you’re an overachiever who knows how to get things done quickly, now you’ll get all the extra rewards you truly deserve! </p><h1>Fairs</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S8/act2-season8-fair_header.jpg" width="700"><p>As usual, the season will feature three different Battle Fairs, each one with 8 items to choose from. So if it’s not just your wardrobe which you’re looking to boost, but also your arsenal, make sure to check out all three fairs! For more details about these activities, <a href="https://gunsofboom.com/news/meet-the-battle-fair?utm_source=article&amp;utm_medium=link&amp;utm_campaign=battle+fair&amp;utm_term=article">read the Battle Fair article.</a></p><h1><br>
9 Brawls</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S8/act2-season8-guide-article_banner_brawl_en.jpg" width="700"><p>The best thing about weekends isn’t the fact that you have no school or work, it’s the ability to have some fun at one of the 9 brawls of the season! Check out all the weekend activities, play hard, and get rewards. Don’t worry if you don’t succeed from the get-go: brawls do not affect your stats, so you can try and practice all you want. <a href="https://gunsofboom.com/news/the-complete-brawler-s-guide?utm_source=article&amp;utm_medium=link&amp;utm_campaign=brawlers_guide&amp;utm_term=article">More info in our special Brawler’s Guide.</a></p><p>Important: Brawls now give you level experience, so you will gain levels even if you don’t play any Classic Battles. </p><p>Are you ready for the colorful celebration? Then gear up and jump into the action – Act 2 Season 8 is here!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Public Roadmap: Q1 2022]]></title>
                <link>https://gunsofboom.com/news/public-roadmap-q1-2022</link>
                <guid>367</guid>
                <pubDate>2021-12-28T16:00:30+00:00</pubDate>
                <description><![CDATA[Now is the time to look into the future – we’ve prepared a new Public Roadmap for Q1 of 2022]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/public-roadmap-q1-2022">
    <title>Public Roadmap: Q1 2022</title>
</head>
<body>
<article>
    <header>
        <h1>Public Roadmap: Q1 2022</h1>
        <time class="op-published" dateTime="2021-12-28T16:00:30+00:00">Dec 28 2021, 04:00 pm</time>
        <time class="op-modified" dateTime="2021-12-28T15:25:06+00:00">Dec 28 2021, 03:25 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1432/61cb19ee2f9bd_headers_b2.jpg" alt="61cb19ee2f9bd_headers_b2">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>The other day, we posted <a href="https://gunsofboom.com/news/2021-review-public-roadmap-and-beyond?utm_source=website&amp;utm_medium=link&amp;utm_campaign=2021review">an article about the 20 key changes</a> in the game we made in 2021, based on the feedback from our players. Until the year is over, we would like to present you the Public Roadmap for the first quarter of 2022. This plan demonstrates that work on improving the game, based on your wishes and comments, continues in full power. </p><p>So, what changes await all gunslingers in the game from January to March?</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Casual/_roadmap-2022-q1_en.jpg" width="700"><h2 style="text-align:justify">Improved Matchmaking</h2><p>• <strong>Matching by Level.</strong> You talked a lot about it, and we agree – matching opponents based only on their current league, sometimes results in players of very different levels fighting in the same match. It’s impossible to make matchmaking perfect just by adding level-matching, but you should feel the difference nonetheless when it comes to how balanced teams are. </p><p>• <strong>Platinum League Progression.</strong> If you’re a Platinum player, you probably ask yourself sometimes: “What’s the purpose? Why do I try to increase my rating every 2 weeks?” We want to take this issue off the table and make Platinum matches interesting fr everyone – whether you just want to have fun or actually try to prove you’re the best of the best. </p><h2 style="text-align:justify">Complete Weapon Overhaul</h2><p>• <strong>Global changes in Machine Guns.</strong> Just as promised in the results of 2021, we’re trying to reinvent Machine Guns to let them find their place in the current meta. Some may think this is yet another balance change, but that is pretty far from the truth. This time, we’re really overhauling the whole gun category and changing the archetype of these weapons. Very soon you’ll get to check out the changes in the main game!</p><p>• <strong>ARs/Shotguns/Sniper Rifles.</strong> After launching the PTS with numerous weapon changes, we’ve collected tons of useful feedback and stats, and soon, we plan to make some individual tweaks to some guns, as well as overhaul primary weapon classes in general. Don’t worry – we’ll take all your feedback into account, and will test all the changes on PTS before adding them to the main game. We are not planning any radical nerfing, we mostly strive to make all weapons more useful in specific situations, so you can choose different tools for different battle tasks.</p><p>• <strong>Balance Patches.</strong> We’re planning to overhaul primary weapon archetypes, but we’re also planning to fine-tune certain guns directly, based on your feedback and requests. The first items to get balanced are Bear Trap, Undying, Gecko, and Flashbang grenades. We also plan to do work on Odin, Reaper, and Orion. Of course, once we’re done with overhauling primary weapons, we’ll need to tweak some of them for better balance. </p><p>• <strong>Improved Info in the Arsenal.</strong> We decided that the Power spec wasn’t too informative, so we switched it to Damage, which shows how much HP one shot will deduct from your enemy’s health. The Accuracy spec was also uninformative and hard to understand, so we replaced it with Rounds per Minute, which clearly shows the weapon’s rate of fire.</p><p>• <strong>Change in Pistols’ Mechanics (PTS).</strong> Pistols come in handy every once in a while, but some gunslingers don’t like them and feel like pistols interfere with their gameplay, being overly clunky. If you’re one of these players, we’ve got good news for you: you’ll get a chance to draw the pistol only when you need to. However, if you’re already used to the way things are now, you’ll be able to keep the current pistol mechanics with no changes. </p><p>• <strong>Duels.</strong> Have you ever wanted to feel like the main character in a shot-em-up western? If the answer is yes, we’ve got the perfect game mode for you. Only you and your opponent on the map – find out who’s got the best skills! We’ll continue testing the Duels mode on PTS for now. Not sure how it’ll appear in the main game: as a brawl, an event mode, or maybe part of the Classic Battles. These things depend on you a lot, so make sure to share your feedback and insights about the new mode.</p><p>• <strong>Controller Support (PTS).</strong> We promised this feature in 2021, but it got postponed to 2022 because you demanded that we prioritize other issues. Gamepads are a big trend in mobile shooters, and we’re not going to ignore it. We plan to have a PTS at the beginning of 2022, so if you were planning to get a gamepad for your smartphone, don’t put it off too long. </p><p>• <strong>Increased Value of Community Cases.</strong> We want to make our Community Cases, which you get for taking part in contests and other activities, more valuable and desirable. We’ll remove the Battle Coins from them, which you get every day anyway, add more consumables, and increase the chances of getting cool cosmetics like rare masks, costumes, and emotes. We will also add a chance to get some Gold from these cases. Sounds swell, right? We think so too. Don’t miss the contests on social media, and share your feedback actively to get more of these cases!</p><h2 style="text-align:justify">Moving Forward – Together With You! </h2><p>As you can see, we’ve got tons of plans for the future, and this Public Roadmap is just the beginning. In 2022, there’ll be a lot of amazing developments in the game, and we’re hungrily waiting for your feedback which fuels our enthusiasm every step of the way. Keep playing, test all the new stuff on PTS, leave your comments about the game, and together we’ll achieve great things!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[20 In-Game Changes We Made Based On Community Feedback]]></title>
                <link>https://gunsofboom.com/news/2021-review-public-roadmap-and-beyond</link>
                <guid>366</guid>
                <pubDate>2021-12-24T12:00:27+00:00</pubDate>
                <description><![CDATA[Since the release of Guns of Boom Classic in May 2021, we’ve done a ton of work based on the community’s request, and now we want to share the results.]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/2021-review-public-roadmap-and-beyond">
    <title>20 In-Game Changes We Made Based On Community Feedback</title>
</head>
<body>
<article>
    <header>
        <h1>20 In-Game Changes We Made Based On Community Feedback</h1>
        <time class="op-published" dateTime="2021-12-24T12:00:27+00:00">Dec 24 2021, 12:00 pm</time>
        <time class="op-modified" dateTime="2022-01-12T13:21:26+00:00">Jan 12 2022, 01:21 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1430/61c5b37c55722_headers_b1.jpg" alt="61c5b37c55722_headers_b1">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Since May 2021, we’ve done a ton of work on changing and improving the game. This work is mainly based on our improved communication with you: we started sharing our detailed plans on dev streams and in articles, as well as collecting your feedback through all possible sources. You shared your ideas and opinions through a massive questionnaire in the main game, wrote comments on various social networks, left reviews on the App Store and Google Play, and sent your feedback to the Support Team. Apart from that, we launched a PTS (Public Testing Server), where we could test out the features before releasing them in the main game, as well as experiment with some wild new ideas. After each launch, we conducted surveys, which we analyzed thoroughly to tweak our development process.</p><p>The new dialogue format between players and developers allowed us to rework and over 20 key game features over the last 6 months. First of all, we worked on the most popular community requests: some of them sparked heated discussions, and we always tried to make the most balanced and fair decision that would be in the favor of the majority of players.</p><p>There’s still a lot to be done, but right now we want to share some preliminary results. Let’s take a closer look at how Guns of Boom changed in the second half of 2021, and what we achieved in improving the game, based on community feedback.</p><p>Table of contents: </p><ul><li style="text-align:justify">Guns of Boom Classic</li>
	<li style="text-align:justify">Public Roadmap - 2021 Review</li>
	<li style="text-align:justify">Work in progress...</li>
	<li style="text-align:justify">Our achievements beyond Public Roadmap </li>
</ul><h1 style="text-align:justify">Guns of Boom Classic</h1><p>Our journey of transforming the game started in the spring of 2021 by bringing back the original name. At the same time, we introduced some important changes:</p><ul><li style="text-align:justify">Just as you asked, we added the option to use up to 4 different weapon types in one loadout. We also saved the ability to use up to 5 loadouts in the same match. That means you can make use of up to 20 primary weapons in a single battle – that has never been possible in Guns of Boom</li>
	<li style="text-align:justify">Battle Coins no longer disappear at the end of seasons, and prices at Battle Fairs have been significantly lowered.</li>
	<li style="text-align:justify">We extended the seasons to 60 days, so all gunslingers could max out their Battle Careers.</li>
</ul><h1 style="text-align:justify">Public Roadmap - 2021 Review</h1><p>In July of 2021, based on all the player feedback we analyzed, we started working towards certain changes that were due by the end of the year. We confirmed our commitment to these changes in the form of a Public Roadmap. Below, you’ll find a detailed report on how much we achieved following this plan.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/future%20plans%2020.07/_roadmap-2021-q3-4_en%20(1).jpg" width="700"><h2 style="text-align:justify">Matchmaking</h2><p>One of our priorities was to improve the matchmaking system in such a way that any player could quickly find an interesting and challenging game after pressing the “To Battle” button. We clearly understood that we had a long road ahead of us, and here’s what we did first. </p><ul><li style="text-align:justify"><strong>Made several improvements to balance the game experience for low-level players. </strong>That way, everyone can progress at their own pace.</li>
	<li style="text-align:justify"><strong>Separated group and solo players into 2 different matchmaking queues.</strong> The reason for this is that lots of players complained that they got matched against groups of 2, 3, and even 4 gunslingers playing together. Surely, playing in a team with random people against an organized group of players, even if there are just 2 of them, is hard and can be frustrating. The stats and the questionnaire many of you took showed that the majority of players enjoy Guns of Boom solo, so we decided to give this community request the green light. The situation for solo players improved, and matchmaking became fairer. However, party players faced extended waiting times. We found a compromise in keeping the queues mutual for event fights and brawls, that feature no stat risks. We hope this situation will change for the better in the future: if more groups start playing, the waiting times will reduce. However, we need to tell you that group matches will never start instantly because finding groups comparable in skill and power is much harder than finding 8 random players.</li>
	<li style="text-align:justify"><strong>Added level progression in event fights and brawls</strong>, so players do not intentionally stall their progress. This will allow gunslingers to gradually move up in the leagues as they amass more power. There shouldn’t be a problem with players falling behind power-wise: the purchase and upgrades of Gunbucks weapons are now easier, Battle Coins do not get converted at the end of the season, and there are 24 items at Battle Fairs each season. Maxing out your guns and equipment has never been easier! </li>
	<li style="text-align:justify">Formulated our plans for the future. We’ve only started improving the matchmaking mechanism, and in the coming year, we plan to do some major work in this regard. The first changes will happen at the beginning of 2022. Soon we’ll announce everything - stay tuned!</li>
</ul><h2 style="text-align:justify"><a href="https://gunsofboom.com/news/public-test-server-help-us-develop?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts"><strong>Public Testing Server (PTS)</strong></a></h2><p>Giving our players a chance to test out future changes before they are released as well as trying out experimental features was an important issue for us. The launch of PTS allowed the community to play an important role in game development while giving us an invaluable source of early feedback. First, we launched PTS on Android, but pretty soon, per the Public Roadmap, we released it for iOS as well, providing all our players with the ability to take part in the testing process. We also created a separate Discord server to better analyze your feedback and started conducting surveys after each PTS. We even provided some rewards in the main game for the most active and dedicated testers.</p><p>Since the announcement of Guns of Boom Classic in May 2021, we’ve launched PTS 8 times. We divided them into two big categories: the first one featured changes that we wanted to soon implement in the main game, and the second one showed off prototypes of features that might appear in Guns of Boom in the distant future, or not be released at all. Today, we want to talk about the three launches of the latter category.</p><div data-oembed-url="https://www.youtube.com/embed/zHC0dNTZ-JQ">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/zHC0dNTZ-JQ?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><ul><li>
	<p style="text-align:justify"><strong>Battle Royale</strong> - everyone’s heard of this popular game mode! We did some epic work before launching the first test: created the biggest map in Guns of Boom, added new mechanics like zip lines and knock-down, and made a ton of other changes. From the beginning, we understood that this game mode required a lot of work, and we planned only one PTS launch for 2021 to collect as much data and feedback as possible, and then process it correctly. That’s exactly what happened: you supplied us with tons of valuable stats and suggestions, which we will definitely consider during development. We can’t say when the next test will happen, because there’s so much work to be done on the prototype before we can roll out another PTS with it.</p>
	</li>
	<li>
	<p style="text-align:justify"><strong>Perk rework.</strong> In the Public Roadmap, we only promised to launch the first perk rework PTS, but in reality, we did more: we filtered all existing perks, reduced their number, and made them available to all specializations. We’ve also reworked 16 weapons (4 of each type) in such a way that they feel more organic, and each weapon type plays and behaves differently in battle. It was a very important PTS, which allowed us to test a bunch of hypotheses. The rich feedback we received will help us fine-tune the weapon balance in the near future.</p>
	</li>
	<li>
	<p style="text-align:justify"><strong>Duel Arena mode.</strong> There are a lot of competitive players among gunslingers who simply love a real power struggle where skills decide everything. With their needs in mind, we created the 1x1 game mode, where the outcome of each match depends only on your mastery and nothing else! We plan to take all of your feedback into account and add this game mode to Guns of Boom after we polish it through a series of PTS launches.</p>
	</li>
</ul><h2 style="text-align:justify">Stability &amp; Optimization</h2><p>The work on code optimization and stability improvements has been going since the day of the game’s release 4 years ago, and 2021 was no exception to the rule.</p><ul><li style="text-align:justify">This year, our team put a lot of effort into fighting memory loss issues (the main cause of app crashes), and we’re already seeing a positive trend.</li>
	<li style="text-align:justify">Unfortunately, this left us little time to take care of performance issues (simply speaking, fighting lags). However, different players have different devices with different specs, and even if we put all our efforts into optimization, we wouldn’t be able to one day reach a state, when “the game runs smoothly on all possible devices”. It’s technically impossible. We will be discontinuing support of some outdated devices that simply cannot handle a modern 3D first-person shooter, as well as optimizing performance on the rest of the gadgets (we know that problems arise on them as well). Do not worry - the eradication of lags hasn’t stopped, and will be active throughout 2022.</li>
</ul><h2 style="text-align:justify">Classical voiceover is back!</h2><p>Many of you missed the good-old voiceover with “Brutal Kill” and “Headshot” soundbites. Just for those hardcore fans, we added it back into the game - now you can choose the commentator’s style in the settings and enjoy the game just the way you like it.</p><h2 style="text-align:justify">Battle animations</h2><p>We’ve updated all battle animations for characters in the game. This, among other things, solved the critical “right shoulder peeking” issue when a player’s model almost became invisible while they stuck to cover with their right side.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/slides_man_ENG.gif" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/PTS/slides_fem_ENG.gif" width="700"><h2 style="text-align:justify">New weapons in esports arsenal + esports arsenal in Pro Play</h2><p>If you enjoy the competitive aspect in Guns of Boom and the ability to play by tournament rules, you’ve probably been missing a few things: the option to train with tournament loadouts, and a more diverse weapon arsenal for tournaments. We <a href="https://gunsofboom.com/news/esports-arsenal-expansion?utm_source=website&amp;utm_medium=link&amp;utm_campaign=esports">solved both these issues</a>: unlocked all esports loadouts in Pro Play mode (even if you haven’t purchased the guns), as well as expanded the arsenal after getting your feedback and making sure on PTS this wouldn’t break the game balance.</p><h2 style="text-align:justify">Movable weapon switch button</h2><p>You’ve asked for it, and we listened - now the weapon switching button is movable, and you can place it anywhere on the screen where you like.</p><h2 style="text-align:justify">Balance changes</h2><p>In the Public Roadmap, we talked about one balance patch, but in reality, we did a whole 4! In them, we changed only the things you wanted us to change. We reworked Exorcist, Chopper, Icebreaker, Berserker, Undying, E.Y.E., Scorpion, Gecko, G-Launchers, Stim-Guns, and 2 perks. Undying and Gecko received the most noticeable changes. In the future, we plan to continue fine-tuning guns, but we’ll do it at a slower pace. The main takeaway for us was that gun gameplay needs a thorough overhaul, to highlight the features and special traits of each weapon. Following this resolution, we’ll be introducing reworked machine guns at the beginning of 2022! Soon we’ll share all the details about this work, as well as some insights into improving the arsenal information.<br>
 </p><h2 style="text-align:justify">The release of Drifter’s Crossbow</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/ny2022/event-newyear2021-gunsopedia_1920x1080_crossbow_ru.png" width="700"><p>Deep analysis of player opinions and feedback showed that a lot of you wanted Daryl’s Crossbow - many players just didn’t finish assembling this weapon during The Walking Dead event we hosted in collaboration with AMC at the start of 2020. We had a choice: we could either create a completely new crossbow with its own specs or create a new weapon with specs identical to the event crossbow while turning Daryl’s Crossbow into an exclusive skin for it. Your comments helped us make up our minds. The completely new crossbow wasn’t what the community wanted: for owners of Daryl’s Crossbow it would be another weapon to assemble, and for those who didn’t have it, it wouldn’t be the weapon they wanted all this time.<br>
Finally, we drew a completely new look for the crossbow, naming it <a href="https://gunsofboom.com/news/gunsopedia-drifter-s-crossbow?utm_source=website&amp;utm_medium=link&amp;utm_campaign=gunsopedia">Drifter’s Crossbow</a>, while making Daryl’s Crossbow a “special” skin. This new category of weapon skins was designed just for cases like this. Special skins not only change the weapon’s geometry but also provide the skin’s name on the elimination feed and in the arsenal. So Drifter’s Crossbow became available to all players, while Daryl’s Crossbow remained an exclusive skin for gunslingers who actively took part in that historic event.</p><h1 style="text-align:justify">Work in progress…</h1><p>During the 6 months, our priorities sometimes changed, and we had to tackle new challenges. At the end of the day, we delivered all that we promised in the Public Roadmap except for 3 things, which we’ll discuss below.</p><h2 style="text-align:justify">Consumables crafting</h2><p>This task turned out to be pretty hard both resource and balance-wise. Right now, we cannot say when exactly we’ll be able to release the feature, but we’ll be working on it in 2022.</p><h2 style="text-align:justify">Reward window interface improvements</h2><p>We’re almost done with this task, and in Q1 2022 you’ll see the first results of our work on PTS. And the addition of those to the main game is just around the corner too.</p><h2 style="text-align:justify">Gamepad support</h2><p>You rated this feature as the least important, so we decided to hold it off for a while, especially with all the other features we rolled out. However, we feel game controllers are an important part of modern mobile FPS games, and we’ll be carrying out the first tests in Q1 2022.<br>
 </p><h1 style="text-align:justify">Our achievements beyond the Public Roadmap!</h1><p>In the last 6 months, our Roadmap plans sometimes required a detour based on your feedback and requests, so some new features that appeared in the game were not planned at first. We hope that they enhanced your gameplay and made Guns of Boom better for you.</p><h2 style="text-align:justify">Price changes for Gunbucks weapons</h2><p>It used to be that weapons sold for Gunbucks required both Gunbucks and Gold for future upgrades. The prices for these upgrades also varied a lot, depending on the level (for instance the second and third levels could be cheaper than the first one). We’ve made two important changes. First, we reworked upgrade prices, so the first levels are cheaper, and later ones get more expensive gradually. Here’s an example of the change in purchase prices for some popular guns: </p><img alt="" src="https://gunsofboom.com/files/photos/shares/test/_banner_en%20(1).jpg" width="700"><p>Second, we changed the currency of all upgrades to Gunbucks - now you don’t need Gold to max out a gun you purchased with Gunbucks! This applies to all Gunbucks weapons: Assault Rifles, Shotguns, Sniper Rifles, Machine Guns, Pistols, and even Knives. However, the final price for fully upgrading them stayed the same. Those players who did not finish leveling up their Gunbucks weapons received compensation - in GOLD! Those who fully upgraded their weapons did not receive compensation, because the prices of fully upgraded weapons stayed the same - it just fully consists of Gunbucks, and not Gunbucks and Gold, like before.</p><h2 style="text-align:justify">Expanding the number of game modes and maps</h2><p>We expanded the number of game modes and maps you can access in Classic Battles to increase variety. After carefully analyzing the community’s reaction and feedback we decided to remove Team Elimination from Classic Battles and fine-tune Object Control in such a way that not only the player holding the object gets a bonus, but their whole team does. If you want to see other modes in Classic Battles, drop us a line - we’ll make sure to read and take into account all the feedback you send us. </p><h2 style="text-align:justify">New reward - Community Cases</h2><p>This is a unique reward which you can mostly receive for taking part in contests and other community activities. These cases allow you to assemble a ton of different cosmetics (emotes, weapon skins, costumes, and masks) that are impossible or hard to acquire by other means. They also contain consumables and Battle Coins. The more cases you have, the more rewards you can get, so be bold, be active, and take part in our contests and giveaways!</p><h2 style="text-align:justify">Remastering old content</h2><p>Our game develops over time, and so does the technology. That’s why some of the things we designed a while ago become outdated and don’t look as sharp as they should. We do our best to give them an overhaul and a new life! Here’s what we did in the last few months.</p><ul><li style="text-align:justify">Updated the visuals of 3 costumes and made 7 costumes upgradable.</li>
	<li style="text-align:justify">Reworked the “Mexico: Church” map - now it’s called “Mexico: Town Hall”. This location now looks very fresh, bright, detailed, and just plain beautiful. We hope you enjoyed the work of our artists and level designers!</li>
</ul><div data-oembed-url="https://www.youtube.com/embed/UuTm-Zt-MLA">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/UuTm-Zt-MLA?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><h2 style="text-align:justify">Events, modes, and maps</h2><p>Regularly adding new content, events, maps, and modes is the foundation of Guns of Boom, and it’s something our players value. In the last 6 months, we held 9 events, added 2 new guns, 2 pieces of equipment, a ton of cosmetics, and showed 6 mew modes (Boomball, Counter Assault, Loot Hunt, and 2 Control Points in the main game, as well as Duels and Battle Royale on PTS), as well as 2 brand-new maps (Europe: Abandoned Village and Triton Station)</p><h2 style="text-align:justify">Unlocking equipment in specializations</h2><p>At the end of the year, we made a very important change that you asked us for - we unlocked all equipment in all specializations. You can now assemble 5 loadouts, each one with 4 guns, and any set of equipment items you like. In the future, just as promised, we will rework perks as well - but only through PTS so you can keep an eye on the process on all development stages. We appreciate all your sincere and detailed feedback and try to meet your expectations whenever we can.<br>
 </p><h1 style="text-align:justify">This is just the beginning! </h1><p>It’s been a very busy and fruitful year, and we achieved many milestones we set out to reach by listening attentively to our community and the feedback from players. We hope Guns of Boom brought you many fun and memorable moments! Next year, we’ll have new goals to strive for, and we’ll share some of them(Q1 plans) before the end of 2021. Stay tuned for the news, and be the first to know what’s coming in January-March! </p><p>Thank you for inspiring us, sharing your amazing ideas, and supporting the change. Together we will make Guns of Boom better! </p><p><em>Sincerely yours,</em></p><p><em>Guns of Boom Team</em></p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gunsopedia: Drifter&#039;s Crossbow]]></title>
                <link>https://gunsofboom.com/news/gunsopedia-drifter-s-crossbow</link>
                <guid>365</guid>
                <pubDate>2021-12-22T12:00:00+00:00</pubDate>
                <description><![CDATA[The crossbow returns with a vengeance!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gunsopedia-drifter-s-crossbow">
    <title>Gunsopedia: Drifter&#039;s Crossbow</title>
</head>
<body>
<article>
    <header>
        <h1>Gunsopedia: Drifter&#039;s Crossbow</h1>
        <time class="op-published" dateTime="2021-12-22T12:00:00+00:00">Dec 22 2021, 12:00 pm</time>
        <time class="op-modified" dateTime="2021-12-22T12:09:55+00:00">Dec 22 2021, 12:09 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1429/61c31503396b9_event-newyear2021-gunsopedia_1920x1080_crossbow_en-(1).jpg" alt="61c31503396b9_event-newyear2021-gunsopedia_1920x1080_crossbow_en (1)">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>You've asked repeatedly, and we listened. Behold the twin brother of Daryl's Crossbow – Drifter's Crossbow! The deadly sniper weapon, that fires silent bolts instead of loud bullets, is built to bring nothing but pain to whoever crosses its path, thanks to its efficient Piercing Hit perk: when the enemy is hit, they start to receive damage gradually. The only way to stop this is to use a healing consumable. Works excellent against daredevil gunslingers who don't know when to disengage from a fight! </p><ul><li>Drifter's Crossbow belongs to the Rifle family.</li>
	<li><strong>Charged shot:</strong> Before firing, you have to wait for the weapon to charge.</li>
	<li><strong>Piercing Hit:</strong> Deals damage over time upon being hit, and slows the enemy down.</li>
	<li>The maximum firing distance of the bow is 42 meters.</li>
	<li>The maximum damage is a whopping 2500 units per shot.</li>
	<li>No-scope elimination, as well as precise sniper fire.</li>
	<li>It can be unlocked at level 1 for 1000 fragments and upgraded five times at levels 1, 10, 22, 28, and 34 for 100, 200, 300, 500, and 900 fragments, respectively.</li>
</ul><p>All in all, it's an excellent choice for gunslingers who enjoy staying out of sight. The best part is that if you have fragments of Daryl's Crossbow, or you have Daryl's Crossbow that is not fully upgraded, you can use Drifter's Crossbow fragments to complete your bow. Hurry to the event fair and do it!</p><img alt="" src="https://gunsofboom.com/files/photos/shares/ny2022/event-newyear2021-crossbow-infographics_1080x1350_en.jpg" width="700">
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Esports - Arsenal Expansion]]></title>
                <link>https://gunsofboom.com/news/esports-arsenal-expansion</link>
                <guid>335</guid>
                <pubDate>2021-12-21T15:00:00+00:00</pubDate>
                <description><![CDATA[New items will be unlocked for esports loadouts]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/esports-arsenal-expansion">
    <title>Esports - Arsenal Expansion</title>
</head>
<body>
<article>
    <header>
        <h1>Esports - Arsenal Expansion</h1>
        <time class="op-published" dateTime="2021-12-21T15:00:00+00:00">Dec 21 2021, 03:00 pm</time>
        <time class="op-modified" dateTime="2021-12-21T16:18:15+00:00">Dec 21 2021, 04:18 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1337/60dd924b939b3_esports-header-arsenal_header.jpg" alt="60dd924b939b3_esports-header-arsenal_header">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Enjoy competitive battles with a more diverse Arsenal! After extensive testing on <a href="https://gunsofboom.com/news/future-plans-1?utm_source=website&amp;utm_medium=link&amp;utm_campaign=esports">PTS</a> and perfecting the balance, we can finally present you with a list of weapons and equipment that will be available in Pro Play mode as well as in esports tournaments!<br><br>
Below, you’ll find a full list of new additions to the esports Arsenal that are already available in the game! It contains popular assault rifles, sniper rifles, machine guns, shotguns, and a bunch of top-tier equipment. All the listed items are well-balanced against the other weapons and equipment unlocked for esports.<br><br>
We believe that this slight change will give you more variability and flexibility when choosing your perfect competitive loadout. So grab your favorite weapons, gear up, and show the world what you can do with all these new elimination tools!</p><h1 style="text-align:justify">New Items List:</h1><h2>Assault rifles: </h2><ul><li style="text-align:justify"><strong>Bastion</strong>, grade 1, power 1940</li>
	<li style="text-align:justify"><strong>WASP</strong>, grade 0, power 1580</li>
	<li style="text-align:justify"><strong>Survivor</strong>, grade 0, power 1570</li>
</ul><h2 style="text-align:justify">Shotguns:</h2><ul><li style="text-align:justify"><strong>Reaper</strong>, special grade, power 2390</li>
	<li style="text-align:justify"><strong>Joker</strong>, special grade, power 1630</li>
	<li style="text-align:justify"><strong>Exorcist</strong>, grade 2, power 2160</li>
</ul><h2 style="text-align:justify">Sniper rifles:</h2><ul><li style="text-align:justify"><strong>Last Breath</strong>, grade 0, power 1500</li>
	<li style="text-align:justify"><strong>Stormbringer</strong>, grade 1, power 1720</li>
</ul><h2 style="text-align:justify">Machine guns:</h2><ul><li style="text-align:justify"><strong>Hero</strong>, grade 0, power 1800</li>
	<li style="text-align:justify"><strong>Zeus</strong>, grade 0, power 1800</li>
</ul><h2 style="text-align:justify">Vests:</h2><ul><li style="text-align:justify"><strong>Antidote</strong>, grade 11</li>
</ul><h2 style="text-align:justify">Helmets:</h2><ul><li style="text-align:justify"><strong>Paracelsus</strong>, grade 3</li>
	<li style="text-align:justify"><strong>Bulwark</strong>, grade 3</li>
	<li style="text-align:justify"><strong>Colossus</strong>, grade 3</li>
</ul><h2 style="text-align:justify">Pants:</h2><ul><li style="text-align:justify"><strong>Reanimator</strong>, grade 3</li>
	<li style="text-align:justify"><strong>Wombat</strong>, grade 3</li>
</ul><p><br>
Make sure to share any and all feedback about Guns of Boom esports on social media - we process it all, and it helps us improve the competitive gameplay experience.  </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gunsopedia: Razor]]></title>
                <link>https://gunsofboom.com/news/gunsopedia-razor</link>
                <guid>364</guid>
                <pubDate>2021-12-17T10:00:00+00:00</pubDate>
                <description><![CDATA[Now that’s what we call sharpshooting!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gunsopedia-razor">
    <title>Gunsopedia: Razor</title>
</head>
<body>
<article>
    <header>
        <h1>Gunsopedia: Razor</h1>
        <time class="op-published" dateTime="2021-12-17T10:00:00+00:00">Dec 17 2021, 10:00 am</time>
        <time class="op-modified" dateTime="2021-12-17T10:00:15+00:00">Dec 17 2021, 10:00 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1428/61bc5f9e5c590_event-newyear2021-gunsopedia_1920x1080_razor_en-(1).jpg" alt="61bc5f9e5c590_event-newyear2021-gunsopedia_1920x1080_razor_en (1)">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Gingerbread spice cake is not the only spicy thing you’ll be having this Holiday. To make your cozy winter days extra spicy, we're rolling out the new super-sharp helmet – Razor. Razor is unique gear because it literally throws razor-sharp knives at your enemies.</p><ul><li><strong>Knives &amp; Daggers perk</strong>: throw knives at your enemies at the push of a button. The cool down time of the ability is longer than that of regular knives, and the damage is lower by ~30% as well, however, there is an unlimited amount of knives available.</li>
	<li>Razor unlocks for 1000 fragments and can be upgraded five times at levels 10/16/22/28/34, for 200/300/500/800/1500 fragments, respectively.</li>
</ul><p>If you've got a knack for knives or headgear, you may consider getting this fabulous piece. With a Razor helmet, you get to choose whether you want to use an infinite amount of offensive consumables or be content with a certain number of knives that deal more damage. Don't limit yourself to a specific game style – surprise your foes with a rain of blades from time to time! If that sounds fun, be sure to swing by the fair during the event.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/ny2022/event-newyear2021-newhelmet-infographics_1080%D1%851350.jpg" width="700">
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[New Year 2022 – Event Guide]]></title>
                <link>https://gunsofboom.com/news/new-year-2022-event-guide</link>
                <guid>363</guid>
                <pubDate>2021-12-15T10:30:00+00:00</pubDate>
                <description><![CDATA[Learn how to get the most out of the holidays!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/new-year-2022-event-guide">
    <title>New Year 2022 – Event Guide</title>
</head>
<body>
<article>
    <header>
        <h1>New Year 2022 – Event Guide</h1>
        <time class="op-published" dateTime="2021-12-15T10:30:00+00:00">Dec 15 2021, 10:30 am</time>
        <time class="op-modified" dateTime="2021-12-24T12:16:28+00:00">Dec 24 2021, 12:16 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1421/61b9c4db9d2e5_event-newyear2021-guide-article_1920x1080.jpg" alt="61b9c4db9d2e5_event-newyear2021-guide-article_1920x1080">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>The Antarctic and the South Pole region are known for many things, but mainly, for the huge factories located there. People still dispute about what is produced in those factories: toys, guns, or maybe even both. One thing is certain though: every December, the owner of the factories takes a trip across the globe to deliver the goods, leaving his production unguarded. At least that’s what one of the former employees thought before attempting to capture the factories in the absence of the owner. Little did he know - the owner’s significant other who goes by Mrs. Claus is ready to fend off any and all intruders!</p><p>The New Year event will be live from December 15 to January 6, it’s available to all gunslinger level 5+</p><div data-oembed-url="https://youtu.be/uKzC8W4ff5c">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/uKzC8W4ff5c?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><h1>Winter Dress-Up</h1><p>This holiday season, we’ve got the best cosmetics hookups for you. First off, we’ve got the stylish, practical, and heavily holiday-themed Mrs. Claus costume – don’t let the fluffy white furs trick you, this lady’s dangerous and deadly. Next up, there’s the Krampus costume for the gentlemen gunslingers – a real dark look for lone wolves who’re not in search of new friends all the time. Then, we’ve got 2 awesome masks: the intimidatingly pink Holiday Stocking and the Gingerbread Mask that looks like it regrets saying “Bite me”. Finally, we have a bunch of insignia and weapon skins, but two of them really stand out – the Giftwrapped skin for Drifter’s Crossbow, and the Snowboom skin for the Brawler shotgun - make sure to check ‘em out! </p><img alt="" src="https://gunsofboom.com/files/photos/shares/ny2022/event-newyear2021-guide-article_mask_1920x1080_en.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/ny2022/event-newyear2021-guide-article_skins_1920x1080_en.jpg" width="700"><p>There are different ways of getting these neat holiday items: mainly, you receive cosmetics for completing event challenges and opening event cases.</p><h1>The Tree</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/ny2022/event-newyear2021-guide-article_1920x1080_lobby.jpg" width="700"><p>Ah, the fir tree – nothing embodies the holiday spirit better. However, the tree itself presents little festivity – you need to decorate it properly to have a real New Year party. The ornaments and the lights for the tree can be found in the Advent Calendar that’s been live since December 1. Don’t worry if you haven’t claimed any rewards yet – you can claim all previous ones once you launch the game and open the calendar. Good luck, and enjoy your beautiful tree in the cozy lobby!</p><h1>Holiday Destinations</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/ny2022/event-newyear2021-guide-article_maps_1920x1080_en.jpg" width="700"><p>Sure, some people go to tropical countries for New Year celebrations, but the authentic theme is snow, fuzzy sweaters, and cozy fireplaces. So, this year we’ve got a whole bunch of winter maps with a ton of different game modes prepared. Take a look: </p><ul><li>Mountains: Cableway</li>
	<li>Arctic: Base</li>
	<li>Mountains: Chalet</li>
	<li>Europe: New Year</li>
	<li>Asia: Palace of Shadows</li>
</ul><p>Game modes on these beautiful maps include Team Deathmatch, Delivery Run, Zone Control, King of the Hill, Loot Hunt, and Escort. Variety rocks! </p><h1>Hunt for Gifts</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/ny2022/event-newyear2021-guide-article_1920x1080_en.jpg" width="700"><p>This is a holiday version of a fun mode called Loot Hunt, a Free-For-All affair where 8 gunslingers strive to collect as many gift boxes as they can in the allotted time. If you get eliminated, you drop half of the boxes you had, and others can pick them up. Simple, brutal, hectic, fun. Just jump into a fight, and you’ll be hooked from the start.</p><h1>New Year Fairs</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/ny2022/event-newyear2021-guide-article_fair_1920x1080_en.jpg" width="700"><p>Want to spice up your holidays? Turn to the event fairs for that! The first one will feature a new helmet called Razor. Do you know why it is called that? Because it literally throws razor-sharp knives at your enemies. You got to see it to believe it. Then, we get to the second stage and to the long-awaited Drifter’s Crossbow. It’s a classic long-range weapon that doesn’t make much noise but does make a ton of damage. Finally, we arrive at the third fair, where Holiday Cases full of winter cosmetics will be available – unlock them to get unique items that’ll complete your holiday look.</p><p>That’s mostly it. Sure, we kept a surprise or two up our sleeve to boost your holiday spirit later on, but you get the picture: claim rewards from the Advent Calendar, decorate the tree in the lobby, play in the event to gain tokens, spend them at the fairs, and complete challenges to get even more goodies. Happy holidays, gunslingers!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Patch Notes 27.1]]></title>
                <link>https://gunsofboom.com/news/patch-notes-27-1</link>
                <guid>361</guid>
                <pubDate>2021-12-01T08:00:15+00:00</pubDate>
                <description><![CDATA[Important fixes and new features in update 27.1]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/patch-notes-27-1">
    <title>Patch Notes 27.1</title>
</head>
<body>
<article>
    <header>
        <h1>Patch Notes 27.1</h1>
        <time class="op-published" dateTime="2021-12-01T08:00:15+00:00">Dec 01 2021, 08:00 am</time>
        <time class="op-modified" dateTime="2021-12-15T10:48:32+00:00">Dec 15 2021, 10:48 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1418/61a733c011b9d_act2-season7-guide-article_patchnote_1920x1080_27_1.jpg" alt="61a733c011b9d_act2-season7-guide-article_patchnote_1920x1080_27_1">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h2>NEW YEAR</h2><p>The winter holidays are right around the corner: get ready for amazing offers, daily gifts from the Advent Calendar, a new brawl, and a chance to decorate the tree in the main lobby.</p><h2>CROSSBOW</h2><p>Meet Drifter’s Crossbow - it’ll replace Daryl’s Crossbow, and the original weapon will now become a legendary skin. This skin will only be available to players who had collected at least one fragment of the original Daryl’s Crossbow during The Walking Dead event. </p><h2>FULL COMPATIBILITY </h2><p>Following numerous requests from the community, we’re lifting all limitations on using different equipment with certain specializations. Now, you can use any vest, any pants, and any helmet in any loadout of any specialization. Mix-n-match, and find your perfect combo!</p><h2>CHOOSE YOUR VOICEOVER </h2><p>The original brutal voiceover is back in the game - you can choose the one you like most in the game settings!</p><h2>FIXES</h2><ul><li>Fixed the issue with weapon ability icons being displaced in Battle Fair windows</li>
	<li>The Battle Fair window displaying received fragments has been fixed: if you already own the item, the window will show you how many fragments you need to collect for the next upgrade</li>
	<li>Fixed the animation issue that led to guns being displayed higher than they should be</li>
	<li>High-hats no longer overlap the interface in the loadout window</li>
	<li>Fixed the issue that prevented players from joining Group Fights via link codes</li>
	<li>Fixed the bug with animated trinkets displaying incorrectly on costumes </li>
</ul><h1>HOTFIX - DECEMBER 7TH</h1><h2><strong>FIXES</strong></h2><ul><li>Fixed the issue that led to stats displaying incorrectly in the match results window</li>
</ul>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Future plans]]></title>
                <link>https://gunsofboom.com/news/future-plans-1</link>
                <guid>351</guid>
                <pubDate>2021-11-23T08:30:00+00:00</pubDate>
                <description><![CDATA[We will use this article to update you on different news and updates, so look out for it in the lobby.]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/future-plans-1">
    <title>Future plans</title>
</head>
<body>
<article>
    <header>
        <h1>Future plans</h1>
        <time class="op-published" dateTime="2021-11-23T08:30:00+00:00">Nov 23 2021, 08:30 am</time>
        <time class="op-modified" dateTime="2021-11-23T11:24:38+00:00">Nov 23 2021, 11:24 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1395/6166a0cee67c8_futureplans-article_header_EN.jpg" alt="6166a0cee67c8_futureplans-article_header_EN">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>

 Public Roadmap</p><h1 style="text-align:justify"><strong>Public Roadmap - July 20, 2021</strong></h1><p style="text-align:justify">On July 16, we held a big stream where Stanis and Anton from the Community Team presented the Public Roadmap that highlights the main changes and features that will happen both on PTS and our LIVE servers before the end of 2021. All the changes are divided into quarters: Q3 (July – September) and Q4 (October – December).</p><img alt="" src="https://gunsofboom.com/files/photos/shares/future%20plans%2020.07/q4_common_en.jpg" width="700"><p style="text-align:justify">Almost all the features described in this roadmap will be<a href="https://gunsofboom.com/news/public-test-server-help-us-develop"> first tested on PTS</a> and only then added to Guns of Boom Classic. You can help us greatly by taking part in testing and leaving your feedback through special forms - the next PTS will start very soon, don’t miss it!<br>
Check out the list below for a quick glance, but better yet – watch the stream to get the full scoop. </p><div data-oembed-url="https://youtu.be/5E5Cm2fUcAY">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/5E5Cm2fUcAY?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><h1 style="text-align:justify"><strong>Q3 (July — September)</strong></h1><img alt="" src="https://gunsofboom.com/files/photos/shares/future%20plans%2020.07/q3_prod%202_en.jpg" width="700"><h2 style="text-align:justify"><strong>Balance patch – ON PTS &amp; LIVE SERVER IN Q3</strong></h2><p style="text-align:justify">The Balance patch will come out on both PTS and Live Server in Q3.</p><p style="text-align:justify">Here’s what we plan on doing to make your gameplay more balanced and fun: </p><p style="text-align:justify">(Remember: You will be able to test all of these changes on PTS and give us your feedback before they go to the Live Server)</p><ul><li style="text-align:justify"><strong>Scaling back Icebreaker</strong> – which is currently single-handedly dominating the long range battles.</li>
	<li style="text-align:justify"><strong>Reworking the E.Y.E</strong> – which we think is powerful and has no drawbacks</li>
	<li style="text-align:justify"><strong>Reworking Gecko pants</strong> – as we understand that the Thoughtful Gift perk has been sometimes very frustrating to play against.</li>
	<li style="text-align:justify"><strong>We’re scaling back Berserk as well</strong> – as it’s too powerful for its intended power level. </li>
</ul><p style="text-align:justify">After carrying out all the tests on PTS, and collecting your feedback, we plan to implement the needed changes in the main game, but only if everything works as intended. If additional changes are needed, we’ll return the feature back to PTS until it’s polished and ready for release.<strong> </strong><br>
 </p><h2 style="text-align:justify"><strong>Movable weapon change button – ON PTS &amp; LIVE SERVER IN Q3</strong></h2><p style="text-align:justify">You will be able to place it wherever you like to make gameplay more convenient. It’s a minor feature but nonetheless a very important one. </p><h2 style="text-align:justify"><strong>Tournament Arsenal: New Weapons – ON PTS IN Q3</strong></h2><p style="text-align:justify">New weapons will be added to the Tournament Arsenal which is used during Challengermode competitions to give players more variety and flexibility. But as with many features on this list, we will need your feedback on PTS before making any long-lasting changes in Guns of Boom Classic.</p><h2 style="text-align:justify"><strong>Tournament Arsenal in Pro Play – ON PTS IN Q3</strong></h2><p style="text-align:justify">We’ll be making all Tournament Arsenal weapons available in Pro Play on PTS. As we’ve been hearing your feedback about being able to test out different builds in a controlled environment.</p><h2 style="text-align:justify"><strong>PTS launch on iOS IN Q3</strong></h2><p style="text-align:justify">We will also expand our PTS audience to iOS players in Q3 – more testers, better results! Finally the iOS players will be able to join the testing! </p><h2 style="text-align:justify"><strong>Classic voiceover – ON PTS IN Q3</strong></h2><p style="text-align:justify">There will be an option to turn on the classic Guns of Boom voiceover with ‘Multi Kill’, ‘Killing Spree’ and other old-school voice lines. Or keep the current elimination-based voiceover. You will be able to switch between both. Introducing this feature will later allow us to add other new thematic voiceovers. So tell us which ones you would like to have! </p><h2 style="text-align:justify"><strong>Matchmaking: 3 new features – ON LIVE SERVER IN Q3</strong></h2><p style="text-align:justify">We plan to test a total of 3 new matchmaking features in the main game, you can find info about each of them below. The tests will happen in Guns of Boom Classic, and not on PTS, because they require a lot of players being online, and that is currently unavailable on PTS.</p><ul><li style="text-align:justify">Solo/party. We’re splitting solo play and party play.There will now be two queues: solo and mixed. If you’re a solo player, you’ll be matched against other solo players. If you’re in a party of 2-4 players, you’ll be matched against other parties of that size or solo players who chose the mixed queue. The time to find a match as a party may be longer, but the gameplay experience should improve greatly.</li>
	<li style="text-align:justify">Auto-leveling at mid levels. This is an experimental feature that is aimed at making gameplay more fun and less stressful for all gunslingers, and we’ll be testing it in Guns of Boom Classic. It will be used on mid-level players who cannot find a match for a long time. If you can’t find a match for a long-enough time, you may be put into battle with players of higher level, but your gear will be boosted to their level as well, so you don’t feel at a disadvantage. </li>
	<li style="text-align:justify">  New skill-based matchmaking metrics. We’re working on new methods to assess a player’s skill-level and use it to guide the matchmaking system. This is an experimental feature that will be tested on the lower level groups on the Live Server, and we expect good results. </li>
</ul><p style="text-align:justify"><br>
We plan on completely reworking matchmaking in the game, and the three features described above will help us choose the right development path for this huge and complex task. </p><h2 style="text-align:justify"><strong>Improved battle animations – ON LIVE SERVER IN Q3 </strong></h2><p style="text-align:justify">The character animations that we’ve tested on PTS, including right shoulder peaking, will be polished, finalized, and added to the game. </p><h1 style="text-align:justify"><strong>Q4 (October — December)</strong></h1><img alt="" src="https://gunsofboom.com/files/photos/shares/future%20plans%2020.07/q4_prod%202_en.jpg" width="700"><h2 style="text-align:justify"><strong>Performance optimization – ON PTS &amp; LIVE SERVER IN Q4</strong></h2><p style="text-align:justify">In the last few months, we’ve spent a lot of time on solving game crash issues, and now are shifting our focus to improving optimization (eradicating in-battle lags). It’s important to understand though that if you have an outdated mobile device, you should not expect radical changes, but if you have a rather modern one, your gameplay experience will gradually become better as we continue working on this. By Q4 we expect noticeable performance improvements on both PTS and Live Server.</p><p style="text-align:justify">The optimization solutions will be implemented on the Live Server as soon as we’re done testing them on PTS.</p><h2 style="text-align:justify"><strong>Battle Royale Test 1 – ON PTS IN Q4</strong></h2><p style="text-align:justify">A completely new game mode is coming to PTS in Q4 that will definitely need lots and lots of testing, as well as tons of feedback, before we can talk about making it available to the general public. NOTE: This will not replace standard Guns of Boom gameplay - this will be a test of a new mode, which might later on be added to the main game after extensive testing on PTS.</p><h2 style="text-align:justify"><strong>Improved reward screen – ON PTS IN Q4</strong></h2><p style="text-align:justify">Minor changes will probably apply to different screens and windows in the game, but the reward screen will receive the most drastic update. Overall, the game should become easier to navigate and more fun to control. </p><h2 style="text-align:justify"><strong>Duel Arena mode – ON PTS IN Q4</strong></h2><p style="text-align:justify">We’ll introduce a new game mode where gunslingers play a series of one-on-one matches much like gladiator fights. Should be a blast!</p><h2 style="text-align:justify"><strong>Gamepads – ON PTS IN Q4</strong></h2><p style="text-align:justify">We plan to add support for some gamepads on PTS by the end of 2021. Though it might not be as high-priority as other issues and plans.</p><h2 style="text-align:justify"><strong>Perk rework – ON PTS IN Q4</strong></h2><p style="text-align:justify">This is a huge task: we think that the current perk system in the game is bulky and not player-friendly enough. We plan to make it simpler, more streamlined and easy-to-use, so you can have a better gameplay experience and in the end, have more fun enjoying Guns of Boom Classic. Of course, there will be compensation when this goes live - we know you’ve spent lots of time leveling up your perks.</p><h2 style="text-align:justify"><strong>Tournament Arsenal: New Weapons – ON LIVE SERVER IN Q4</strong></h2><p style="text-align:justify">After testing this together with you and collecting all of your feedback, new weapons will appear in the main game’s Tournament Arsenal. After that, you’ll be free to use them in Challengermode tournaments of your choice! </p><h2 style="text-align:justify"><strong>New crossbow – ON LIVE SERVER IN Q4</strong></h2><p style="text-align:justify">We plan to add a new crossbow to sniper rifles, that will allow player’s who hadn’t had a chance to get the Daryl’s Crossbow to experience crossbow gameplay. </p><h2 style="text-align:justify"><strong>Classic voiceover – ON LIVE SERVER IN Q4</strong></h2><p style="text-align:justify">The classic voiceover tested on PTS in Q3 will become available in the game options to all gunslingers. </p><h2 style="text-align:justify"><strong>Consumable crafting – ON LIVE SERVER IN Q4 </strong></h2><p style="text-align:justify">We know some of you have got excessive Grenades and Medkits, and we know you’d like to use them for something good. We plan on introducing a crafting system that allows you to make higher-grade consumables from low-tier ones. </p><h2 style="text-align:justify"><strong>And a lot more to come!</strong></h2><p style="text-align:justify">Of course, that’s not all we’re working on. This is a list of features we plan to implement - we did not include in this Roadmap the new content, Seasons, and Events, yet they will be happening in the game regularly as usual. </p><p style="text-align:justify">We will share more news as time goes on. Tell us what you think, share your feedback, and join PTS to test all the changes which will make your Guns of Boom experience better, more stable and more fun! </p><p>

 Our plans</p><p>On May 4th, <u><a href="https://youtu.be/Zy42dYfwiZo">we came out with a message for you our players.</a></u> We talked about making the game more fun, more stable and more fair to you. We talked about being transparent and bringing back the classic Guns of Boom experience. We returned the 4-gun loadout, got rid of battle coin resets and increased the Battle Fair rewards. But, maybe most importantly, we said that we would listen to you. And we have.</p><p>We’ve been collecting tons and tons of your feedback, questions and suggestions. We addressed many of them on <u><a href="https://youtu.be/aSBdiJ3OjJU">our recent Dev Stream.</a></u><br>
 </p><div data-oembed-url="https://youtu.be/aSBdiJ3OjJU">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer *; clipboard-write *; encrypted-media *; gyroscope *; picture-in-picture" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/aSBdiJ3OjJU?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><p><br>
There are many great ideas coming from the community, and there are many things we’d like to address. This Future Plans article will keep you up to date on our plans, different news and our vision for the near future — look for it in the lobby. And expect regular updates of this article!</p><p>Today, we want to share the plans we talked about on stream:</p><h2>Our plans:</h2><ul><li>Launching the Public Testing Server (more on that below) </li>
	<li>Presenting a Public Development Roadmap in the beginning of July</li>
	<li>Bringing back the old voiceover </li>
	<li>Reworking the perk system</li>
	<li>Researching and improving the matchmaking </li>
	<li>Researching and improving the game balance </li>
	<li>Working on UI/UX to make the game easier to navigate</li>
	<li>Researching gamepad support</li>
	<li>And a lot more to come</li>
</ul><p>

PTS Release</p><p>The first thing on the list of new features is the Public Testing Server where we test all important balance changes, new mechanics, and features before adding them to Guns of Boom. The current version of PTS is available only on Android, however,<strong> by the end of July, </strong>we plan to release it both on iOS and Android for a larger number of players.</p><h2><strong>Useful links</strong></h2><p>If you’re interested in PTS, check out the following links:</p><p>1) <a href="https://gunsofboom.com/news/public-test-server-help-us-develop?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts">What is PTS and how it works</a><br>
2) <a href="https://gunsofboom.com/news/pts-changelog?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts">Patch notes on what is being tested in the current version of PTS</a><br>
3) <a href="https://gunsofboom.com/news/pts-how-to-report-bugs?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts">How to test the game and report bugs</a></p><ul><li>After the <strong>full release</strong> of PTS on all supported platforms, most major changes will go through PTS before making it to the main game, including balance tweaking, new mechanics, and other key gameplay features.</li>
	<li>You'll be able to give your feedback directly on PTS through special forms and also by contacting our support team about technical issues or bugs you happen to catch. </li>
	<li>Active participation in testing will be rewarded in the main game with useful items.</li>
	<li>Players with access to PTS will also have community spaces to share PTS experiences with us and each other, like a Discord channel.</li>
</ul><p>Discuss the PTS and our plans on the <u><a href="http://discord.gg/gunsofboom">Guns of Boom Discord </a></u></p><p>

PTS V.2</p><p style="text-align:justify">Hey gunslingers! We’re keeping you in the loop and in the know - a new update of the Future Plans article is here. Read on to learn about what’s coming soon, and how we’re sticking to our guns plan-wise. </p><p style="text-align:justify">From July 29 to August 5, we’re launching a second series of tests on PTS. We’re following the Public Roadmap, presented earlier this month, and this time, we’ll be trying out these features:</p><ul><li style="text-align:justify">Balance changes that affect Icebreaker, E.Y.E., Gecko and a few other items - check out the <a href="https://gunsofboom.com/news/pts-changelog?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts">PTS Changelog</a> for full details</li>
	<li style="text-align:justify">Movable weapon switch button</li>
	<li style="text-align:justify">Some animation improvements, including the right shoulder peeking fix from the first version of PTS, and quality of life changes</li>
</ul><p>If you’re interested in PTS, check out the following links:</p><p>1) <a href="https://gunsofboom.com/news/public-test-server-help-us-develop?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts">What is PTS and how it works</a><br>
2) <a href="https://gunsofboom.com/news/pts-changelog?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts">Patch notes on what is being tested in the current version of PTS</a><br>
3) <a href="https://gunsofboom.com/news/pts-how-to-report-bugs?utm_source=website&amp;utm_medium=link&amp;utm_campaign=pts">How to test the game and report bugs</a></p><p>If you want to take part in testing, follow <a href="https://play.google.com/store/apps/details?id=com.gameinsight.gobandrpts">this link</a> or search "Guns of Boom PTS" in Google Play. For now, PTS is only available for Andriod, but the iOS release is coming soon. </p><p style="text-align:justify">So join the tester squad on PTS, check out the changes, and leave your feedback to make Guns of Boom more fun and enjoyable for the whole community! </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Black Friday — Event Guide!]]></title>
                <link>https://gunsofboom.com/news/black-friday-event-guide</link>
                <guid>360</guid>
                <pubDate>2021-11-22T10:30:00+00:00</pubDate>
                <description><![CDATA[Insane deals and a new game mode]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/black-friday-event-guide">
    <title>Black Friday — Event Guide!</title>
</head>
<body>
<article>
    <header>
        <h1>Black Friday — Event Guide!</h1>
        <time class="op-published" dateTime="2021-11-22T10:30:00+00:00">Nov 22 2021, 10:30 am</time>
        <time class="op-modified" dateTime="2021-12-14T09:00:26+00:00">Dec 14 2021, 09:00 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1416/619b6efd1630d_black-friday-guide-article_header.jpg" alt="619b6efd1630d_black-friday-guide-article_header">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Black Friday is here, and it brings about the most lucrative offers, a new game mode, and tons of rewards for gunslingers around the world! Get ready for discounts up to 90%, new exciting challenges, and a delightfully chaotic treasure hunt. Let’s get started!</p><h1>Discounts!!!</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/Black%20Friday%202021/black-friday-guide-article_banner_resize_1920x1080_EN.jpg" width="700"><p>What’s the best thing about Black Friday? Amazing discounts and ludicrous offers! Make sure to take a close look at all the sales we’ve prepared – you can save up to 90% on some amazing items. So, if you’ve been dreaming of expanding your arsenal or adding some fresh threads to your wardrobe, now’s the perfect time to do this!</p><h1>Event</h1><p>The Black Friday event starts on November 22, and ends on November 29, giving all gunslingers 7 full days to take advantage of the juiciest offers and experience the thrill of loot hunting.</p><p>The event is available to all players level 5 and up.</p><h1>Loot Hunt</h1><p>During the event, gunslingers will get to try a completely new game mode called Loot Hunt! In it, 8 individual players strive to collect as many boxes as they can in the allotted time. Every eliminated gunslinger drops half of their boxes for enemies to pick up. The rules are simple, yet the gameplay is savage and unpredictable with the tide of battle being ready to turn at any moment. Make sure to check it out!<br><br><strong>Important:</strong> in these event fights, all gunslingers use the same identical loadout based on <strong>Scout</strong> rifle and <strong>Joker</strong> shotgun. This specific loadout will be given to all gunslingers for fighting in the new Loot Hunt mode.</p><h1>Maps</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/Black%20Friday%202021/black-friday-guide-article_banner_maps_en.jpg" width="700"><p>Loot Hunt fights will take you across 3 exotic maps during the week of the event:</p><ul><li><strong>Asia: Dragon City</strong></li>
	<li><strong>Mexico: Plateau</strong></li>
	<li><strong>Asia: Palace of Shadows</strong></li>
</ul><p>Play every one of them and note the special graffiti which we used to decorate the maps!</p><h1>Challenges</h1><p>Things that are easy are rarely fun – the challenge is what drives and motivates us! So, this Black Friday there’s a total of 10 challenges: 3 of them are free and available from the get-go, the other 7 unlock once you sign a contract. Complete challenges, and you’ll be rewarded with heaps of Battle Career experience! Reached all your objectives ahead of time? Sign the contract again, and get a set of 10 more completely new challenges!<br><br>
That’s the gist of it: enjoy the new mode, keep an eye on the best discounts of the year, and chip away at the challenges to advance your Battle Career!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Patch Notes 27.0]]></title>
                <link>https://gunsofboom.com/news/patch-notes-27-0</link>
                <guid>359</guid>
                <pubDate>2021-11-19T11:15:00+00:00</pubDate>
                <description><![CDATA[Important fixes and new features in update 27.0]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/patch-notes-27-0">
    <title>Patch Notes 27.0</title>
</head>
<body>
<article>
    <header>
        <h1>Patch Notes 27.0</h1>
        <time class="op-published" dateTime="2021-11-19T11:15:00+00:00">Nov 19 2021, 11:15 am</time>
        <time class="op-modified" dateTime="2021-12-01T08:38:23+00:00">Dec 01 2021, 08:38 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1408/618ba718c7f0f_act2-season7-guide-article_patchnote_1920x1080_27_0.jpg" alt="618ba718c7f0f_act2-season7-guide-article_patchnote_1920x1080_27_0">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h2>ACT 2 SEASON 7: VIKINGS</h2><div data-oembed-url="https://youtu.be/TAnNBjn5bYI">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/TAnNBjn5bYI?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><p>A new season has started – set out on a mission to the far north, and meet the fearless descendants of ancient Vikings. Fight in the fierce snowy lands, win amazing themed cosmetics, have carefree fun in weekend brawls, and don’t miss the juicy Battle Fairs with some awesome gear offers! <a href="https://gunsofboom.com/news/northern-warriors-season-guide">Learn more in the article.</a></p><h2 style="text-align:justify">NEW GUNBUCKS PRICES</h2><p>We have significantly reduced the starting prices for Gunbucks weapons. Also, all upgrades for these weapons can now be purchased with Gunbucks, but we made it so that the last upgrades are more costly. Basically, it’s now cheaper to buy a weapon with Gunbucks, but the final price of a fully upgraded gun stays the same as before (in gold equivalent). </p><h2 style="text-align:justify">LEVEL EXPERIENCE</h2><p>From now on, you gain level experience in brawls and event fights, so you will gain levels even if you don’t play Classic Battles. However, brawls and events will not alter your stats, they will only give you experience, so you can have your carefree fun. These changes will take effect once the Two Fronts brawl kicks off on November 12. </p><h2 style="text-align:justify">BALANCE</h2><ul><li style="text-align:justify">Scorpion: The Adrenaline perk now loses 10% effectiveness after each elimination. Once the perk stops giving additional damage, it stops being active.</li>
</ul><p><strong><em>Dev Commentary: </em></strong>This gun is usually used by snipers because the limitations of the Adrenaline perk make the weapon almost useless in close combat. The 50% damage increase for 10 seconds allowed players to take out whole teams from afar. The current change is aimed at making the perk effective only before the first elimination. After that, its effectiveness drops off. Scorpion still gives a decent damage boost, but you can no longer wipe whole teams with a single use of Adrenaline.</p><ul><li style="text-align:justify">Undying: The effectiveness of damage absorption is reduced from 80% to 60% (does not apply to knives and throwing knives - they do full damage)<br>
	 </li>
</ul><p><strong><em>Dev Commentary</em></strong>: In the previous balance patch, we changed the initial short invulnerability period for a reduction of incoming damage. This reduction does not affect knives, but it was still way too much, so we decided to take it down a peg: from 80% to 60%. Knives (including throwing knives) still do 100% damage.</p><h2 style="text-align:justify">FIXES</h2><ul><li style="text-align:justify">Fixed the issue that sometimes caused solo players to be matched against pre-made groups of gunslingers in Classic Battles.</li>
	<li style="text-align:justify">We’ve improved the aim-assist feature and its target selection mechanism when there are several targets in your crosshair.</li>
	<li style="text-align:justify">Fixed the Double Trouble perk name – it’s now displayed correctly.</li>
	<li style="text-align:justify">Fixed the issue with the Holiday Outfit costume changing the skin tone on your character’s neck. </li>
	<li style="text-align:justify">Added some extra space between the gun name and the star in the loadout window.</li>
	<li style="text-align:justify">Fixed the issue with Thunder shotgun not playing the correct reload animation after switching loadout.</li>
</ul><h1>HOTFIX - NOVEMBER 19TH</h1><h2><strong>FIXES</strong></h2><ul><li style="text-align:justify">Fixed the error that led to some weapons aiming incorrectly, when the enemy was only partly visible</li>
	<li style="text-align:justify">Fixed a matchmaking problem: player levels will now be split more evenly in each battle. Situations like this one should happen less frequently.</li>
</ul><img alt="" src="https://gunsofboom.com/files/photos/shares/screenshot-retouch.png" width="700"><ul><li style="text-align:justify">The rules of matchmaking stay the same - players are balanced based on their league. The current fix will simply balance the team allocation of different-level players from the same league. We continue working on a full overhaul of our matchmaking mechanic - stay tuned.</li>
	<li style="text-align:justify">Fixed the issue with auto-aim not working for some Android players</li>
	<li style="text-align:justify">Fixed the error that prevented you from leaving aimed mode after performing an emote in aimed mode</li>
</ul>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Northern Warriors — Season Guide]]></title>
                <link>https://gunsofboom.com/news/northern-warriors-season-guide</link>
                <guid>358</guid>
                <pubDate>2021-11-10T11:00:00+00:00</pubDate>
                <description><![CDATA[Challenge yourself to a fight with a fierce opponent!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/northern-warriors-season-guide">
    <title>Northern Warriors — Season Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Northern Warriors — Season Guide</h1>
        <time class="op-published" dateTime="2021-11-10T11:00:00+00:00">Nov 10 2021, 11:00 am</time>
        <time class="op-modified" dateTime="2021-11-22T10:26:09+00:00">Nov 22 2021, 10:26 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1407/618b9b80f3868_act2-season7-guide-article_header_1920x960.jpg" alt="618b9b80f3868_act2-season7-guide-article_header_1920x960">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h1>Up North</h1><p>Not long ago, gunslingers from around the world received almost identical messages from their commanders: “ASAP: gear up, arrive at provided coordinates in the North, and wait for the briefing”. Top fighters formed up in the designated place at the specified time, and what they heard was disturbing: the world was facing a threat like no other before. It was the time to act if they wished to see their way of life and even their world prevail. This was no longer about rivalry or corporate interests – it was about survival in the face of the death from the North.<br><br>
Act 2 Season 7 will last for 61 days: from November 10 to January 10</p><div data-oembed-url="https://youtu.be/TAnNBjn5bYI">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/TAnNBjn5bYI?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><h1>Fierce Beards</h1><p>What are the things that make you fearless? Self-confidence, bravery, well-maintained arsenal, and, of course, cool threads! This season, we’ve got two full costumes for you: Viking for the gents, and Valkyrie for the ladies. You can get the masks to them by starting the Battle Career, and you can get the costumes themselves by signing an Elite Career contract and reaching rank 60.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S7/_act2-season7-guide-article_banners_skins_and_insignia_EN.jpg" width="700"><p><br><br>
On top of that, check out the Northern Hunter hairdo for female characters, intricate weapon skins with beautiful Scandinavian engravings, and the “Charge!” emote that arms you with an authentic axe and shield!</p><h1>Viking Fairs</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S7/atc2-season7-fair_header.jpg" width="700"><p>Want to get some powerful additions for your Arsenal to match your stylish new threads? It’s easy: just visit the three Battle Fairs of the season, and win fragments of amazing guns and equipment. If you want to know when to expect a specific item on display – check out the <a href="https://gunsofboom.com/news/meet-the-battle-fair">Battle Fair article for all the details.</a></p><h1>Tough Brawls</h1><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S7/act2-season7-guide-article_banners_brawls_EN.jpg" width="700"><p>The best way to relax is to join a good fight! Ask any Viking around – they’ll confirm. Especially if you join a weekend brawl – these battles don’t mess with your stats like K/D ratios and allow you to just have fun without overthinking it. There’ll be a total of 9 brawls during the season, and if you want to know more about each of them, read the thorough <a href="https://gunsofboom.com/news/the-complete-brawler-s-guide">Brawler’s Guide.</a></p><p><strong>Important:</strong> Brawls now give you level experience, so you will gain levels even if you don’t play any Classic Battles. <br><br>
Are you ready to take on the unusual threat from the North? You’d better be, because there’s no one else the world could count on.</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Diwali Festival – Event Guide]]></title>
                <link>https://gunsofboom.com/news/diwali-festival-event-guide</link>
                <guid>357</guid>
                <pubDate>2021-11-02T11:00:00+00:00</pubDate>
                <description><![CDATA[Shine brighter than a million stars!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/diwali-festival-event-guide">
    <title>Diwali Festival – Event Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Diwali Festival – Event Guide</h1>
        <time class="op-published" dateTime="2021-11-02T11:00:00+00:00">Nov 02 2021, 11:00 am</time>
        <time class="op-modified" dateTime="2021-11-10T10:21:47+00:00">Nov 10 2021, 10:21 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1405/6181158bcd242_event-diwali2021-guide-article_header_1920x1080.jpg" alt="6181158bcd242_event-diwali2021-guide-article_header_1920x1080">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h2 style="text-align:justify">FESTIVAL OF LIGHT</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Divali/event-diwali2021-guide-article_banners_kali%20warrior_en.jpg" width="700"><p>Diwali is a holiday that celebrates the triumph of light over the forces of darkness. It is the perfect time to fight for everything good and pure, and fend off everything evil – join the event!<br><br>
Fight in battles, complete free and contract challenges, and win amazing rewards, including an all-new thematic costume.<br><br>
Diwali celebrations will last for 7 days: from November 2 to November 9.<br><br>
During this time, all gunslingers level 5+ will be able to participate and win special goodies.</p><h2 style="text-align:justify">CHALLENGES</h2><p>At the start of the event, there will be 10 challenges for all gunslingers: 3 of them are absolutely free, the other 7 unlock once you sign an event contract. As usual, once you complete all the available challenges, you can refresh your contract, and get new challenges with new exciting rewards.</p><p>You can complete challenges in classic battles and brawls.</p><h2 style="text-align:justify">REWARDS</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Divali/event-diwali2021-guide-article_banners_rewards_en.jpg" width="700"><p>Completing event challenges will grant you various rewards, including Battle Coins and consumables.</p><p>When you buy a contract, you instantly get the mask for the Kali Warrior costume – it’ll appear in your in-game mail.</p><p>Complete 7 out of 10 challenges, and get the full-body Kali Warrior costume in your Arsenal!</p><p>Completing other challenges will bring you event cases as well as Battle Coins.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Divali/event-diwali2021-guide-article_banners_insignia_mask_en.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/Divali/event-diwali2021-guide-article_banners_skins_en.jpg" width="700"><p>So, let’s light up the sky, chase the darkness away, and prove that a million little candles can shine brighter than a bonfire. Fight the dark, and stay pure!</p><p>Good luck, gunslinger. See you in battle!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gunsopedia: Taranis]]></title>
                <link>https://gunsofboom.com/news/gunsopedia-taranis</link>
                <guid>356</guid>
                <pubDate>2021-10-20T13:25:00+00:00</pubDate>
                <description><![CDATA[Damage by electricity, begone!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gunsopedia-taranis">
    <title>Gunsopedia: Taranis</title>
</head>
<body>
<article>
    <header>
        <h1>Gunsopedia: Taranis</h1>
        <time class="op-published" dateTime="2021-10-20T13:25:00+00:00">Oct 20 2021, 01:25 pm</time>
        <time class="op-modified" dateTime="2021-10-20T13:27:15+00:00">Oct 20 2021, 01:27 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1404/617018acbaa90_DESIGN-6904_event-halloween2021-gunsopedia_taranis_header_en.jpg" alt="617018acbaa90_DESIGN-6904_event-halloween2021-gunsopedia_taranis_header_en">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>If you could list the least pleasant things that happen to you on the battlefield, being zapped with electricity would probably be in the top 5. Stingray, Zeus, Electro-grenades... If these weapons give you a hard time, you may like our new invention – the <strong>Taranis</strong> vest, created to address the issue of damage caused by electricity!</p><ul><li><strong>The perk Lightning Rod:</strong> You take 30% less damage from electric shock as long as you have armor remaining.</li>
	<li>The fully upgraded vest’s maximum armor is 3000, and the item can be upgraded 29 times!</li>
</ul><p>That’s pretty much it, a vest with a straightforward function aimed at making you all the more immune against a particular perk. Get the new vest at the event fair!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Halloween 2021 — Event Guide]]></title>
                <link>https://gunsofboom.com/news/halloween-2021-event-guide</link>
                <guid>355</guid>
                <pubDate>2021-10-14T12:30:00+00:00</pubDate>
                <description><![CDATA[The Spooky Holiday Begins!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/halloween-2021-event-guide">
    <title>Halloween 2021 — Event Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Halloween 2021 — Event Guide</h1>
        <time class="op-published" dateTime="2021-10-14T12:30:00+00:00">Oct 14 2021, 12:30 pm</time>
        <time class="op-modified" dateTime="2021-11-02T11:04:43+00:00">Nov 02 2021, 11:04 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1399/616819e7d7d0b_event-halloween2021-guide-article_1920x1080.jpg" alt="616819e7d7d0b_event-halloween2021-guide-article_1920x1080">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <div data-oembed-url="https://youtu.be/HJDGeu3UQWw">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/HJDGeu3UQWw?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><h2 style="text-align:justify">What happened here?</h2><p>A long time ago, people lived peacefully and happily in this distant village in Eastern Europe, but one day, everyone just packed up and left. Modern experts say that local people moved on in search of higher-paying jobs, but the urban legend suggests something different. Some say, that one of the townsfolk was a scientist experimenting with humans, and this scientist was successful in creating a real invincible monster, which was the real cause of everyone’s swift relocation. One thing’s certain – this quaint little village is no place for the faint of heart.</p><h2 style="text-align:justify">Tug-of-War</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Halloween%202021/event-halloween2021-guide-article_Counter%20Assault_1920x1080_en.jpg" width="700"><p>The Halloween event is packed with action, rewards, and cool activities. One of the things you’ll want to check out is the new Counter Assault mode! In this format, you try and gain control of all the points on the map: one by one, until you capture the enemy base. Easier said than done – the enemies will do whatever they can to take back their points and capture some of yours. Stay on your tiptoes, move as a unit, and learn the locations of all points – that way, you’ll get the job done!</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Halloween%202021/event-halloween2021-guide-article_1920x1200_map_en.jpg" width="700"><h2 style="text-align:justify">Around the world</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Halloween%202021/event-halloween2021-guide-article_maps_1920x1080_en.jpg" width="700"><p>The celebrations will take place across the globe! Here’s the list of maps available to you in the 2 weeks of the holiday event:</p><ul><li style="text-align:justify">Farm: Halloween</li>
	<li style="text-align:justify">Europe: Halloween</li>
	<li style="text-align:justify">USA: Bogville</li>
	<li style="text-align:justify">Europe: Abandoned Village</li>
</ul><p>Apart from the new Counter Assault mode, you’ll be enjoying some Object Control and King of the Hill on the maps listed above. All battles (both event and classic) will give you event tokens as a reward for playing, so if you ever feel like you need a change of pace during these 2 weeks, don’t hesitate to jump into a Classic Battle.</p><h2 style="text-align:justify">Fears Fairs</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Halloween%202021/event-halloween2021-guide-article_fair_1920x1080_en.jpg" width="700"><p>A good holiday calls for some great gear! Play in the Halloween event, gain event tokens and spend them at one of the three fairs to assemble amazing and powerful items. Here’s a quick rundown:</p><ul><li style="text-align:justify">The first fair offers the new Arbitrator assault rifle – a mean gun that packs an extremely powerful punch when it comes to close combat. <a href="https://gunsofboom.com/news/gunsopedia-arbitrator?utm_source=article&amp;utm_medium=link&amp;utm_campaign=arbitrator">Read about it in our Gunsopedia.</a></li>
	<li style="text-align:justify">The second fair has the Taranis vest up for grabs. Surprise your enemies when you’re not even a little shocked by all the negative vibes they send your way. <a href="https://gunsofboom.com/news/gunsopedia-taranis?utm_source=article&amp;utm_medium=link&amp;utm_campaign=taranis&amp;utm_term=guide">More info on the vest will be available in the Gunsopedia.</a></li>
	<li style="text-align:justify">Finally, the third fair will feature Reaper! You can find additional information on this iconic Guns of Boom weapon <a href="https://gunsofboom.com/news/gunsopedia-reaper?utm_source=article&amp;utm_medium=link&amp;utm_campaign=reaper">in this Gunsopedia.</a></li>
</ul><h2 style="text-align:justify">Halloween costumes</h2><p>Not all holidays are about costumes, but Halloween is definitely one of them! This year, we’ve got a really good selection of trendy looks.<br><br>
First off, we have a total of 3 full-body costumes: Porkenstein for the gentlemen, and Vampire Hunter for the ladies. One look at them is enough to make the blood curdle in your veins, right? Now, the third costume - Witchfinder - has a twist: it is upgradable, and you can level it up to look more and more majestic! Don’t miss the offers and dress up properly for the occasion.</p><div class="ckeditor-html5-video" style="text-align:center">
<video controls="controls" width="700"><source src="https://gunsofboom.com/files/photos/shares/Halloween%202021/GoB%20Halloween%202021%20EN%20Pt3_1.mp4" type="video/mp4"></source></video></div><div class="ckeditor-html5-video" style="text-align:center">
<video controls="controls" width="700"><source src="https://gunsofboom.com/files/photos/shares/Halloween%202021/GoB%20Halloween%202021%20EN%20Pt4_1.mp4" type="video/mp4"></source></video></div><div class="ckeditor-html5-video" style="text-align:center">
<video controls="controls" width="700"><source src="https://gunsofboom.com/files/photos/shares/Halloween%202021/GoB%20Halloween%202021%20EN%20Pt5_1.mp4" type="video/mp4"></source></video></div><p><br><br>
Moving on to masks: we’ve got the classic stylish Crimson Count for the guys and the neon-blue Banshee hairdo for the gals.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Halloween%202021/event-halloween2021-guide-article_1920x1080_mask_en.jpg" width="700"><p><br><br>
We’ve also added a ton of disturbing and evil weapon skins along with some sinister insignias. If you’re easily impressed, don’t even look at the animated Nightmares skin – it literally gives the creeps event to the most self-possessed people.</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Halloween%202021/event-halloween2021-guide-article_skins_1920x1080_en.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/Halloween%202021/event-halloween2021-guide-article_insignias_1920x1080_en.jpg" width="700"><h2 style="text-align:justify"><br>
Spooky marathon</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Halloween%202021/event-halloween2021-guide-article_spooky-marathon_en.jpg" width="700"><p>Are you brave enough to launch the game every day? If so, you deserve some neat rewards! Play the Halloween event in Guns of Boom every day, and claim daily gifts. It’s better than trick-or-treating: you get guaranteed goodies, and no raisins as candy.</p><p>That about wraps it up: take part in event battles, get event tokens, take part in fairs, and complete challenges for additional rewards!<br><br>
Boo! Happy Halloween</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gunsopedia: Arbitrator]]></title>
                <link>https://gunsofboom.com/news/gunsopedia-arbitrator</link>
                <guid>354</guid>
                <pubDate>2021-10-14T12:30:00+00:00</pubDate>
                <description><![CDATA[We’ve got you covered in the monster repellent department!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gunsopedia-arbitrator">
    <title>Gunsopedia: Arbitrator</title>
</head>
<body>
<article>
    <header>
        <h1>Gunsopedia: Arbitrator</h1>
        <time class="op-published" dateTime="2021-10-14T12:30:00+00:00">Oct 14 2021, 12:30 pm</time>
        <time class="op-modified" dateTime="2021-10-14T12:46:00+00:00">Oct 14 2021, 12:46 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1398/616818673629b_event-halloween2021-gunsopedia_ARBITRATOR_header_en.jpg" alt="616818673629b_event-halloween2021-gunsopedia_ARBITRATOR_header_en">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Beware! A mysterious creature has escaped from its confines and is out and about wreaking bloody havoc on the Halloween maps of Guns of Boom. For a gunslinger, this can mean only one thing – it’s time to go hunting! </p><p>A trusty weapon is a must in a monster hunt, so we created Arbitrator, the heavyweight of Assault Rifles – an <strong>automatic shotgun</strong>, if you will. A perfect anti-monster gun due to its out-of-this-world damage up close. <strong>The firing range is comparable to assault rifles</strong>; the gun has a lower rate of fire and a relatively small magazine, though.</p><p>Let’s lay it out:</p><ul><li style="text-align:justify">Fabulous base damage.</li>
	<li style="text-align:justify">Open sight.</li>
	<li style="text-align:justify">The rate of fire is 300 shots per minute.</li>
	<li style="text-align:justify">The maximum shooting distance is 24 meters.</li>
	<li style="text-align:justify">Starting from 10 meters and up, the damage decreases.</li>
	<li style="text-align:justify">The gun sports a 20-round magazine.</li>
	<li style="text-align:justify">Shoots in bursts of 2 shots.</li>
	<li style="text-align:justify">Shoots with a buckshot of 8 units per shot.</li>
	<li style="text-align:justify">It can be unlocked at level 16 for 1000 fragments and can be upgraded three times at levels 22, 28, and 34 for 400, 600, and 1000 fragments, respectively.</li>
</ul><p>Pro tip: this assault rifle, like shotguns, has <strong>no base head multiplier</strong>. Therefore, if you use it without perks or items that increase damage to the head, aim for the body.</p><p>So there you have it, a well rounded gun for big game. Due to its high firepower, the Arbitrator is a must-have weapon for any self-respecting beast hunter, so go get it at the event fair!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Patch Notes 26.1]]></title>
                <link>https://gunsofboom.com/news/patch-notes-26-1</link>
                <guid>353</guid>
                <pubDate>2021-10-13T09:00:00+00:00</pubDate>
                <description><![CDATA[Important fixes and new features in update 26.1]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/patch-notes-26-1">
    <title>Patch Notes 26.1</title>
</head>
<body>
<article>
    <header>
        <h1>Patch Notes 26.1</h1>
        <time class="op-published" dateTime="2021-10-13T09:00:00+00:00">Oct 13 2021, 09:00 am</time>
        <time class="op-modified" dateTime="2021-10-22T10:33:25+00:00">Oct 22 2021, 10:33 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1394/61669e1d1ed8d_act2-season6-patchnote_1920х1080_26.1.jpg" alt="61669e1d1ed8d_act2-season6-patchnote_1920х1080_26.1">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h2 style="text-align:justify">HALLOWEEN</h2><p>The spookiest holiday of the year brings about a new game mode, a new map, a new AR and vest, and a ton of blood-curdling cosmetics that’ll make your character stand out from the crowd. Experience the rush of adrenaline in the all-new event!</p><h2 style="text-align:justify">WEAPON SWITCHING</h2><p>By double-tapping the screen, you could quickly change the primary weapon in your hands. However, that worked well when there were only 2 weapons in a loadout, not 4. Now the button will by default switch between the primary guns of your selected Specialization unless you manually choose another weapon in the drop-down selection.</p><h2 style="text-align:justify">MATCHMAKING</h2><p>From now on, solo players will get matched only against other solo players, and premade groups will only play against other parties. This should bring more balance to the battlefield. However, this change made us temporarily disable Featured Mode so groups don’t have to wait even longer in line. Last but not least, we’ve removed the button that allowed you to stay as a team for the next match after a battle for solo players.</p><h2 style="text-align:justify">FIXES</h2><ul><li style="text-align:justify">Fixed the issue which caused the UI to break once you ran out of primary weapon ammo and couldn't draw your pistol</li>
	<li style="text-align:justify">Fixed the bug which prevented the Schedule from closing on the first try</li>
	<li style="text-align:justify">Fixed the problem that caused UI to break down after you checked another player's Battle Career level after battle</li>
	<li style="text-align:justify">Fixed the issue with the sound on Realme RMX devices </li>
</ul><h1 style="text-align:justify">HOTFIX - OCTOBER 22</h1><ul><li style="text-align: justify;">Fixed the issue with unwanted weapon switching after being eliminated</li>
	<li style="text-align: justify;">Fixed the bug that sometimes prevented weapons from reloading</li>
	<li style="text-align: justify;">Fixed the problem that caused players to spawn with as much ammo as they had before being eliminated</li>
	<li style="text-align: justify;">Fixed the issue that prevented players from firing after picking up a weapon</li>
</ul><p><a href="https://discord.gg/G6BPDaJtMb">Don't forget to discuss changes on our Discord!</a></p><p><a href="https://gunsofboom.com/news/update-21-0-known-issues?utm_source=article&amp;utm_medium=link&amp;utm_campaign=knownissues">Check out the article on known issues to learn about the bugs you can encounter!</a></p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Matchmaking Changes In 26.1]]></title>
                <link>https://gunsofboom.com/news/matchmaking-changes-in-26-1</link>
                <guid>352</guid>
                <pubDate>2021-10-09T15:00:54+00:00</pubDate>
                <description><![CDATA[Let&#039;s talk about changes in the matchmaking system which will be presented in update 26.1]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/matchmaking-changes-in-26-1">
    <title>Matchmaking Changes In 26.1</title>
</head>
<body>
<article>
    <header>
        <h1>Matchmaking Changes In 26.1</h1>
        <time class="op-published" dateTime="2021-10-09T15:00:54+00:00">Oct 09 2021, 03:00 pm</time>
        <time class="op-modified" dateTime="2021-10-09T14:40:53+00:00">Oct 09 2021, 02:40 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1393/6161a9e56663d_lg_5-awesome-fan-creations-33ijrNCNvX.jpg" alt="6161a9e56663d_lg_5-awesome-fan-creations-33ijrNCNvX">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Gunslingers! Very soon we’ll be introducing a feature many of you have been waiting for: solo players and groups will be put into different matchmaking queues in Classic Battles, so they don’t end up in the same matches. We already tried to add this mechanic a while ago, but it needed fine-tuning. Now it’s ready!</p><p>Our goal is to avoid situations when solo players encounter well-coordinated parties of players, which is unfair. You left a lot of feedback on this matter, and a recent in-game survey proved it once again. The new rule may increase the time it takes to find a game for groups of players and that will not appeal to some of you. However, the increased wait time guarantees a new Guns of Boom experience, because, in the end, you’ll fight against other groups, and not just random gunslingers.</p><p><strong>What else will be changed in the game after update 26.1?</strong></p><ul><li>
	<p style="text-align:justify">To avoid even further extension of wait times, we’ll disable Featured Mode.</p>
	</li>
	<li>
	<p style="text-align:justify">We’ll turn off the feature that allows you to stay as a team with players from the previous match. The interface wasn’t clear enough and many players got confused. We’ll improve the feature and introduce it later on.</p>
	</li>
	<li>
	<p style="text-align:justify">We no longer allow solo players in group matchmaking, unlike in the previous version of the feature. If you are a solo player who wishes to fight against groups, let us know -  we’ll think about what we can do. For the same reason, if you’re in a group of 3, you’ll only be matched in a 3x3 format.</p>
	</li>
	<li>
	<p style="text-align:justify">New rules do not apply to events and brawls because these fights do not affect stats.</p>
	</li>
</ul><p>All these changes are temporary. Soon, we plan to completely rework matchmaking and the game’s balance in general, to further improve the balance of power between players in a given match. We will keep you in the know during development as well as collect your feedback on all stages. </p><p>New matchmaking rules will be added to the game based on the requests of our community, and we want to get as much feedback on this feature as we can, so we can adjust the changes to make your gameplay more comfortable. Share your impressions and insights on our social media!</p><p>Thank you for playing and being a part of our community!</p><p><em>Yours truly,<br>
Guns of Boom Team</em></p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gear Recon — Event Guide]]></title>
                <link>https://gunsofboom.com/news/gear-recon-event-guide</link>
                <guid>350</guid>
                <pubDate>2021-09-13T11:00:00+00:00</pubDate>
                <description><![CDATA[Get 7 costumes in 7 days!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gear-recon-event-guide">
    <title>Gear Recon — Event Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Gear Recon — Event Guide</h1>
        <time class="op-published" dateTime="2021-09-13T11:00:00+00:00">Sep 13 2021, 11:00 am</time>
        <time class="op-modified" dateTime="2021-09-13T11:43:13+00:00">Sep 13 2021, 11:43 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1386/613f379761584_event-gearrecon_1920х960_header_en.jpg" alt="613f379761584_event-gearrecon_1920х960_header_en">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>It’s time to revamp your wardrobe in Guns of Boom — get ready for an intense and generous mini-event called Gear Recon! Get free masks, complete special daily challenges, and win weapon fragments as well as iconic military-themed costumes. 7 days — 7 costumes! And it’s all free!</p><h2 style="text-align:justify">Challenges</h2><p>During the Gear Recon event, every day you will get a free mask, and 4 challenges to complete. These challenges of each day will be thematic and knitted together around a certain playstyle.</p><h2 style="text-align:justify">Cosmetics</h2><p>At the start of every day, you get a mask that’s yours to keep, but if you complete all 4 daily event challenges, you get a full-body costume to match that mask. Here’s the list of all the masks + costumes you can get at the event:</p><ul><li style="text-align:justify">Day 1: Marine</li>
	<li style="text-align:justify">Day 2: Mars</li>
	<li style="text-align:justify">Day 3: Black Hawk</li>
	<li style="text-align:justify">Day 4: Recon Team</li>
	<li style="text-align:justify">Day 5: Spectre</li>
	<li style="text-align:justify">Day 6: Paratrooper</li>
	<li style="text-align:justify">Day 7: Comandante</li>
</ul><h2 style="text-align:justify">Rewards</h2><p>Completing all 4 daily challenges gives you a costume, however, you get rewards even if you complete only some of the challenges. After completing an event challenge, you will get a case (or several) full of random weapon fragments, so it’s profitable to take part in the event even if you don’t plan on getting all the cosmetics.</p><p>That’s the gist of it. For more info simply launch the game and open the event tab – all the details will be there. So play every day and don’t miss out on a chance to enhance your cosmetic collection! </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Future Combat — Season Guide]]></title>
                <link>https://gunsofboom.com/news/future-combat-season-guide</link>
                <guid>349</guid>
                <pubDate>2021-09-08T13:00:00+00:00</pubDate>
                <description><![CDATA[Experience the rush of futuristic battles!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/future-combat-season-guide">
    <title>Future Combat — Season Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Future Combat — Season Guide</h1>
        <time class="op-published" dateTime="2021-09-08T13:00:00+00:00">Sep 08 2021, 01:00 pm</time>
        <time class="op-modified" dateTime="2021-09-08T13:13:00+00:00">Sep 08 2021, 01:13 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1378/6138a63e5cf02_act2-season6-guide-article_header_1920x960_.jpg" alt="6138a63e5cf02_act2-season6-guide-article_header_1920x960_">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <div data-oembed-url="https://youtu.be/ndn5giNT_eA">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/ndn5giNT_eA?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><p>Technology development goes faster with every passing moment: we’re discovering something new and making breakthroughs every single day! No wonder that military tech is also making progress, supplying troops with the most up-to-date cosmetics. Try it on and feel the rush of Future Combat! </p><h2 style="text-align:justify">New Gear</h2><p>This season, we’re featuring 2 new full-body costumes: Executioner MK I and Executioner MK II. You get the first one once you sign up for the Elite Career and the second one once you reach level 60 of the career. If you’re wondering what the difference between these cosmetics is, check out the trailer – the first costume is on the grunts, the second one is on the commander. </p><div class="ckeditor-html5-video" style="text-align:center">
<video controls="controls" poster="https://gunsofboom.com/files/photos/shares/A2S6/act2-season6-videodesign_banner_costume.png" width="700"><source src="https://gunsofboom.com/files/photos/shares/A2S6/cyborg%20horizontal.mp4" type="video/mp4"></source></video></div><p>Another cosmetic item to look out for is the Cyborg – it’s a remastered version of a classic Guns of Boom costume that from now on is upgradable. Check it out in the offers or just take a look at the updated version in the Arsenal if you already own one. </p><div class="ckeditor-html5-video" style="text-align:center">
<video controls="controls" poster="https://gunsofboom.com/files/photos/shares/A2S6/Emote_Intro_1920x1080_Moment.jpg" width="700"><source src="https://gunsofboom.com/files/photos/shares/A2S6/emote%20horizontal%20fix.mp4" type="video/mp4"></source></video></div><p>Finally, there’s the Rifle Drill emote you might want to get – it’s the next best show of your rifle skills apart from making Perfect Aim eliminations one after another. Oh yeah, and make sure to take a look at the new weapon skins and insignias – they’ll help you complete your Future Combat look. </p><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S6/act2-season6-guide-article_banners_customize.jpg" width="700"><h2 style="text-align:justify">Battle Career</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S6/act2-season6-guide-article_banners_season%20pass.jpg" width="700"><p>The rewards of this season’s Battle Career are a little different. First of all, there are additional consumables <strong>in the free rewards,</strong> second – we’ve shuffled around the sequence of prizes, and finally – we’ve added a second costume to the Elite Career track. So, if you’re looking to boost your wardrobe as well as your Arsenal, go ahead and sign that contract right from the get-go! </p><h2 style="text-align:justify">Season Fairs</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S6/atc2-season6-fair_header.jpg" width="700"><p>Just like our previous seasons, this one will feature 3 Battle Fairs, each with 8 cool items. We won’t spoil all the details right now, but the Battle Fairs of Act 2 Season 6 will include the following hits among other dominating gear: Icebreaker, Odin, Orochi. Want to add them to your Arsenal? Then keep your eyes peeled and don’t miss any of the upcoming fairs!</p><p><a href="https://gunsofboom.com/news/meet-the-battle-fair">Need more details about Battle Fairs? Check out this guide to learn everything! </a></p><h2 style="text-align:justify">Boombastic Brawls</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/A2S6/act2-season6-guide-article_banners_brawls.jpg" width="700"><p>The future may hold many surprises for all of us, but one thing we can be sure of – brawls will happen on the weekends just like they should. After all, they’re just perfect to let off some steam and experiment with different gameplay styles – they don’t affect your stats and offer some neat rewards. So goof around, have fun, and get some goodies while you’re at it!<a href="https://gunsofboom.com/news/the-complete-brawler-s-guide"> All the info you might need about brawls is located in our Brawler’s Guide.</a></p><p>That’s all the essentials you need to know – the rest you’ll figure out along the way. Stay sharp, stay strong, and prevail! </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Patch Notes 26.0]]></title>
                <link>https://gunsofboom.com/news/patch-notes-26-0</link>
                <guid>348</guid>
                <pubDate>2021-09-08T09:00:00+00:00</pubDate>
                <description><![CDATA[Important fixes and new features in update 26.0]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/patch-notes-26-0">
    <title>Patch Notes 26.0</title>
</head>
<body>
<article>
    <header>
        <h1>Patch Notes 26.0</h1>
        <time class="op-published" dateTime="2021-09-08T09:00:00+00:00">Sep 08 2021, 09:00 am</time>
        <time class="op-modified" dateTime="2021-09-24T16:20:11+00:00">Sep 24 2021, 04:20 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1375/61387e535de04_act2-season6-patchnote_1920х1080_26.0.jpg" alt="61387e535de04_act2-season6-patchnote_1920х1080_26.0">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h2 style="text-align:justify"></h2><div data-oembed-url="https://youtu.be/ndn5giNT_eA">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/ndn5giNT_eA?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><h2 style="text-align:justify">ACT 2 SEASON 6: FUTURE COMBAT</h2><p>Put on the state-of-the-art gear, load your weapons, and get ready to face the future! This season, we’re taking a peek at the futuristic warfare of tomorrow, where a single well-equipped squad can take on whole armies!</p><h2 style="text-align:justify">FIXES</h2><ul><li style="text-align:justify">Fixed the bug that prevented players from leaving the Pro Play room </li>
	<li style="text-align:justify">Ambient sound volume no longer resets to maximum after exiting the battle</li>
	<li style="text-align:justify">Fixed the visual bug that made weapons and currency overlap in the Arsenal</li>
	<li style="text-align:justify">Fixed the issue that caused some winning matches to end with a connection error</li>
	<li style="text-align:justify">Additional fixes have been made to the error that caused the character's hands and weapon to be out of sync</li>
</ul><p>These are all the changes for now. We hope this improves your gaming experience. </p><p><a href="https://discord.gg/G6BPDaJtMb">Don't forget to discuss changes on our Discord!</a></p><p><a href="https://gunsofboom.com/news/update-21-0-known-issues?utm_source=article&amp;utm_medium=link&amp;utm_campaign=knownissues">Check out the article on known issues to learn about the bugs you can encounter!</a></p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Update 27.1 – Known Issues]]></title>
                <link>https://gunsofboom.com/news/update-21-0-known-issues</link>
                <guid>253</guid>
                <pubDate>2021-09-08T09:00:00+00:00</pubDate>
                <description><![CDATA[The bugs you can encounter in the latest version of the game]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/update-21-0-known-issues">
    <title>Update 27.1 – Known Issues</title>
</head>
<body>
<article>
    <header>
        <h1>Update 27.1 – Known Issues</h1>
        <time class="op-published" dateTime="2021-09-08T09:00:00+00:00">Sep 08 2021, 09:00 am</time>
        <time class="op-modified" dateTime="2021-12-01T08:45:53+00:00">Dec 01 2021, 08:45 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1376/61388ddaae2b9_act2-season6-patchnote-header_en.jpg" alt="61388ddaae2b9_act2-season6-patchnote-header_en">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Below, you'll find the list of the most important known issues we're working on. If you didn't find a bug on this list that you personally encountered, please submit a report to Tech Support. We revise all incoming reports and set priorities for each reported issue.</p><ul><li>The option of higher FPS is missing on some devices despite the technical capabilities.</li>
	<li>When you tap on an offensive consumable or a knife icon during the battle, the right stick sometimes stops working.</li>
	<li>Some users can see the toggle switch in Settings that enables haptics on devices that do not support it.</li>
	<li>If you manage to strike your opponent with a knife while firing your shotgun, some of the shogun’s reload animations can disappear.</li>
	<li>Realme RMX devices on Android are unable to playback in-game sounds.</li>
</ul><p><a href="https://gunsofboom.com/news/patch-notes-26-1">Check out our patch notes to learn about all the latest fixes!</a></p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[New Brawl – Boomball]]></title>
                <link>https://gunsofboom.com/news/new-brawl-rugby</link>
                <guid>347</guid>
                <pubDate>2021-08-20T15:00:00+00:00</pubDate>
                <description><![CDATA[Taking team play to a new level!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/new-brawl-rugby">
    <title>New Brawl – Boomball</title>
</head>
<body>
<article>
    <header>
        <h1>New Brawl – Boomball</h1>
        <time class="op-published" dateTime="2021-08-20T15:00:00+00:00">Aug 20 2021, 03:00 pm</time>
        <time class="op-modified" dateTime="2021-10-01T14:57:13+00:00">Oct 01 2021, 02:57 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1392/6157228150b32_rugby-brawl-art_preview_EN-(1).jpg" alt="6157228150b32_rugby-brawl-art_preview_EN (1)">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Get your sports on with the all-new Boomball brawl in Guns of Boom classic: work as a team to outsmart and outplay your opponents, score more goals during the 5-minute match, and win! Don’t be surprised if you get bruised along the way – after all, rugby’s a pretty rough game.</p><h2 style="text-align:justify">Gameplay</h2><div data-oembed-url="https://youtu.be/xTCXfKO3lhE">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/xTCXfKO3lhE?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><p>Four players on each team face-off against each other on the special version of the Atrium map, all dressed in slick sports uniforms. Every team’s objective is to get ahold of the ball and take it to the enemy’s score zone to score a point. As soon as a goal is scored, the ball is reset to the center. If you eliminate an enemy carrying the ball, your team can pick it up and counterattack.<br><br>
There are no fouls, referees, or cards, so play any way you want. However, there are some rules and limitations, and you should know about them:</p><ul><li style="text-align:justify">Two teams, 4 players on each one</li>
	<li style="text-align:justify">Every team gets a special uniform – like in real life</li>
	<li style="text-align:justify">Players try to take control of the ball and bring it to the enemy score zone to score a point for their team</li>
	<li style="text-align:justify">If a player carrying the ball is eliminated, they drop the ball</li>
	<li style="text-align:justify">The dropped ball can be picked up by players on both teams</li>
	<li style="text-align:justify">If the ball is not picked up in 30 seconds, it gets reset to the center of the map</li>
	<li style="text-align:justify">After a goal is scored, it takes 7 seconds for the ball to spawn again in the center of the map</li>
	<li style="text-align:justify">Everyone gets the same brawl loadout (see below for details)</li>
	<li style="text-align:justify">The team that scores the most points during the 5-minute time limit wins!</li>
	<li style="text-align:justify">If both teams score the same number of points, a draw is called</li>
	<li style="text-align:justify">If a team scores 10 points, the match ends instantly</li>
</ul><p><br>
Rugby Loadout used by all players during the brawl:</p><ul><li style="text-align:justify">ProPlay rules apply to all gear and consumables</li>
	<li style="text-align:justify">No helmet</li>
	<li style="text-align:justify">Hardshell Vest</li>
	<li style="text-align:justify">Panther pants</li>
	<li style="text-align:justify">Brawler shotgun</li>
	<li style="text-align:justify">Odin assault rifle</li>
	<li style="text-align:justify">Damascus knife</li>
	<li style="text-align:justify">Oppressor pistol</li>
</ul><p><br>
That’s basically it – eliminate enemies, take control of the ball, and make your way into the opponents’ score zone. Easier said than done though – launch the brawl and see for yourself!</p><p><a href="https://gunsofboom.com/news/the-complete-brawler-s-guide%C3%82%C2%A0">Learn all about our weekend brawls here!</a></p><p><br>
 </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Patch Notes 25.1]]></title>
                <link>https://gunsofboom.com/news/patch-notes-25-1</link>
                <guid>346</guid>
                <pubDate>2021-08-12T14:30:00+00:00</pubDate>
                <description><![CDATA[Important fixes and new features in update 25.1]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/patch-notes-25-1">
    <title>Patch Notes 25.1</title>
</head>
<body>
<article>
    <header>
        <h1>Patch Notes 25.1</h1>
        <time class="op-published" dateTime="2021-08-12T14:30:00+00:00">Aug 12 2021, 02:30 pm</time>
        <time class="op-modified" dateTime="2021-09-08T10:24:44+00:00">Sep 08 2021, 10:24 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1370/61152c93c6cc5_patchnote-article-header-25-1_1920х1080.jpg" alt="61152c93c6cc5_patchnote-article-header-25-1_1920х1080">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <h2 style="text-align:justify">BALANCE PATCH</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/24.1/act2-season5-rebalance-article_header.jpg" width="700"><p>Version 25.1 features yet another balance change. We've tweaked Icebreaker and Berserker, made changes to the Gecko pants and E.Y.E helmet, and remade the visual part of Undying's perk. <a href="https://gunsofboom.com/news/balance-changes-august-2021">Read this article to learn more!</a></p><h2 style="text-align:justify">ANIMATIONS</h2><p>We've reworked animations in fights. Updated movement animations, equalized the positioning of both male and female characters on maps—they now behave the same way, even behind cover (right shoulder peeking). Moreover, the way characters hold weapons now depends on the weapon type.</p><h2 style="text-align:justify">QUALITY OF LIFE</h2><p>We've made changes to further improve the players’ experience. Group fights are now a standalone game mode—play in solo mode, or in group mode, the choice is yours. Switching weapons should be a breeze now as we have added the option to relocate the weapon switching button. And last but not least–the matchmaking for lower-level players was improved!</p><h2 style="text-align:justify">FIXES</h2><ul><li style="text-align:justify">Now, when you cancel a purchase, you'll see a proper message instead of a system message</li>
	<li style="text-align:justify">Costume’s grade star no longer overlaps the name of the costume</li>
	<li style="text-align:justify">In the Two Fronts brawl, the color of the shock mine for both enemy teams will now be displayed in red (and green for allies)</li>
	<li style="text-align:justify">The Overclocking perk in the Recon specialization didn't work properly with Dolores shotgun. We found out why and fixed it</li>
	<li style="text-align:justify">Fixed the issue that made the lobby not load correctly after a battle ends</li>
	<li style="text-align:justify">Fixed the issue that caused Gecko pants deal additional damage to the head if Dark Stalker is equipped</li>
	<li style="text-align:justify">Based on the PTS testing results, we fixed the bug that made weapon selection icons in battle significantly smaller than usual</li>
	<li style="text-align:justify">Based on the PTS testing results, we fixed the bug that caused some weapons to stop shooting</li>
	<li style="text-align:justify">Damage reduction buffs for stimulants no longer stack up in Pro Play and event modes (as has already been done in main battles in April 2021)</li>
	<li style="text-align:justify">In Weapon Hunt, the player with the most points rather than eliminations was displayed first. We fixed this</li>
	<li style="text-align:justify">Friends information is now updated without the need to re-enter the friends list</li>
</ul><p>These are all the changes for now. We hope this improves your gaming experience.</p><h1 style="text-align:justify">HOTFIX — August 24</h1><ul><li style="text-align:justify">In version 25.1, the icon that changes weapons in battle got bigger; now it’s back to normal. The option to change the position of the button on the screen, which was added in version 25.1, is still there</li>
	<li style="text-align:justify">You can link your Facebook account to the game on Android devices again, all fixed</li>
	<li style="text-align:justify">Fixed the bug that made players inflict damage to themselves when shooting at objects next to them in FFA mode</li>
	<li style="text-align:justify">The bug that caused the interface to freeze after accepting an invitation to a tournament battle was found and fixed</li>
	<li style="text-align:justify">Capture and Payload points became much brighter than before; we figured out why and got in in order</li>
	<li style="text-align:justify">Fixed the bug that caused the point to incorrectly change color during its capture </li>
	<li style="text-align:justify">Fixed some animations of movement in combat</li>
</ul>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Balance Changes — August 2021]]></title>
                <link>https://gunsofboom.com/news/balance-changes-august-2021</link>
                <guid>345</guid>
                <pubDate>2021-08-12T09:30:00+00:00</pubDate>
                <description><![CDATA[Fine-tuning weapons and equipment]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/balance-changes-august-2021">
    <title>Balance Changes — August 2021</title>
</head>
<body>
<article>
    <header>
        <h1>Balance Changes — August 2021</h1>
        <time class="op-published" dateTime="2021-08-12T09:30:00+00:00">Aug 12 2021, 09:30 am</time>
        <time class="op-modified" dateTime="2021-08-12T09:05:59+00:00">Aug 12 2021, 09:05 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1368/6113f95188334_act2-season5-rebalance-article_header.jpg" alt="6113f95188334_act2-season5-rebalance-article_header">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Hey, Gunslingers! Version 25.1 is almost out and it will feature yet another round of weapon and equipment balance changes. We've got you covered with all the nerfs and buffs.</p><h1 style="text-align:justify">Weapons</h1><h2 style="text-align:justify">Berserker</h2><ul><li>
	<p style="text-align:justify">Reduced the HP-dependant damage to 50%</p>
	</li>
	<li>
	<p style="text-align:justify">Reduced base damage by 21%</p>
	</li>
	<li>
	<p style="text-align:justify">Increased recoil</p>
	</li>
</ul><p><em><strong>Dev Commentary:</strong></em> Berserker is notorious for being the weapon of choice for those who love to live on the edge. The fewer health points you have, the more damage it deals, meaning that after you take a couple of hits, Berserker starts dealing more damage than other zero-grade shotguns. Once it reaches grade 5, it becomes an especially dangerous shotgun. That's why we decided to decrease its damage—OP weapons are never fun or fair.</p><h2 style="text-align:justify">Icebreaker</h2><ul><li>
	<p style="text-align:justify">Base damage increased by 5%</p>
	</li>
	<li>
	<p style="text-align:justify">Damage to the head multiplier reduced by 30%</p>
	</li>
</ul><p><em><strong>Dev Commentary:</strong></em> Icebreaker consistently performs better than any other rifle. This may be because the headshots are much easier to implement with rapid-fire sniper rifles, not to mention not getting any repercussions when you miss. In this regard, we decreased the headshot multiplier and slightly increased the overall damage of the weapon.</p><h1 style="text-align:justify">Equipment</h1><h2 style="text-align:justify">E.Y.E</h2><ul><li>
	<p style="text-align:justify">Bonus damage to the head decreased from 2% to 1% per helmet’s additional grade, making the maximum bonus 15% instead of 20%</p>
	</li>
	<li>
	<p style="text-align:justify">When the helmet is activated, the one wearing it is also highlighted for everyone (for 3 sec.)</p>
	</li>
</ul><p><em><strong>Dev Commentary: </strong></em>Thanks to its ability to make enemies visible through walls, the E.Y.E was the ultimate supplementary helmet. Add the 20% bonus damage to the head, and you’ll get the only helmet for Sniper specialization that made sense. Changes we made to the helmet should add depth to the gameplay, and encourage players to create more diverse loadouts. Since we've been able to test the balance patch on PTS before the release, we found that initial changes did not quite lead to the expected results, so based on the information we gathered, we decided to reduce the bonus damage to 15% (instead of initial 10%).</p><h2 style="text-align:justify">Undying</h2><ul><li>
	<p style="text-align:justify">Changed the visuals of the perk</p>
	</li>
</ul><p><em><strong>Dev Commentary:</strong></em> Due to somewhat confusing visuals of the helmet's perk, there may have been a misunderstanding about Undying granting complete invincibility. We decided to change the effect to make it coherent with the mechanics. However, PTS testing showed there are more issues with the helmet’s ability than just its visual perception, so more tweaks will be added in future balance patches. </p><h2 style="text-align:justify">Gecko</h2><ul><li>
	<p style="text-align:justify">Reworked grenade drop mechanics</p>
	</li>
</ul><p><em><strong>Dev Commentary:</strong></em> The pants had one issue—it was impossible to evade the grenade. The mechanics have been redesigned, so there will be a window of 3 seconds between the character's death and the explosion—enough time to run away from the blast.</p><p>That's all for 25.1 balance changes, but we're keeping a close eye on the gameplay and will make other necessary adjustments in future updates. Stay tuned!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Challengermode: July 2021 Stats]]></title>
                <link>https://gunsofboom.com/news/challengermode-july-2021-stats</link>
                <guid>344</guid>
                <pubDate>2021-08-08T15:00:39+00:00</pubDate>
                <description><![CDATA[All the stats as convenient images]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/challengermode-july-2021-stats">
    <title>Challengermode: July 2021 Stats</title>
</head>
<body>
<article>
    <header>
        <h1>Challengermode: July 2021 Stats</h1>
        <time class="op-published" dateTime="2021-08-08T15:00:39+00:00">Aug 08 2021, 03:00 pm</time>
        <time class="op-modified" dateTime="2021-08-06T15:34:41+00:00">Aug 06 2021, 03:34 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1367/610d555806543_esports-challengermode-july-infographics_header_en.jpg" alt="610d555806543_esports-challengermode-july-infographics_header_en">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Hey there Challengers! Another month of Guns of Boom x Challengermode tournaments has gone by, and we're ready to present the stats for July. </p><p>This month was a bit different from the previous ones because instead of one tournament per week, the Weekend Rumble, we had two! In July, you had the opportunity to compete in Double Strike tournaments with an alternative format (2 vs 2) and unique map presets. Thanks for being a part of this!</p><p>Now, let's take a look at the stats:</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Challengermode/esports-weekendrumble-july-infographics_en.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/Challengermode/esports-doublestrike-july-infographics_en.jpg" width="700"><p>Been a spectator for too long, and are now ready to take up arms yourself? Let<a href="https://gunsofboom.com/news/how-to-join-challengermode-tournament?utm_source=website&amp;utm_medium=link&amp;utm_campaign=esports"> this handy guide</a> show you the ropes.</p><p>Learned all the details and are eager to rush into battle, but don't have a team yet? Drop by <a href="https://discord.gg/aPuguPHYXz">our Discord</a> – it’s a great place to find teammates or discuss all things cybersports.</p><p>Finally, <a href="https://www.challengermode.com/s/gobesports">sign your new team up</a> for Weekend Rumble or Double Strike, and fight your way up to the victory like there's no tomorrow!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gun Games — Event Guide]]></title>
                <link>https://gunsofboom.com/news/gun-games-event-guide</link>
                <guid>343</guid>
                <pubDate>2021-07-30T11:00:33+00:00</pubDate>
                <description><![CDATA[The main sporting event of the summer!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gun-games-event-guide">
    <title>Gun Games — Event Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Gun Games — Event Guide</h1>
        <time class="op-published" dateTime="2021-07-30T11:00:33+00:00">Jul 30 2021, 11:00 am</time>
        <time class="op-modified" dateTime="2021-07-30T09:25:10+00:00">Jul 30 2021, 09:25 am</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1361/6103b9e4ce987_event-sport-guide-article_header.jpg" alt="6103b9e4ce987_event-sport-guide-article_header">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Summer is the best time for sports, because being outdoors is just so great! That’s why right now we’re kicking off the Gun Games – an event completely dedicated to team-play and competitiveness. Get your team spirit on, join one of the three teams, compete with others to dominate event stages to get awesome rewards for being on top, and get a ton of great gear and cosmetics from the fair!</p><h2 style="text-align:justify">Teams and Stages</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Gun%20Games/event-sport-guide-article_banner_choose%20your%20side_1920x1080_en.jpg" width="700"><p>At the start of the event, you need to choose one of the three teams – Aquamarine, Ruby, or Topaz. Aquamarine is about team-play and supporting one another, Ruby values stealth and cunning, while Topaz prefers brute force above all else. Once you join a team, you cannot switch, and are part of it for the whole duration of the event.<br><br>
The whole Gun Games event lasts for 20 days and is divided into 5 equal 4-day stages. Each stage features two maps, a specific game mode, and a set of unique challenges. Complete them together with your teammates on each of the event stages to get points. Score more points than the other teams to get a unique insignia representing a specific sport at the end of each stage!</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Gun%20Games/event-sport-guide-article_banners_stages_1920x1080_en.jpg" width="700"><p>Here’s the list of maps and modes you’ll see at different stages of Gun Games<br><br><strong>Stage 1:</strong> Asia: Palace Of Shadows, Asia: Fusion <em>(Object Control)</em><br><strong>Stage 2:</strong> Asia: Dragon City, Asia: Waterfront <em>(Rocket Party)</em><br><strong>Stage 3:</strong> Europe: Square, Atrium<em> (Point Domination)</em><br><strong>Stage 4:</strong> Asia: Fusion, Mexico: Hacienda <em>(Weapon Hunt)</em><br><strong>Stage 5: </strong>Asia: Dragon City, Asia: Waterfront <em>(Team Deathmatch)</em></p><h2 style="text-align:justify">Challenges and Ratings</h2><p>The challenges of the event can be broken down into 2 big chunks: Stage Challenges and Daily Challenges. Each stage features a total of 10 challenges (3 free + 7 contract ones), while each pack of Daily Challenges has 5 more (2 free + 3 contract). Completing any 7 stage challenges will give you some fragments of your team’s costume, while completing any 4 dailies will give you an Epic Case full of cosmetics. So, signing a contract is really a great idea, and you don’t have to do it on day 1 – even if you sign it later on in the event, all your previously completed stage challenges will be scored (does not apply to daily challenges - these are reset once every 24 hours, and there’s no coming back).<br><br><strong>IMPORTANT:</strong> This time, there’s just one single contract for the whole event - once you get it, you’re all set and ready to take on the world. As usual, all the rewards you get with a signed contract are much more valuable than the contract itself.<br><br>
Now, let’s talk about team-based ratings. The more challenges your team completes during a single stage, the more points it scores. The team with the highest score at the end of each stage gets rewards – 3 Epic Cases, 5000 Battle Career Experience, and a unique insignia to each member! Runners up get consolation prizes.<br><br>
There are also individual ratings: both daily and event. You get evaluated for your daily rating once every 24 hours, and for your event rating - once at the end of Gun Games. The better you do, the bigger the reward! Keep in mind that we also have a medal ranking - the gunslingers who get to the top of the event scoreboard will receive precious medal insignias to show for all their hard work and efforts.</p><h2 style="text-align:justify">Fair and Cosmetics</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Gun%20Games/event-sport-guide-article_banners_mask_insignias_1920x1080_en.jpg" width="700"><p>As you fight your way through different modes and stages, you’ll get Event Tokens, which you can spend at the event fair! This time, there’ll be only 1 fair throughout the whole Gun Games. You can win Epic Cases with Event Customization, consumables, and weapon fragments of guns you didn’t complete assembling.<br><br>
So, what can one find in these flashy Epic Cases? First of all, a full-body female costume of the team you’ve joined. Second, the new Bike Tour mask which fits perfectly both male and female characters. Then, of course, there are 3 new sport-themed weapons skins, and finally, you can get older cosmetics from previous events. Start unlocking them, and see what you get!</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Gun%20Games/event-sport-guide-article_banners_skins_1920x1080_en.jpg" width="700"><p>That’s all you need to know to start making your way in the big leagues. So tie your sneakers tight, stretch, and listen for the referee’s whistle. Ready, get set, GO! </p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gunsopedia: Stingray]]></title>
                <link>https://gunsofboom.com/news/gunsopedia-stingray</link>
                <guid>342</guid>
                <pubDate>2021-07-18T14:00:00+00:00</pubDate>
                <description><![CDATA[The weapon of mass destruction!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gunsopedia-stingray">
    <title>Gunsopedia: Stingray</title>
</head>
<body>
<article>
    <header>
        <h1>Gunsopedia: Stingray</h1>
        <time class="op-published" dateTime="2021-07-18T14:00:00+00:00">Jul 18 2021, 02:00 pm</time>
        <time class="op-modified" dateTime="2021-07-16T14:53:21+00:00">Jul 16 2021, 02:53 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1356/60f18835dda50_event-deepdive-gunsopedia_header_en.jpg" alt="60f18835dda50_event-deepdive-gunsopedia_header_en">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <div data-oembed-url="https://youtu.be/FsrVfh1q0xI">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/FsrVfh1q0xI?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><p>We're submerging into the ocean's deepest depths for the Deep Dive event, where otherworldly creatures thrive. And they don't take kindly to trespassers. Tread lightly, or you may come face to face with a <strong>Stingray – a sniper rifle that can electrocute several enemies at once</strong>. Let's break it down!</p><p>Perks:</p><ul><li><strong>Voltage:</strong> Stingray puts a debuff on an enemy, making them emit electrical charges to nearby enemies over a period of time.</li>
	<li><strong>Charged Shot:</strong> The more you charge the shot, the more extensive the damage to the target will be; the static field will also last longer, damaging enemies nearby. A shot is released when the target gets in the crosshairs or when the charge reaches its peak.</li>
</ul><p>Other peculiarities:</p><ul><li>Shoots only through sight.</li>
	<li>Mag holds ten bullets, 30 bullets in total.</li>
	<li>The maximum firing distance is 40 meters.</li>
	<li>The maximum damage per charged shot is 1800 points.</li>
	<li>Has four grades: 16/22/28/34; unlocks for 1000 fragments, upgrades for 400/600/1000, respectively.</li>
	<li>You can obtain this gun by participating in the event fair. </li>
</ul><p>Similar to Orochi, this gun has a learning curve. You have to master the charge and keep a close eye on your enemies to perfect your timing. If you manage to tame this precious beast, you'll become the scourge of the battlefields everyone tries to avoid. So start spinning the Fair and get the new sniper rifle before the Deep Dive event is over.</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Gunsopedia: Anglerfish]]></title>
                <link>https://gunsofboom.com/news/gunsopedia-anglerfish</link>
                <guid>341</guid>
                <pubDate>2021-07-14T14:00:00+00:00</pubDate>
                <description><![CDATA[Deal more damage by sacrificing small amount of your health]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/gunsopedia-anglerfish">
    <title>Gunsopedia: Anglerfish</title>
</head>
<body>
<article>
    <header>
        <h1>Gunsopedia: Anglerfish</h1>
        <time class="op-published" dateTime="2021-07-14T14:00:00+00:00">Jul 14 2021, 02:00 pm</time>
        <time class="op-modified" dateTime="2021-07-14T14:34:38+00:00">Jul 14 2021, 02:34 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1351/60eec6224aacb_event-deepdive-gunsopedia_header_anglerfish_en.jpg" alt="60eec6224aacb_event-deepdive-gunsopedia_header_anglerfish_en">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <p>Anglerfishes have been fueling our nightmares since forever. The sheer look of these cranky deep-sea dwellers will strike fear into anyone. But with our new Anglerfish helmet, players will have more than its looks to worry about. The terrifying ability of this helmet is that it reduces the helmet bearer’s health, while increasing the damage he deals. Read on for details!</p><p>Perk:</p><ul><li>
	<p><strong>Fury: </strong>When activated, the helmet reduces the player's health, but also adds a bonus to the damage he deals. Can be used three times consecutively, stacking up the total bonus to the damage. </p>
	</li>
</ul><p>Other peculiarities:</p><ul><li>You can obtain this helmet by participating in the event fair. After the event ends, the helmet will be added to the rotation of the Battle Fairs.</li>
	<li>The helmet has six grades; unlocks for 1000 fragments, upgrades for 200/300/500/800/1500, respectively.</li>
	<li>Available for Recon and Support specializations.</li>
</ul><p>This helmet is not for the faint-hearted. And before heading to the Fair, you might want to ask yourself whether you are brave enough to use it. If the answer is yes, you are setting yourself up for fun, high-risk, high-reward action, which, let's be honest here, is the best kind of action!</p>
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
                    <item>
                <title><![CDATA[Deep Dive – Event Guide]]></title>
                <link>https://gunsofboom.com/news/deep-dive-event-guide</link>
                <guid>340</guid>
                <pubDate>2021-07-14T14:00:00+00:00</pubDate>
                <description><![CDATA[Your underwater adventure starts NOW!]]></description>
                <content:encoded>
                    <![CDATA[
                    <!doctype html>
<html lang="en" prefix="op: http://media.facebook.com/op#">
<head>
    <meta charset="utf-8">
    <meta property="op:markup_version" content="v1.0">
    <meta property="fb:article_style" content="default"/>
    <link rel="canonical" href="https://gunsofboom.com/news/deep-dive-event-guide">
    <title>Deep Dive – Event Guide</title>
</head>
<body>
<article>
    <header>
        <h1>Deep Dive – Event Guide</h1>
        <time class="op-published" dateTime="2021-07-14T14:00:00+00:00">Jul 14 2021, 02:00 pm</time>
        <time class="op-modified" dateTime="2021-07-14T15:20:28+00:00">Jul 14 2021, 03:20 pm</time>
        <figure>
            <img loading="auto" src="https://gunsofboom.com/storage/image/news/1350/60eeaa4aae1d1_event_deepdive_guide_article_header.jpg" alt="60eeaa4aae1d1_event_deepdive_guide_article_header">
                    </figure>
    </header>
    <figure class="op-tracker">
        <iframe>
            <!-- Global site tag (gtag.js) - Google Analytics -->
            <script async src="https://www.googletagmanager.com/gtag/js?id=UA-53443115-3"></script>
            <script>
		        window.dataLayer = window.dataLayer || [];
		        function gtag(){dataLayer.push(arguments);}
		        gtag('js', new Date());
		        gtag('set', 'page_title', 'FBIA: '+ia_document.title);
		        gtag('set', 'campaignSource', 'Facebook');
		        gtag('set', 'campaignMedium', 'Social Instant Article');
		        gtag('config', 'UA-53443115-3', {'anonymize_ip': true});
            </script>
        </iframe>
    </figure>
    <div data-oembed-url="https://youtu.be/Qrb1v-Ze0x4">
<div style="height:0; left:0; padding-bottom:56.25%; position:relative; width:100%"><iframe allow="accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen="" scrolling="no" src="https://www.youtube.com/embed/Qrb1v-Ze0x4?rel=0" style="top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;" tabindex="-1" width="640" height="360"></iframe></div>
</div><h2 style="text-align:justify">Miracles of the ocean</h2><p>Gunslingers are always looking for ways to get stronger, and they stop at nothing on this quest. They’ve scoured the whole globe to find powerful artifacts and even tried reaching the final frontier once… This time, they turned their gazes inward – into the deep blue sea.<br><br>
The story started a long time ago, when a few marine biologists discovered an unusual coral reef that contained life forms with unprecedented regeneration capabilities. An underwater base was built around the reef, and scientists started working on the ultimate cure for all diseases.<br><br>
Fate took a different turn though – the military recently found out about the lab and took control of all research. Not to save humanity from illnesses, but to create the undefeatable soldier, a real war machine that would be impossible to eliminate. All their work was highly classified, so what we have are only rumors. Some say the experiments failed and only created monsters - people fused with their costumes into a single living organism. Others suggest that the underwater facility actually produced something of real value – a helmet that prevented fatal damage. Whether this is true or not, we can only guess.</p><h2 style="text-align:justify">Fighting beneath the waves</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Deep%20Dive/event_deepdive_guide_article_maps_1920x1080_en.jpg" width="700"><p>The Deep Dive event takes place from July 14 to July 28 and it is available to all gunslingers level 5+<br><br>
Event fights will happen in two different game modes: Point Domination and the all-new 2 Control Points. The new mode is played in a 3x3 format and is about capturing and holding 2 control points at the same time. Battles will take place across 4 different maps.<br><br><strong>2 Control Points:</strong></p><ul><li style="text-align:justify">Triton Station (that’s the new underwater lab map)</li>
	<li style="text-align:justify">Launchpad: Pandora</li>
</ul><p><br><strong>Point Domination:</strong></p><ul><li style="text-align:justify">Atrium</li>
	<li style="text-align:justify">Europe: Square</li>
</ul><p><br>
Each event fight you complete will be rewarded with Event Tokens, which take us to the next issue.</p><h2 style="text-align:justify">Sea fairs</h2><img alt="" src="https://gunsofboom.com/files/photos/shares/Deep%20Dive/event_deepdive_guide_article_skins_1920x1080_EN_(4).jpg" width="700"><p>There will be a total of 3 event fairs in Deep Dive. The first one unlocks at the start of the event and features fragments of the new Anglerfish helmet: it’s active ability hurts you some, but lets you hurt your enemies plenty! <a href="https://gunsofboom.com/news/gunsopedia-anglerfish">You can read about it in more detail here.</a> The second fair of the event offers the new Stingray sniper rifle. This bad boy is a real shocker – if you land your shot onto the enemy, you can also damage nearby opponents with electricity!  Finally, the third fair of Deep Dive will have Sunburst fragments, so if you were looking to assemble it – now’s the perfect time.</p><h2 style="text-align:justify">Underwater style</h2><div class="ckeditor-html5-video" style="text-align:center">
<video controls="controls" poster="https://gunsofboom.com/files/photos/shares/Deep%20Dive/Costume%20(1)_Moment.jpg" width="700"><source src="https://gunsofboom.com/files/photos/shares/Deep%20Dive/Costume%20(1).mp4" type="video/mp4"></source></video></div><p>Last but definitely not least, we have the event cosmetics! The main reward is the Admiral costume – the perfect parade uniform that’ll shine like a million suns both on land and underwater. The other item you might take a liking to is the Deep Explorer mask, which lets you see and breathe beneath the ocean waves. It also looks cool. Finally, we’ve got a big set of marine-themed insignias which will show the whole world how much you love the sea!</p><img alt="" src="https://gunsofboom.com/files/photos/shares/Deep%20Dive/event_deepdive_guide_article_skins_1920x1080_EN.jpg" width="700"><img alt="" src="https://gunsofboom.com/files/photos/shares/Deep%20Dive/event_deepdive_guide_article_skins_1920x1080_EN_(1).jpg" width="700">
</article>
</body>
</html>
                    ]]>
                </content:encoded>
            </item>
            </channel>
</rss>
